VTK
vtkOpenGLGlyph3DHelper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4 
5  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
6  All rights reserved.
7  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
8 
9  This software is distributed WITHOUT ANY WARRANTY; without even
10  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11  PURPOSE. See the above copyright notice for more information.
12 
13 =========================================================================*/
20 #ifndef vtkOpenGLGlyph3DHelper_h
21 #define vtkOpenGLGlyph3DHelper_h
22 
23 #include "vtkRenderingOpenGL2Module.h" // For export macro
25 
26 class vtkBitArray;
27 
28 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLGlyph3DHelper : public vtkOpenGLPolyDataMapper
29 {
30 public:
31  static vtkOpenGLGlyph3DHelper* New();
33  void PrintSelf(ostream& os, vtkIndent indent);
34 
35  void SetModelTransform(float *matrix)
36  {
37  this->ModelTransformMatrix = matrix;
38  }
39 
41  {
42  this->ModelNormalMatrix = matrix;
43  }
44 
45  void SetModelColor(unsigned char *color)
46  {
47  this->ModelColor = color;
48  }
49 
50  void SetUseFastPath(bool fastpath)
51  {
52  this->UseFastPath = fastpath;
53  this->UsingInstancing = false;
54  }
55 
57 
59  void GlyphRender(vtkRenderer* ren, vtkActor* actor, vtkIdType numPts,
60  std::vector<unsigned char> &colors, std::vector<float> &matrices,
61  std::vector<float> &normalMatrices, std::vector<vtkIdType> &pickIds,
62  unsigned long pointMTime);
64 
65 protected:
68 
69  // special opengl 32 version that uses instances
70 #if GL_ES_VERSION_2_0 != 1 || GL_ES_VERSION_3_0 == 1
71  void GlyphRenderInstances(vtkRenderer* ren, vtkActor* actor, vtkIdType numPts,
72  std::vector<unsigned char> &colors, std::vector<float> &matrices,
73  std::vector<float> &normalMatrices,
74  unsigned long pointMTime);
75 #endif
76 
78 
79  virtual void GetShaderTemplate(std::string &VertexCode,
80  std::string &fragmentCode,
81  std::string &geometryCode,
82  int lightComplexity,
83  vtkRenderer *ren, vtkActor *act);
85 
87 
88  virtual void ReplaceShaderValues(std::string &VertexCode,
89  std::string &fragmentCode,
90  std::string &geometryCode,
91  int lightComplexity,
92  vtkRenderer *ren, vtkActor *act);
94 
96  virtual void SetCameraShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act);
97 
99  virtual void SetPropertyShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act);
100 
102  virtual void SetMapperShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act);
103 
106 
109  unsigned char* ModelColor;
110 
115 
116 
117 private:
118  vtkOpenGLGlyph3DHelper(const vtkOpenGLGlyph3DHelper&); // Not implemented.
119  void operator=(const vtkOpenGLGlyph3DHelper&); // Not implemented.
120 };
121 
122 #endif
OpenGL buffer object.
a PolyDataMapper for the OpenGL library
virtual void ReplaceShaderValues(std::string &VertexCode, std::string &fragmentCode, std::string &geometryCode, int lightComplexity, vtkRenderer *ren, vtkActor *act)
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:50
static vtkOpenGLPolyDataMapper * New()
record modification and/or execution time
Definition: vtkTimeStamp.h:34
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
abstract specification for renderers
Definition: vtkRenderer.h:63
virtual void SetCameraShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act)
int vtkIdType
Definition: vtkType.h:281
virtual void SetMapperShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act)
#define vtkTypeMacro(thisClass, superclass)
Definition: vtkSetGet.h:632
virtual void GetShaderTemplate(std::string &VertexCode, std::string &fragmentCode, std::string &geometryCode, int lightComplexity, vtkRenderer *ren, vtkActor *act)
vtkgl::BufferObject MatrixBuffer
GLuint GLenum matrix
Definition: vtkgl.h:16451
void SetModelColor(unsigned char *color)
a simple class to control print indentation
Definition: vtkIndent.h:38
vtkgl::BufferObject NormalMatrixBuffer
virtual void SetPropertyShaderParameters(vtkgl::CellBO &cellBO, vtkRenderer *ren, vtkActor *act)
void SetModelNormalTransform(float *matrix)
vtkgl::BufferObject ColorBuffer
PolyDataMapper using OpenGL to render.
void SetUseFastPath(bool fastpath)
dynamic, self-adjusting array of bits
Definition: vtkBitArray.h:35
GLuint color
Definition: vtkgl.h:12351
GLsizei const GLchar ** string
Definition: vtkgl.h:12011