background (defined in UStyle) | UStyle | [mutable] |
bgcolors (defined in UStyle) | UStyle | [mutable] |
cursor (defined in UStyle) | UStyle | [mutable] |
fgcolors (defined in UStyle) | UStyle | [mutable] |
font (defined in UStyle) | UStyle | [mutable] |
getBgcolor(const UCtrl *) const (defined in UStyle) | UStyle | |
getColor(const UCtrl *) const (defined in UStyle) | UStyle | |
local (defined in UStyle) | UStyle | [mutable] |
makeColors(UColor *off, UColor *on) (defined in UStyle) | UStyle | [static] |
orient (defined in UStyle) | UStyle | [mutable] |
set(const UStyle *model) | UStyle | |
setBgcolors(int action, UColor &, bool when_unselected=true, bool when_selected=true) (defined in UStyle) | UStyle | |
setColor(UColor **, int action, UColor *) (defined in UStyle) | UStyle | [static] |
setColors(int action, UColor &, bool when_unselected=true, bool when_selected=true) (defined in UStyle) | UStyle | |
textSeparator (defined in UStyle) | UStyle | [mutable] |
UStyle() (defined in UStyle) | UStyle | |
viewStyle (defined in UStyle) | UStyle | [mutable] |