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00001 /***************************************************/ 00031 /***************************************************/ 00032 00033 #ifndef STK_WURLEY_H 00034 #define STK_WURLEY_H 00035 00036 #include "FM.h" 00037 00038 class Wurley : public FM 00039 { 00040 public: 00042 00045 Wurley(); 00046 00048 ~Wurley(); 00049 00051 void setFrequency(StkFloat frequency); 00052 00054 void noteOn(StkFloat frequency, StkFloat amplitude); 00055 00057 StkFloat tick(); 00058 00060 StkFloat *tick(StkFloat *vector, unsigned int vectorSize); 00061 00063 00069 StkFrames& tick( StkFrames& frames, unsigned int channel = 1 ); 00070 }; 00071 00072 #endif
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