Field and Description |
---|
javax.media.opengl.GLFBODrawable.FBOMODE_DEFAULT
Use dedicated values, e.g.
GLFBODrawable.FBOMODE_USE_TEXTURE . |
javax.media.opengl.GLFBODrawable.FBOMODE_USE_DEPTH
Use
GLCapabilities.setDepthBits(int) , this bit is w/o function now. |
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