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RevoluteJoint
Allow two Bodies to revolve around a shared point.
Created with love.physics.newRevoluteJoint.
Functions
RevoluteJoint:getJointAngle | Get the current joint angle. |
RevoluteJoint:getJointSpeed | Get the current joint angle speed. |
RevoluteJoint:getLimits | Gets the joint limits. |
RevoluteJoint:getLowerLimit | Gets the lower limit. |
RevoluteJoint:getMaxMotorTorque | Gets the maximum motor force. |
RevoluteJoint:getMotorSpeed | Gets the motor speed. |
RevoluteJoint:getMotorTorque | Get the current motor force. |
RevoluteJoint:getUpperLimit | Gets the upper limit. |
RevoluteJoint:isLimitsEnabled | Checks whether limits are enabled. |
RevoluteJoint:isMotorEnabled | Checks whether the motor is enabled. |
RevoluteJoint:setLimits | Sets the limits. |
RevoluteJoint:setLimitsEnabled | Enables/disables the joint limit. |
RevoluteJoint:setLowerLimit | Sets the lower limit. |
RevoluteJoint:setMaxMotorTorque | Set the maximum motor force. |
RevoluteJoint:setMotorEnabled | Enables/disables the joint motor. |
RevoluteJoint:setMotorSpeed | Sets the motor speed. |
Joint:destroy | Explicitly destroys the Joint. |
Joint:getAnchors | Get the anchor points of the joint. |
Joint:getCollideConnected | Gets whether the connected Bodies collide. |
Joint:getReactionForce | Gets the reaction force on Body 2 at the joint anchor. |
Joint:getReactionTorque | Gets the reaction torque on Body 2. |
Joint:getType | Gets an string representing the type. |
Joint:setCollideConnected | Sets whether the connected Bodies should collide with eachother. |