Views
SpriteBatch
Store geometry in a buffer, and draw it in one call.
Contents |
Functions
SpriteBatch:add | Add a sprite to the batch. |
SpriteBatch:addq | Add a Quad to the batch. |
SpriteBatch:clear | Removes all sprites from the buffer. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |