When all of the elements discussed earlier are combined to produce
larger files, the \score
blocks get a lot bigger, because the
music expressions are longer, and, in the case of polyphonic pieces,
more deeply nested. Such large expressions can become unwieldy.
By using variables, also known as identifiers, it is possible to break up complex music expressions. An identifier is assigned as follows
namedMusic = { ... }
The contents of the music expression namedMusic
, can be used
later by preceding the name with a backslash, i.e., \namedMusic
.
In the next example, a two-note motive is repeated two times by using
variable substitution
seufzer = { e'4( dis'4) } { \seufzer \seufzer }
The name of an identifier should have alphabetic characters only; no numbers, underscores or dashes. The assignment should be outside of running music.
It is possible to use variables for many other types of objects in the input. For example,
width = 4.5\cm name = "Wendy" aFivePaper = \paper { paperheight = 21.0 \cm }
Depending on its contents, the identifier can be used in different places. The following example uses the above variables
\paper { \aFivePaper linewidth = \width } { c4^\name }
More information on the possible uses of identifiers is given in the technical manual, in Input variables and Scheme.
This page is for LilyPond-2.6.3 (stable-branch).