![]() | Command Reference |
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Start a new game.
Open a previously saved game.
Save the current game.
Save the current game with a different name.
Stop the computer opponent thinking about its next move. The computer opponent will then make the best move it has found up to the moment you told it to stop.
Quits KJumpingCube.
Undo the last move you made.
Get a hint as to the best next move.
Toggle on and off the view of the tool bar.
Toggle on and off the view of the status bar.
Open a dialog where you can change the shortcuts for KJumpingCube
Open a configuration dialog, where you may configure the following items:
Lets you choose your playing skill from a submenu. This decides how clever your computer opponent is, if you are playing against the computer.
You can choose from:
Beginner |
Average |
Expert |
Lets you choose from a list of playfield sizes.
Use the slider to select a value between 5x5 squares and 10x10 squares in size.
Sets the computer opponent to be Player 1, Player 2 or both. Normally you would set the computer to play one player, and you would play the other. Player 1 always starts first.
Choose a color for each player
Invokes the KDE Help system starting at the KJumpingCube help pages. (this document).
Changes the mouse cursor to a combination arrow and question mark. Clicking on items within KJumpingCube will open a help window (if one exists for the particular item) explaining the item's function.
Opens the Bug report dialog where you can report a bug or request a “wishlist” feature.
This will display version and author information.
This displays the KDE version and other basic information.
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