JackTrip
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#include <string>
#include <vector>
#include <sstream>
#include <iostream>
#include <map>
#include <algorithm>
#include <float.h>
#include <cmath>
#include <assert.h>
#include <math.h>
Go to the source code of this file.
Classes | |
struct | dsp_memory_manager |
class | dsp |
class | decorator_dsp |
class | dsp_factory |
struct | Meta |
struct | UIReal< REAL > |
struct | UI |
class | PathBuilder |
class | Interpolator |
class | Interpolator3pt |
class | ValueConverter |
class | UpdatableValueConverter |
class | LinearValueConverter |
class | LinearValueConverter2 |
class | LogValueConverter |
class | ExpValueConverter |
class | AccUpConverter |
class | AccDownConverter |
class | AccUpDownConverter |
class | AccDownUpConverter |
class | ZoneControl |
class | ConverterZoneControl |
class | CurveZoneControl |
class | ZoneReader |
class | APIUI |
class | zitarevdsp |
Macros | |
#define | __dsp__ |
#define | FAUSTFLOAT float |
#define | AVOIDDENORMALS |
#define | API_UI_H |
#define | __meta__ |
#define | __UI_H__ |
#define | FAUST_PATHBUILDER_H |
#define | __ValueConverter__ |
#define | FAUSTCLASS zitarevdsp |
#define __dsp__ |
#define __meta__ |
#define __UI_H__ |
#define __ValueConverter__ |
#define API_UI_H |
#define AVOIDDENORMALS |
On Intel set FZ (Flush to Zero) and DAZ (Denormals Are Zero) flags to avoid costly denormals.
#define FAUST_PATHBUILDER_H |
#define FAUSTCLASS zitarevdsp |
#define FAUSTFLOAT float |