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filename | Filename of the unzipped zip archive base directory to add to the file system. |
ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
ignorePaths | If set to true, files in the added archive can be accessed without its complete path. |
filename | Filename of the pak archive to add to the file system. |
ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
ignorePaths | If set to true, files in the added archive can be accessed without its complete path.(should not use with Quake2 paks |
filename | Filename of the zip archive to add to the file system. |
ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
ignorePaths | If set to true, files in the added archive can be accessed without its complete path. |
mesh | Mesh on which the operation is performed. |
factor | Scale factor for each axis. |
mesh | Mesh on which the operation is performed. |
m | transformation matrix. |
imageToCopy | Image to copy to the new image in part. |
pos | Position of rectangle to copy. |
size | Extents of rectangle to copy. |
format | Desired color format of the image. |
imageToCopy | Image to copy to the new image. |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
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