Public Member Functions | Data Fields | Protected Attributes

csound::ScoreNode Class Reference

#include <ScoreNode.hpp>

Inherits csound::Node.

Inherited by csound::Cell, csound::Hocket, csound::ImageToScore, csound::Lindenmayer, csound::MCRM, csound::Rescale, and csound::StrangeAttractor.

Public Member Functions

Data Fields

Protected Attributes


Detailed Description

Node class that produces events from the contained score, which can be built up programmatically or imported from a standard MIDI file.


Constructor & Destructor Documentation

csound::ScoreNode::ScoreNode (  ) 
virtual csound::ScoreNode::~ScoreNode (  )  [virtual]

Member Function Documentation

virtual void csound::Node::addChild ( Node node  )  [virtual, inherited]
virtual void csound::Node::clear (  )  [virtual, inherited]
virtual ublas::matrix<double> csound::Node::createTransform (  )  [virtual, inherited]
virtual double& csound::Node::element ( size_t  row,
size_t  column 
) [virtual, inherited]
virtual ublas::matrix<double> csound::Node::getLocalCoordinates (  )  const [virtual, inherited]

Returns the local transformation of coordinate system.

Reimplemented in csound::Random.

virtual Score& csound::ScoreNode::getScore (  )  [virtual]
virtual void csound::ScoreNode::produceOrTransform ( Score score,
size_t  beginAt,
size_t  endAt,
const ublas::matrix< double > &  coordinates 
) [virtual]

The default implementation does nothing.

Reimplemented from csound::Node.

Reimplemented in csound::Cell, csound::Hocket, csound::MCRM, and csound::Rescale.

virtual void csound::Node::setElement ( size_t  row,
size_t  column,
double  value 
) [virtual, inherited]
virtual ublas::matrix<double> csound::Node::traverse ( const ublas::matrix< double > &  globalCoordinates,
Score score 
) [virtual, inherited]

The default implementation postconcatenates its own local coordinate system with the global coordinates, then passes the score and the product of coordinate systems to each child, thus performing a depth-first traversal of the music graph.

Reimplemented in csound::Hocket, and csound::Sequence.


Field Documentation

std::vector<Node *> csound::Node::children [inherited]

Child Nodes, if any.

ublas::matrix<double> csound::Node::localCoordinates [protected, inherited]