#include <Lindenmayer.hpp>
Inherits csound::ScoreNode.
csound::Lindenmayer::Lindenmayer | ( | ) |
virtual csound::Lindenmayer::~Lindenmayer | ( | ) | [virtual] |
virtual void csound::Node::addChild | ( | Node * | node | ) | [virtual, inherited] |
virtual void csound::Lindenmayer::addRule | ( | std::string | command, | |
std::string | replacement | |||
) | [virtual] |
virtual void csound::Lindenmayer::clear | ( | ) | [virtual] |
Reimplemented from csound::Node.
virtual ublas::matrix<double> csound::Lindenmayer::createRotation | ( | int | dimension1, | |
int | dimension2, | |||
double | angle | |||
) | const [protected, virtual] |
virtual ublas::matrix<double> csound::Node::createTransform | ( | ) | [virtual, inherited] |
virtual double& csound::Node::element | ( | size_t | row, | |
size_t | column | |||
) | [virtual, inherited] |
virtual void csound::Lindenmayer::generate | ( | ) | [virtual] |
virtual double csound::Lindenmayer::getAngle | ( | ) | const [virtual] |
virtual std::string csound::Lindenmayer::getAxiom | ( | ) | const [virtual] |
virtual int csound::Lindenmayer::getDimension | ( | char | dimension | ) | const [protected, virtual] |
virtual int csound::Lindenmayer::getIterationCount | ( | ) | const [virtual] |
virtual ublas::matrix<double> csound::Node::getLocalCoordinates | ( | ) | const [virtual, inherited] |
Returns the local transformation of coordinate system.
Reimplemented in csound::Random.
virtual std::string csound::Lindenmayer::getReplacement | ( | std::string | command | ) | [virtual] |
virtual Score& csound::ScoreNode::getScore | ( | ) | [virtual, inherited] |
virtual void csound::Lindenmayer::initialize | ( | ) | [protected, virtual] |
virtual void csound::Lindenmayer::interpret | ( | std::string | command, | |
bool | render | |||
) | [protected, virtual] |
virtual void csound::ScoreNode::produceOrTransform | ( | Score & | score, | |
size_t | beginAt, | |||
size_t | endAt, | |||
const ublas::matrix< double > & | coordinates | |||
) | [virtual, inherited] |
The default implementation does nothing.
Reimplemented from csound::Node.
Reimplemented in csound::Cell, csound::Hocket, csound::MCRM, and csound::Rescale.
virtual void csound::Lindenmayer::rewrite | ( | ) | [protected, virtual] |
virtual void csound::Lindenmayer::setAngle | ( | double | angle | ) | [virtual] |
virtual void csound::Lindenmayer::setAxiom | ( | std::string | axiom | ) | [virtual] |
virtual void csound::Node::setElement | ( | size_t | row, | |
size_t | column, | |||
double | value | |||
) | [virtual, inherited] |
virtual void csound::Lindenmayer::setIterationCount | ( | int | count | ) | [virtual] |
virtual ublas::matrix<double> csound::Node::traverse | ( | const ublas::matrix< double > & | globalCoordinates, | |
Score & | score | |||
) | [virtual, inherited] |
The default implementation postconcatenates its own local coordinate system with the global coordinates, then passes the score and the product of coordinate systems to each child, thus performing a depth-first traversal of the music graph.
Reimplemented in csound::Hocket, and csound::Sequence.
virtual void csound::Lindenmayer::updateActual | ( | Event & | event | ) | [protected, virtual] |
double csound::Lindenmayer::angle [protected] |
std::string csound::Lindenmayer::axiom [protected] |
clock_t csound::Lindenmayer::beganAt [protected] |
std::vector<Node *> csound::Node::children [inherited] |
Child Nodes, if any.
clock_t csound::Lindenmayer::elapsed [protected] |
clock_t csound::Lindenmayer::endedAt [protected] |
std::string csound::ScoreNode::importFilename [inherited] |
int csound::Lindenmayer::iterationCount [protected] |
ublas::matrix<double> csound::Node::localCoordinates [protected, inherited] |
std::map<std::string, std::string> csound::Lindenmayer::rules [protected] |
Score csound::ScoreNode::score [protected, inherited] |
Event csound::Lindenmayer::turtle [protected] |
Event csound::Lindenmayer::turtleOrientation [protected] |
std::stack<Event> csound::Lindenmayer::turtleOrientationStack [protected] |
std::stack<Event> csound::Lindenmayer::turtleStack [protected] |
Event csound::Lindenmayer::turtleStep [protected] |
std::stack<Event> csound::Lindenmayer::turtleStepStack [protected] |