#include <MusicModel.hpp>
Inherits csound::Composition, and csound::Node.
csound::MusicModel::MusicModel | ( | ) |
virtual csound::MusicModel::~MusicModel | ( | ) | [virtual] |
virtual void csound::Node::addChild | ( | Node * | node | ) | [virtual, inherited] |
virtual void csound::Composition::arrange | ( | int | silenceInstrumentNumber, | |
std::string | csoundInstrumentName, | |||
double | gain, | |||
double | pan | |||
) | [virtual, inherited] |
Re-assign instrument by name, adjust gain, and change pan for export to Csound score.
virtual void csound::Composition::arrange | ( | int | silenceInstrumentNumber, | |
std::string | csoundInstrumentName, | |||
double | gain | |||
) | [virtual, inherited] |
Re-assign instrument by name and adjust gains for export to Csound score.
virtual void csound::Composition::arrange | ( | int | silenceInstrumentNumber, | |
std::string | csoundInstrumentName | |||
) | [virtual, inherited] |
Re-assign instrument by name for export to Csound score.
virtual void csound::Composition::arrange | ( | int | oldInstrumentNumber, | |
int | newInstrumentNumber, | |||
double | gain, | |||
double | pan | |||
) | [virtual, inherited] |
Re-assign instrument number, adjust gain, and change pan for export to Csound score (convenience wrapper for Score::arrange()).
virtual void csound::Composition::arrange | ( | int | oldInstrumentNumber, | |
int | newInstrumentNumber, | |||
double | gain | |||
) | [virtual, inherited] |
Re-assign instrument number and adjust gain for export to Csound score (convenience wrapper for Score::arrange()).
virtual void csound::Composition::arrange | ( | int | oldInstrumentNumber, | |
int | newInstrumentNumber | |||
) | [virtual, inherited] |
Re-assign instrument number for export to Csound score (convenience wrapper for Score::arrange()).
virtual void csound::MusicModel::clear | ( | ) | [virtual] |
Clear all contents of this. Probably should be overridden in derived classes.
Reimplemented from csound::Composition.
virtual void csound::Composition::createCsoundScore | ( | std::string | addToScore = "" , |
|
double | extendSeconds = 5.0 | |||
) | [virtual, inherited] |
Translate the generated score to a Csound score and export it for performance. The time given by extendSeconds is used for a concluding e statement.
virtual ublas::matrix<double> csound::Node::createTransform | ( | ) | [virtual, inherited] |
virtual double& csound::Node::element | ( | size_t | row, | |
size_t | column | |||
) | [virtual, inherited] |
virtual void csound::MusicModel::generate | ( | ) | [virtual] |
Generate performance events and store them in the score. Must be overidden in derived classes.
Reimplemented from csound::Composition.
static std::string csound::MusicModel::generateFilename | ( | ) | [static] |
virtual bool csound::Composition::getConformPitches | ( | ) | const [virtual, inherited] |
virtual CppSound* csound::Composition::getCppSound | ( | ) | [virtual, inherited] |
Return the self-contained Orchestra.
virtual std::string csound::Composition::getCsoundCommand | ( | ) | const [virtual, inherited] |
Return Csound command line (convenience wrapper for CppSound::getCommand()).
virtual std::string csound::Composition::getCsoundOrchestra | ( | ) | const [virtual, inherited] |
Return the Csound orchestra (convenience wrapper for CppSound::getOrchestra()).
virtual std::string csound::Composition::getCsoundScoreHeader | ( | ) | const [virtual, inherited] |
Return the Csound score header that is prepended to generated scores.
virtual std::string csound::MusicModel::getFilename | ( | ) | const [virtual] |
virtual ublas::matrix<double> csound::Node::getLocalCoordinates | ( | ) | const [virtual, inherited] |
Returns the local transformation of coordinate system.
Reimplemented in csound::Random.
virtual std::string csound::MusicModel::getMidiFilename | ( | ) | [virtual] |
virtual std::string csound::MusicModel::getOutputSoundfileName | ( | ) | [virtual] |
virtual Score& csound::Composition::getScore | ( | ) | [virtual, inherited] |
Return the self-contained Score.
virtual long csound::MusicModel::getThis | ( | ) | [virtual] |
virtual Node* csound::MusicModel::getThisNode | ( | ) | [virtual] |
virtual double csound::Composition::getTonesPerOctave | ( | ) | const [virtual, inherited] |
virtual void csound::MusicModel::initialize | ( | ) | [virtual] |
virtual void csound::Composition::perform | ( | ) | [virtual, inherited] |
Uses csound to perform the current score.
virtual void csound::Node::produceOrTransform | ( | Score & | score, | |
size_t | beginAt, | |||
size_t | endAt, | |||
const ublas::matrix< double > & | coordinates | |||
) | [virtual, inherited] |
The default implementation does nothing.
Reimplemented in csound::Cell, csound::CounterpointNode, csound::Hocket, csound::MCRM, csound::Random, csound::Rescale, csound::ScoreNode, and csound::VoiceleadingNode.
virtual void csound::Composition::removeArrangement | ( | ) | [virtual, inherited] |
Remove instrument number, gain, and pan assignments (convenience wrapper for Score::removeArrangement()).
virtual void csound::Composition::render | ( | ) | [virtual, inherited] |
Convenience function that erases the existing score, appends optional text to it, invokes generate(), invokes createCsoundScore(), and invokes perform().
virtual void csound::Composition::setConformPitches | ( | bool | conformPitches | ) | [virtual, inherited] |
virtual void csound::Composition::setCppSound | ( | CppSound * | orchestra | ) | [virtual, inherited] |
Sets the self-contained Orchestra.
virtual void csound::Composition::setCsoundCommand | ( | std::string | command | ) | [virtual, inherited] |
Set Csound command line (convenience wrapper for CppSound::setCommand()).
virtual void csound::Composition::setCsoundOrchestra | ( | std::string | orchestra | ) | [virtual, inherited] |
Set the Csound orchestra (convenience wrapper for CppSound::setOrchestra()).
virtual void csound::Composition::setCsoundScoreHeader | ( | std::string | header | ) | [virtual, inherited] |
Set a Csound score fragment to be prepended to the generated score (createCsoundScore is called with it).
virtual void csound::Node::setElement | ( | size_t | row, | |
size_t | column, | |||
double | value | |||
) | [virtual, inherited] |
virtual void csound::MusicModel::setFilename | ( | std::string | filename | ) | [virtual] |
virtual void csound::Composition::setTonesPerOctave | ( | double | tonesPerOctave | ) | [virtual, inherited] |
virtual ublas::matrix<double> csound::Node::traverse | ( | const ublas::matrix< double > & | globalCoordinates, | |
Score & | score | |||
) | [virtual, inherited] |
The default implementation postconcatenates its own local coordinate system with the global coordinates, then passes the score and the product of coordinate systems to each child, thus performing a depth-first traversal of the music graph.
Reimplemented in csound::Hocket, and csound::Sequence.
virtual void csound::Composition::write | ( | const char * | text | ) | [virtual, inherited] |
Write as if to stdout or stderr.
std::vector<Node *> csound::Node::children [inherited] |
Child Nodes, if any.
bool csound::Composition::conformPitches [protected, inherited] |
CppSound* csound::Composition::cppSound [protected, inherited] |
CppSound csound::Composition::cppSound_ [protected, inherited] |
std::string csound::Composition::csoundScoreHeader [protected, inherited] |
Prepended to generated score.
std::string csound::MusicModel::filename [private] |
ublas::matrix<double> csound::Node::localCoordinates [protected, inherited] |
Score csound::Composition::score [protected, inherited] |
double csound::Composition::tonesPerOctave [protected, inherited] |