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imesh/object.h

00001 /*
00002     Copyright (C) 2000-2003 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IMESH_OBJECT_H__
00020 #define __CS_IMESH_OBJECT_H__
00021 
00022 #include "csutil/scf.h"
00023 #include "csgeom/box.h"
00024 #include "ivideo/graph3d.h"
00025 #include "igeom/polymesh.h"
00026 #include "csutil/flags.h"
00027 
00028 struct iMeshObject;
00029 struct iMeshObjectFactory;
00030 struct iRenderView;
00031 struct iMovable;
00032 struct iLight;
00033 struct iObjectModel;
00034 struct iMaterialWrapper;
00035 struct iPortal;
00036 struct csRenderMesh;
00037 class csColor;
00038 class csReversibleTransform;
00039 
00047 #define CS_MESH_STATICPOS 1
00048 
00054 #define CS_MESH_STATICSHAPE 2
00055 
00064 #define CS_FACTORY_STATICSHAPE 2
00065 
00067 SCF_VERSION (iMeshObjectDrawCallback, 0, 0, 1);
00068 
00072 struct iMeshObjectDrawCallback : public iBase
00073 {
00075   virtual bool BeforeDrawing (iMeshObject* spr, iRenderView* rview) = 0;
00076 };
00077 
00078 
00079 SCF_VERSION (iMeshObject, 0, 3, 0);
00080 
00102 struct iMeshObject : public iBase
00103 {
00107   virtual iMeshObjectFactory* GetFactory () const = 0;
00108 
00118   virtual csFlags& GetFlags () = 0;
00119 
00123   virtual csPtr<iMeshObject> Clone () = 0;
00124 
00131   virtual bool DrawTest (iRenderView* rview, iMovable* movable,
00132         uint32 frustum_mask) = 0;
00133 
00141   virtual bool Draw (iRenderView* rview, iMovable* movable,
00142         csZBufMode zbufMode) = 0;
00143 
00150   virtual csRenderMesh** GetRenderMeshes (int& num, iRenderView* rview, 
00151     iMovable* movable, uint32 frustum_mask) = 0;
00152 
00160   virtual void SetVisibleCallback (iMeshObjectDrawCallback* cb) = 0;
00161 
00165   virtual iMeshObjectDrawCallback* GetVisibleCallback () const = 0;
00166 
00170   virtual void NextFrame (csTicks current_time,const csVector3& pos) = 0;
00171 
00181   virtual void HardTransform (const csReversibleTransform& t) = 0;
00182 
00186   virtual bool SupportsHardTransform () const = 0;
00187 
00195   virtual bool HitBeamOutline (const csVector3& start,
00196         const csVector3& end, csVector3& isect, float* pr) = 0;
00197 
00206   virtual bool HitBeamObject (const csVector3& start, const csVector3& end,
00207         csVector3& isect, float* pr, int* polygon_idx = 0) = 0;
00208 
00218   virtual void SetLogicalParent (iBase* logparent) = 0;
00219 
00224   virtual iBase* GetLogicalParent () const = 0;
00225 
00231   virtual iObjectModel* GetObjectModel () = 0;
00232 
00238   virtual bool SetColor (const csColor& color) = 0;
00239 
00243   virtual bool GetColor (csColor& color) const = 0;
00244 
00249   virtual bool SetMaterialWrapper (iMaterialWrapper* material) = 0;
00250 
00255   virtual iMaterialWrapper* GetMaterialWrapper () const = 0;
00256 
00264   virtual void InvalidateMaterialHandles () = 0;
00265 
00272   virtual void PositionChild (iMeshObject* child,csTicks current_time) = 0;
00273 };
00274 
00275 SCF_VERSION (iMeshObjectFactory, 0, 0, 6);
00276 
00302 struct iMeshObjectFactory : public iBase
00303 {
00312   virtual csFlags& GetFlags () = 0;
00313 
00315   virtual csPtr<iMeshObject> NewInstance () = 0;
00316 
00320   virtual csPtr<iMeshObjectFactory> Clone () = 0;
00321 
00331   virtual void HardTransform (const csReversibleTransform& t) = 0;
00332 
00336   virtual bool SupportsHardTransform () const = 0;
00337 
00347   virtual void SetLogicalParent (iBase* logparent) = 0;
00348 
00353   virtual iBase* GetLogicalParent () const = 0;
00354 
00363   virtual iObjectModel* GetObjectModel () = 0;
00364 };
00365 
00366 SCF_VERSION (iMeshObjectType, 0, 0, 2);
00367 
00387 struct iMeshObjectType : public iBase
00388 {
00390   virtual csPtr<iMeshObjectFactory> NewFactory () = 0;
00391 };
00392 
00393 #endif // __CS_IMESH_OBJECT_H__

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