iShaderVariableContext Struct Reference
This is a baseclass for all interfaces which provides shadervariables both dynamically and static. More...
#include <shader.h>
Inheritance diagram for iShaderVariableContext:

Public Methods | |
virtual void | AddVariable (csShaderVariable *variable)=0 |
Add a variable to this context. | |
virtual csShaderVariable * | GetVariable (csStringID name) const=0 |
Get a named variable from this context. | |
csShaderVariable * | GetVariableAdd (csStringID name) |
Like GetVariable(), but it also adds it if doesn't exist already. | |
virtual void | PushVariables (csShaderVarStack &stacks) const=0 |
Push the variables of this context onto the variable stacks supplied in the "stacks" argument. | |
virtual void | PopVariables (csShaderVarStack &stacks) const=0 |
Pop the variables of this context off the variable stacks supplied in the "stacks" argument. |
Detailed Description
This is a baseclass for all interfaces which provides shadervariables both dynamically and static.
Definition at line 62 of file shader.h.
Member Function Documentation
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Add a variable to this context.
Referenced by GetVariableAdd(). |
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Get a named variable from this context.
Referenced by GetVariableAdd(). |
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Like GetVariable(), but it also adds it if doesn't exist already.
Definition at line 71 of file shader.h. References AddVariable(), csStringID, and GetVariable(). |
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Pop the variables of this context off the variable stacks supplied in the "stacks" argument.
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Push the variables of this context onto the variable stacks supplied in the "stacks" argument.
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The documentation for this struct was generated from the following file:
- ivideo/shader/shader.h
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