ivaria/bugplug.h
00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IVARIA_BUGPLUG_H__ 00020 #define __CS_IVARIA_BUGPLUG_H__ 00021 00022 #include "csutil/scf.h" 00023 00024 class csBox3; 00025 class csVector2; 00026 class csVector3; 00027 class csReversibleTransform; 00028 struct iMeshObject; 00029 struct iBugPlug; 00030 struct iGraphics3D; 00031 00032 SCF_VERSION (iBugPlugRenderObject, 0, 0, 1); 00033 00039 struct iBugPlugRenderObject : public iBase 00040 { 00042 virtual void Render (iGraphics3D* g3d, iBugPlug* bugplug) = 0; 00043 }; 00044 00045 SCF_VERSION (iBugPlug, 0, 0, 3); 00046 00051 struct iBugPlug : public iBase 00052 { 00053 //========================================================================= 00054 00062 virtual void SetupDebugSector () = 0; 00063 00070 virtual void DebugSectorBox (const csBox3& box, float r, float g, float b, 00071 const char* name = 0, iMeshObject* mesh = 0) = 0; 00072 00077 virtual void DebugSectorTriangle (const csVector3& s1, const csVector3& s2, 00078 const csVector3& s3, float r, float g, float b) = 0; 00079 00084 virtual void SwitchDebugSector (const csReversibleTransform& trans) = 0; 00085 00089 virtual bool CheckDebugSector () const = 0; 00090 00091 //========================================================================= 00092 00098 virtual void SetupDebugView () = 0; 00099 00103 virtual int DebugViewPoint (const csVector2& point) = 0; 00104 00108 virtual void DebugViewLine (int i1, int i2) = 0; 00109 00113 virtual void DebugViewBox (int i1, int i2) = 0; 00114 00118 virtual int DebugViewPointCount () const = 0; 00119 00123 virtual const csVector2& DebugViewGetPoint (int i) const = 0; 00124 00128 virtual int DebugViewLineCount () const = 0; 00129 00133 virtual void DebugViewGetLine (int i, int& i1, int& i2) const = 0; 00134 00138 virtual int DebugViewBoxCount () const = 0; 00139 00143 virtual void DebugViewGetBox (int i, int& i1, int& i2) const = 0; 00144 00149 virtual void DebugViewRenderObject (iBugPlugRenderObject* obj) = 0; 00150 00155 virtual void DebugViewClearScreen (bool cs) = 0; 00156 00160 virtual void SwitchDebugView () = 0; 00161 00165 virtual bool CheckDebugView () const = 0; 00166 00167 //========================================================================= 00168 00176 virtual void AddCounter (const char* countername, int amount = 1) = 0; 00177 00186 virtual void AddCounterEnum (const char* countername, int enumval, 00187 int amount = 1) = 0; 00188 00194 virtual void ResetCounter (const char* countername, int value = 0) = 0; 00195 00200 virtual void RemoveCounter (const char* countername) = 0; 00201 00202 //========================================================================= 00203 }; 00204 00205 #endif // __CS_IVARIA_BUGPLUG_H__ 00206
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