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#include <Inventor/elements/SoGLLightIdElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
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virtual void | push (SoState *state) |
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static int32_t | increment (SoState *const state, SoNode *const node) |
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static int32_t | increment (SoState *const state) |
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static int32_t | get (SoState *const state) |
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static int32_t | getDefault () |
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static int32_t | getMaxGLSources () |
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Protected Member Functions | |
virtual | ~SoGLLightIdElement () |
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SoGLLightIdElement::~SoGLLightIdElement | ( | void | ) | [protected, virtual] |
The destructor.
SoType SoGLLightIdElement::getClassTypeId | ( | void | ) | [static] |
This static method returns the class type.
Reimplemented from SoInt32Element.
int SoGLLightIdElement::getClassStackIndex | ( | void | ) | [static] |
This static method returns the state stack index for the class.
Reimplemented from SoInt32Element.
void * SoGLLightIdElement::createInstance | ( | void | ) | [static] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLLightIdElement::initClass | ( | void | ) | [static] |
This static method initializes static data for the SoGLLightIdElement class.
Reimplemented from SoInt32Element.
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