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00001 #ifndef SOGLDRIVERDATABASE_H 00002 #define SOGLDRIVERDATABASE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2009 by Kongsberg SIM. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg SIM about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg SIM, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/C/glue/gl.h> 00028 #include <Inventor/lists/SbList.h> 00029 00030 class SoGLDriver; 00031 class SoGLDriverDatabaseP; 00032 class SbName; 00033 00034 class COIN_DLL_API SoGLDriverDatabase { 00035 public: 00036 static SbBool isSupported(const cc_glglue * context, const SbName & feature); 00037 static SbBool isBroken(const cc_glglue * context, const SbName & feature); 00038 static SbBool isSlow(const cc_glglue * context, const SbName & feature); 00039 static SbBool isFast(const cc_glglue * context, const SbName & feature); 00040 00041 static SbName getComment(const cc_glglue * context, const SbName & feature); 00042 00043 static void loadFromBuffer(const char * buffer); 00044 static void loadFromFile(const SbName & filename); 00045 00046 static void addBuffer(const char * buffer); 00047 static void addFile(const SbName & filename); 00048 00049 static void addFeature(const SbName & feature, const SbName & comment); 00050 00051 public: 00052 static void init(void); 00053 00054 private: 00055 static SoGLDriverDatabaseP * pimpl(void); 00056 }; 00057 00058 /**************************************************************************/ 00059 00060 // OpenGL features that can't be checked with a single GL_ARB/EXT extension test 00061 #define SO_GL_MULTIDRAW_ELEMENTS "COIN_multidraw_elements" 00062 #define SO_GL_POLYGON_OFFSET "COIN_polygon_offset" 00063 #define SO_GL_TEXTURE_OBJECT "COIN_texture_object" 00064 #define SO_GL_3D_TEXTURES "COIN_3d_textures" 00065 #define SO_GL_MULTITEXTURE "COIN_multitexture" 00066 #define SO_GL_TEXSUBIMAGE "COIN_texsubimage" 00067 #define SO_GL_2D_PROXY_TEXTURES "COIN_2d_proxy_textures" 00068 #define SO_GL_TEXTURE_EDGE_CLAMP "COIN_texture_edge_clamp" 00069 #define SO_GL_TEXTURE_COMPRESSION "COIN_texture_compression" 00070 #define SO_GL_COLOR_TABLES "COIN_color_tables" 00071 #define SO_GL_COLOR_SUBTABLES "COIN_color_subtables" 00072 #define SO_GL_PALETTED_TEXTURES "COIN_paletted_textures" 00073 #define SO_GL_BLEND_EQUATION "COIN_blend_equation" 00074 #define SO_GL_VERTEX_ARRAY "COIN_vertex_array" 00075 #define SO_GL_NV_VERTEX_ARRAY_RANGE "COIN_nv_vertex_array_range" 00076 #define SO_GL_VERTEX_BUFFER_OBJECT "COIN_vertex_buffer_object" 00077 #define SO_GL_ARB_FRAGMENT_PROGRAM "COIN_arb_fragment_program" 00078 #define SO_GL_ARB_VERTEX_PROGRAM "COIN_arb_vertex_program" 00079 #define SO_GL_ARB_VERTEX_SHADER "COIN_arb_vertex_shader" 00080 #define SO_GL_ARB_SHADER_OBJECT "COIN_arb_shader_object" 00081 #define SO_GL_OCCLUSION_QUERY "COIN_occlusion_query" 00082 #define SO_GL_FRAMEBUFFER_OBJECT "COIN_framebuffer_object" 00083 #define SO_GL_ANISOTROPIC_FILTERING "COIN_anisotropic_filtering" 00084 #define SO_GL_SORTED_LAYERS_BLEND "COIN_sorted_layers_blend" 00085 #define SO_GL_BUMPMAPPING "COIN_bumpmapping" 00086 #define SO_GL_VBO_IN_DISPLAYLIST "COIN_vbo_in_displaylist" 00087 #define SO_GL_NON_POWER_OF_TWO_TEXTURES "COIN_non_power_of_two_textures" 00088 #define SO_GL_GENERATE_MIPMAP "COIN_generate_mipmap" 00089 #define SO_GL_GLSL_CLIP_VERTEX_HW "COIN_GLSL_clip_vertex_hw" 00090 #endif // SOGLDATABASE_H
Copyright © 1998-2009 by Kongsberg SIM. All rights reserved.
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