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SoGLTextureCoordinateElement Class Reference
[Element Classes]

The SoGLTextureCoordinateElement class stores the current gltexture coordinates. More...

#include <Inventor/elements/SoGLTextureCoordinateElement.h>

Inheritance diagram for SoGLTextureCoordinateElement:

SoTextureCoordinateElement SoReplacedElement SoElement

List of all members.

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
 FIXME: write doc.
virtual void pop (SoState *state, const SoElement *prevTopElement)
 FIXME: write doc.
virtual CoordType getType () const
 FIXME: write doc.
void send (const int index) const
 FIXME: write doc.
void send (const int index, const SbVec3f &c, const SbVec3f &n) const
 FIXME: write doc.
void initMulti (SoState *state) const

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)
 FIXME: write doc.
static const
SoGLTextureCoordinateElement
getInstance (SoState *const state)
 FIXME: write doc.

Protected Member Functions

virtual ~SoGLTextureCoordinateElement ()
virtual void setElt (SoTexCoordTexgenCB *func, void *data=NULL)
 FIXME: write doc.


Detailed Description

The SoGLTextureCoordinateElement class stores the current gltexture coordinates.

Constructor & Destructor Documentation

SoGLTextureCoordinateElement::~SoGLTextureCoordinateElement (  )  [protected, virtual]

The destructor.


Member Function Documentation

SoType SoGLTextureCoordinateElement::getClassTypeId ( void   )  [static]

This static method returns the class type.

Reimplemented from SoTextureCoordinateElement.

int SoGLTextureCoordinateElement::getClassStackIndex ( void   )  [static]

This static method returns the state stack index for the class.

Reimplemented from SoTextureCoordinateElement.

void * SoGLTextureCoordinateElement::createInstance ( void   )  [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoTextureCoordinateElement.

void SoGLTextureCoordinateElement::initClass ( void   )  [static]

This static method initializes static data for the SoGLTextureCoordinateElement class.

Reimplemented from SoTextureCoordinateElement.

void SoGLTextureCoordinateElement::initMulti ( SoState state  )  const

Called from SoTextureCoordinateBundle to initialize multi texturing.

For internal use only.


The documentation for this class was generated from the following files:

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