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SoDragger.h File Reference

#include <Inventor/nodekits/SoInteractionKit.h>
#include <Inventor/tools/SbPimplPtr.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/lists/SoCallbackList.h>
#include <Inventor/SbMatrix.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbViewVolume.h>
#include <Inventor/SbViewportRegion.h>
#include <Inventor/nodes/SoScale.h>

Go to the source code of this file.

Classes

class  SoDragger
 The SoDragger class is the base class for all draggers.

Draggers is a mechanism used for letting the end-users of your application code interact with elements in 3D, by scaling, rotating or translating geometry or other instances in the scene (like cameras or lightsources). More...


Typedefs

typedef void SoDraggerCB (void *data, SoDragger *dragger)


Detailed Description


Typedef Documentation

typedef void SoDraggerCB(void *data, SoDragger *dragger)

Callback definition for draggers


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