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SoGLTexture3EnabledElement Class Reference
[Element Classes]

The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. More...

#include <Inventor/elements/SoGLTexture3EnabledElement.h>

Inherits SoTexture3EnabledElement.

List of all members.

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual void setElt (int32_t value)
 FIXME: write doc.

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const SbBool enabled)
static void set (SoState *const state, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)

Protected Member Functions

virtual ~SoGLTexture3EnabledElement ()


Detailed Description

The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since:
Coin 2.0

TGS Inventor 2.6


Constructor & Destructor Documentation

SoGLTexture3EnabledElement::~SoGLTexture3EnabledElement ( void   )  [protected, virtual]

The destructor.


Member Function Documentation

SoType SoGLTexture3EnabledElement::getClassTypeId ( void   )  [static]

This static method returns the class type.

Reimplemented from SoInt32Element.

int SoGLTexture3EnabledElement::getClassStackIndex ( void   )  [static]

This static method returns the state stack index for the class.

Reimplemented from SoInt32Element.

void * SoGLTexture3EnabledElement::createInstance ( void   )  [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoGLTexture3EnabledElement::initClass ( void   )  [static]

Initialize relevant common data for all instances, like the type system.

Reimplemented from SoInt32Element.

void SoGLTexture3EnabledElement::set ( SoState *const   state,
SoNode *const   node,
const SbBool  enabled 
) [static]

Sets the state of this element.

void SoGLTexture3EnabledElement::set ( SoState *const   state,
const SbBool  enabled 
) [static]

Sets the state of the element.

SbBool SoGLTexture3EnabledElement::get ( SoState *const   state  )  [static]

Return current state of this element.

SbBool SoGLTexture3EnabledElement::getDefault ( void   )  [static]

Returns default state of this element (FALSE).


The documentation for this class was generated from the following files:

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