Choreonoid
1.1
|
VRML Transform node. [詳解]
#include <VrmlNodes.h>
公開メンバ関数 | |
VrmlTransform () | |
Eigen::Affine3d | toAffine3d () |
![]() | |
VrmlGroup () | |
virtual MFNode & | getChildren () |
virtual int | countChildren () |
virtual VrmlNode * | getChild (int index) |
virtual void | replaceChild (int childIndex, VrmlNode *childNode) |
![]() | |
AbstractVrmlGroup () | |
void | removeChild (int childIndex) |
![]() | |
VrmlNode () | |
virtual | ~VrmlNode () |
bool | isCategoryOf (VrmlNodeCategory category) |
公開変数類 | |
SFVec3f | center |
SFRotation | rotation |
SFVec3f | scale |
SFRotation | scaleOrientation |
SFVec3f | translation |
![]() | |
SFVec3f | bboxCenter |
SFVec3f | bboxSize |
MFNode | children |
![]() | |
std::string | defName |
その他の継承メンバ | |
![]() | |
std::bitset< NUM_VRML_NODE_CATEGORIES > | categorySet |
VRML Transform node.
VrmlTransform::VrmlTransform | ( | ) |
Eigen::Affine3d VrmlTransform::toAffine3d | ( | ) |
SFVec3f cnoid::VrmlTransform::center |
SFRotation cnoid::VrmlTransform::rotation |
SFVec3f cnoid::VrmlTransform::scale |
SFRotation cnoid::VrmlTransform::scaleOrientation |
SFVec3f cnoid::VrmlTransform::translation |