Unit CastleShaders
Description
Shaders types. Independent from OpenGL and X3D.
Overview
Types
Constants
Description
Types
TShaderType = (...); |
Values
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stVertex:
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stGeometry:
-
stFragment:
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Constants
ShaderTypeName: array [TShaderType] of string =
( 'Vertex', 'Geometry', 'Fragment' ); |
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ShaderTypeNameX3D: array [TShaderType] of string =
( 'VERTEX', 'GEOMETRY', 'FRAGMENT' ); |
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