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renderingMode — Controls the way OpenGL renders objects.
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light — Controls the use of lights in the rendering window.
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text — Enables capabilities to write some text on rendering screen.
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view — Defines all necessary informations for the rendering of a view.
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interactive — Gives tools to interact with the rendered area.
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objectList — Gives storage for ids used by OpenGL lists.
These little utilities are dealing with OpenGL. They are not essential to V_Sim but can add some nice features that can be shared between different modules.