dealloc() | unity::util::ResourcePtr< R, D > | |
deleter_type typedef | unity::util::ResourcePtr< R, D > | |
element_type typedef | unity::util::ResourcePtr< R, D > | |
get() const | unity::util::ResourcePtr< R, D > | inline |
get_deleter() noexcept | unity::util::ResourcePtr< R, D > | inline |
get_deleter() const noexcept | unity::util::ResourcePtr< R, D > | inline |
has_resource() const noexcept | unity::util::ResourcePtr< R, D > | inline |
operator bool() const noexcept | unity::util::ResourcePtr< R, D > | inlineexplicit |
operator!=(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | inline |
operator<(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | |
operator<=(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | |
operator=(ResourcePtr const &)=delete | unity::util::ResourcePtr< R, D > | |
operator=(ResourcePtr &&r) | unity::util::ResourcePtr< R, D > | |
operator==(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | |
operator>(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | inline |
operator>=(ResourcePtr const &rhs) const | unity::util::ResourcePtr< R, D > | inline |
release() | unity::util::ResourcePtr< R, D > | inline |
reset(R r) | unity::util::ResourcePtr< R, D > | |
ResourcePtr(ResourcePtr const &)=delete | unity::util::ResourcePtr< R, D > | |
ResourcePtr(D d) | unity::util::ResourcePtr< R, D > | explicit |
ResourcePtr(R r, D d) | unity::util::ResourcePtr< R, D > | |
ResourcePtr(ResourcePtr &&r) | unity::util::ResourcePtr< R, D > | |
swap(ResourcePtr &other) | unity::util::ResourcePtr< R, D > | |
~ResourcePtr() noexcept | unity::util::ResourcePtr< R, D > | |