19 #ifndef UNITY_UTIL_FILEIO_H
20 #define UNITY_UTIL_FILEIO_H
22 #include <unity/SymbolExport.h>
33 UNITY_API std::string read_text_file(std::string
const& filename);
34 UNITY_API std::vector<uint8_t> read_binary_file(std::string
const& filename);
Top-level namespace for all things Unity-related.
Definition: Version.h:37