My Project
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A source of notifications. More...
#include <unity/shell/notifications/SourceInterface.h>
Signals | |
void | modelChanged (ModelInterface *model) |
Properties | |
unity::shell::notifications::ModelInterface | model |
The model to which to send incoming notifications. More... | |
A source of notifications.
This should feed the model with new notifications from an implementation-specific source.
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signal |
Emitted when value of the model property has changed.
model | New value of the model property. |
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readwrite |
The model to which to send incoming notifications.