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osgCal::Model Class Reference

List of all members.

Public Types

typedef CoreModel::Textures2D Textures2D
typedef std::vector< osg::ref_ptr<
osg::Drawable > > 
Drawables
typedef std::map< int, DrawablesCoreMeshId2Drawables

Public Member Functions

 META_Object (osgCal, Model)
 Model ()
 Model (const Model &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
bool create (void)
 Create model from a templated CoreModel. Remember to set CoreModel with setCoreModel function.
void update (void)
CoreModelgetCoreModel ()
 Retrieves CoreModel.
bool setCoreModel (CoreModel *coreModel)
 Sets CoreModel.
CalCoreModel * getCalCoreModel (void)
 Retrieves the Cal3d CalCoreModel.
CalModel * getCalModel (void)
 Retrieves the Cal3d CalModel associated with the current osgCalModel instance.
Textures2DgetTextures2D (const std::string &materialName)
 Retrieves the 2D textures given a material name.
Textures2DgetTextures2D (int coreMaterialId)
 Retrieves the 2D textures given a material id.
DrawablesgetDrawables (const std::string &materialName)
 Retrieves the drawables given a material name.
DrawablesgetDrawables (int coreMaterialId)
 Retrieves the drawables given a material id.
bool hasDrawables (int coreMeshId)
bool setPrivateTextures (const std::vector< std::string > &privateTextures)
bool setActiveMesh (const std::string &meshName)
 Acivates meshes.
bool setActiveMeshes (const std::vector< int > &activeMeshes)
const std::vector< int > & getActiveMeshes (void) const
bool bindMaterials (const std::string &meshName, const std::vector< std::string > &materials)
bool setInvisibleMesh (const std::string &meshName)
bool setInvisibleMeshes (const std::vector< int > &invisibleMeshes)
const std::vector< int > & getInvisibleMeshes (void) const
bool setCollisionMesh (const std::string &meshName)
bool setCollisionMeshNames (const std::vector< std::string > &meshNames)
const std::vector< std::string > & getCollisionMeshNames (void) const
bool setCollisionMeshes (const std::vector< int > &collisionMeshes)
const std::vector< int > & getCollisionMeshes (void) const
bool setUseVertexProgram (bool useVertexProgram)
bool getUseVertexProgram (void)
bool setUseColorOrTexture (bool useColorOrTexture)
bool getUseColorOrTexture (void)

Protected Member Functions

virtual ~Model ()

Member Typedef Documentation

typedef std::map<int,Drawables> osgCal::Model::CoreMeshId2Drawables
 

typedef std::vector<osg::ref_ptr<osg::Drawable> > osgCal::Model::Drawables
 

typedef CoreModel::Textures2D osgCal::Model::Textures2D
 


Constructor & Destructor Documentation

osgCal::Model::Model  ) 
 

osgCal::Model::Model const Model ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY
 

virtual osgCal::Model::~Model  )  [protected, virtual]
 


Member Function Documentation

bool osgCal::Model::bindMaterials const std::string &  meshName,
const std::vector< std::string > &  materials
 

bool osgCal::Model::create void   ) 
 

Create model from a templated CoreModel. Remember to set CoreModel with setCoreModel function.

const std::vector<int>& osgCal::Model::getActiveMeshes void   )  const [inline]
 

CalCoreModel* osgCal::Model::getCalCoreModel void   )  [inline]
 

Retrieves the Cal3d CalCoreModel.

CalModel* osgCal::Model::getCalModel void   )  [inline]
 

Retrieves the Cal3d CalModel associated with the current osgCalModel instance.

const std::vector<int>& osgCal::Model::getCollisionMeshes void   )  const [inline]
 

const std::vector<std::string>& osgCal::Model::getCollisionMeshNames void   )  const [inline]
 

CoreModel* osgCal::Model::getCoreModel  )  [inline]
 

Retrieves CoreModel.

Drawables* osgCal::Model::getDrawables int  coreMaterialId  ) 
 

Retrieves the drawables given a material id.

Parameters:
materialId a valid materialId
Remarks:
Each material has map(s) associated, i.e. texture(s). The drawables are osg objects that can be rendered.

Drawables* osgCal::Model::getDrawables const std::string &  materialName  ) 
 

Retrieves the drawables given a material name.

Parameters:
materialName a valid materialName
Remarks:
Each material has map(s) associated, i.e. texture(s). The drawables are osg objects that can be rendered.

const std::vector<int>& osgCal::Model::getInvisibleMeshes void   )  const [inline]
 

Textures2D* osgCal::Model::getTextures2D int  coreMaterialId  ) 
 

Retrieves the 2D textures given a material id.

Parameters:
materialId a valid material Id
Remarks:
Each material has map(s) associated, i.e. texture(s).

Textures2D* osgCal::Model::getTextures2D const std::string &  materialName  ) 
 

Retrieves the 2D textures given a material name.

Parameters:
materialName a valid materialName
Remarks:
Each material has map(s) associated, i.e. texture(s).

bool osgCal::Model::getUseColorOrTexture void   )  [inline]
 

bool osgCal::Model::getUseVertexProgram void   )  [inline]
 

bool osgCal::Model::hasDrawables int  coreMeshId  ) 
 

osgCal::Model::META_Object osgCal  ,
Model 
 

bool osgCal::Model::setActiveMesh const std::string &  meshName  ) 
 

Acivates meshes.

Parameters:
meshName name of the mesh to active
Remarks:
By default all the meshes are set to active.

bool osgCal::Model::setActiveMeshes const std::vector< int > &  activeMeshes  )  [inline]
 

bool osgCal::Model::setCollisionMesh const std::string &  meshName  ) 
 

bool osgCal::Model::setCollisionMeshes const std::vector< int > &  collisionMeshes  )  [inline]
 

bool osgCal::Model::setCollisionMeshNames const std::vector< std::string > &  meshNames  ) 
 

bool osgCal::Model::setCoreModel CoreModel coreModel  ) 
 

Sets CoreModel.

Returns:
false if case of error, otherwise true.

bool osgCal::Model::setInvisibleMesh const std::string &  meshName  ) 
 

bool osgCal::Model::setInvisibleMeshes const std::vector< int > &  invisibleMeshes  )  [inline]
 

bool osgCal::Model::setPrivateTextures const std::vector< std::string > &  privateTextures  ) 
 

Set private textures of current model.

Parameters:
privateTextures a container of textures names
Returns:
true in case of succes.
Remarks:
texture names must correspond to material names. In fact the user will with this function set the textures which are not shared with other model instances gotten from the templated CoreModel. If CoreModel or the material associated with a texture name doesn't exist false is returned.

bool osgCal::Model::setUseColorOrTexture bool  useColorOrTexture  )  [inline]
 

bool osgCal::Model::setUseVertexProgram bool  useVertexProgram  ) 
 

void osgCal::Model::update void   ) 
 


The documentation for this class was generated from the following file:
Generated on Fri Jun 17 13:19:47 2005 for osgCal by  doxygen 1.4.3-20050530