typedef std::vector< ArrayData > osg::Geometry::ArrayDataList |
typedef std::vector< ref_ptr<PrimitiveSet> > osg::Geometry::PrimitiveSetList |
typedef std::vector<osg::Array*> osg::Geometry::ArrayList |
typedef std::vector<osg::DrawElements*> osg::Geometry::DrawElementsList |
osg::Geometry::Geometry | ( | ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::Geometry::~Geometry | ( | ) | [protected, virtual] |
virtual Object* osg::Geometry::cloneType | ( | ) | const [inline, virtual] |
Clone the type of an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
Clone an object, with Object* return type. Must be defined by derived classes.
Implements osg::Object.
virtual bool osg::Geometry::isSameKindAs | ( | const Object * | obj | ) | const [inline, virtual] |
virtual const char* osg::Geometry::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::Drawable.
virtual const char* osg::Geometry::className | ( | ) | const [inline, virtual] |
return the name of the object's class type. Must be defined by derived classes.
Reimplemented from osg::Drawable.
virtual Geometry* osg::Geometry::asGeometry | ( | ) | [inline, virtual] |
Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<Geometry*>(this).
Reimplemented from osg::Drawable.
virtual const Geometry* osg::Geometry::asGeometry | ( | ) | const [inline, virtual] |
Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<const Geometry*>(this).
Reimplemented from osg::Drawable.
bool osg::Geometry::empty | ( | ) | const |
void osg::Geometry::setVertexArray | ( | Array * | array | ) |
Array* osg::Geometry::getVertexArray | ( | ) | [inline] |
const Array* osg::Geometry::getVertexArray | ( | ) | const [inline] |
void osg::Geometry::setVertexIndices | ( | IndexArray * | array | ) |
IndexArray* osg::Geometry::getVertexIndices | ( | ) | [inline] |
const IndexArray* osg::Geometry::getVertexIndices | ( | ) | const [inline] |
void osg::Geometry::setVertexData | ( | const ArrayData & | arrayData | ) |
ArrayData& osg::Geometry::getVertexData | ( | ) | [inline] |
const ArrayData& osg::Geometry::getVertexData | ( | ) | const [inline] |
void osg::Geometry::setNormalBinding | ( | AttributeBinding | ab | ) |
AttributeBinding osg::Geometry::getNormalBinding | ( | ) | const [inline] |
void osg::Geometry::setNormalArray | ( | Array * | array | ) |
Array* osg::Geometry::getNormalArray | ( | ) | [inline] |
const Array* osg::Geometry::getNormalArray | ( | ) | const [inline] |
void osg::Geometry::setNormalIndices | ( | IndexArray * | array | ) |
IndexArray* osg::Geometry::getNormalIndices | ( | ) | [inline] |
const IndexArray* osg::Geometry::getNormalIndices | ( | ) | const [inline] |
void osg::Geometry::setNormalData | ( | const ArrayData & | arrayData | ) |
ArrayData& osg::Geometry::getNormalData | ( | ) | [inline] |
const ArrayData& osg::Geometry::getNormalData | ( | ) | const [inline] |
void osg::Geometry::setColorBinding | ( | AttributeBinding | ab | ) |
AttributeBinding osg::Geometry::getColorBinding | ( | ) | const [inline] |
void osg::Geometry::setColorArray | ( | Array * | array | ) |
Array* osg::Geometry::getColorArray | ( | ) | [inline] |
const Array* osg::Geometry::getColorArray | ( | ) | const [inline] |
void osg::Geometry::setColorIndices | ( | IndexArray * | array | ) |
IndexArray* osg::Geometry::getColorIndices | ( | ) | [inline] |
const IndexArray* osg::Geometry::getColorIndices | ( | ) | const [inline] |
void osg::Geometry::setColorData | ( | const ArrayData & | arrayData | ) |
ArrayData& osg::Geometry::getColorData | ( | ) | [inline] |
const ArrayData& osg::Geometry::getColorData | ( | ) | const [inline] |
void osg::Geometry::setSecondaryColorBinding | ( | AttributeBinding | ab | ) |
AttributeBinding osg::Geometry::getSecondaryColorBinding | ( | ) | const [inline] |
void osg::Geometry::setSecondaryColorArray | ( | Array * | array | ) |
Array* osg::Geometry::getSecondaryColorArray | ( | ) | [inline] |
const Array* osg::Geometry::getSecondaryColorArray | ( | ) | const [inline] |
void osg::Geometry::setSecondaryColorIndices | ( | IndexArray * | array | ) |
IndexArray* osg::Geometry::getSecondaryColorIndices | ( | ) | [inline] |
const IndexArray* osg::Geometry::getSecondaryColorIndices | ( | ) | const [inline] |
void osg::Geometry::setSecondaryColorData | ( | const ArrayData & | arrayData | ) |
ArrayData& osg::Geometry::getSecondaryColorData | ( | ) | [inline] |
const ArrayData& osg::Geometry::getSecondaryColorData | ( | ) | const [inline] |
void osg::Geometry::setFogCoordBinding | ( | AttributeBinding | ab | ) |
AttributeBinding osg::Geometry::getFogCoordBinding | ( | ) | const [inline] |
void osg::Geometry::setFogCoordArray | ( | Array * | array | ) |
Array* osg::Geometry::getFogCoordArray | ( | ) | [inline] |
const Array* osg::Geometry::getFogCoordArray | ( | ) | const [inline] |
void osg::Geometry::setFogCoordIndices | ( | IndexArray * | array | ) |
IndexArray* osg::Geometry::getFogCoordIndices | ( | ) | [inline] |
const IndexArray* osg::Geometry::getFogCoordIndices | ( | ) | const [inline] |
void osg::Geometry::setFogCoordData | ( | const ArrayData & | arrayData | ) |
ArrayData& osg::Geometry::getFogCoordData | ( | ) | [inline] |
const ArrayData& osg::Geometry::getFogCoordData | ( | ) | const [inline] |
void osg::Geometry::setTexCoordArray | ( | unsigned int | unit, | |
Array * | ||||
) |
Array* osg::Geometry::getTexCoordArray | ( | unsigned int | unit | ) |
const Array* osg::Geometry::getTexCoordArray | ( | unsigned int | unit | ) | const |
void osg::Geometry::setTexCoordIndices | ( | unsigned int | unit, | |
IndexArray * | ||||
) |
IndexArray* osg::Geometry::getTexCoordIndices | ( | unsigned int | unit | ) |
const IndexArray* osg::Geometry::getTexCoordIndices | ( | unsigned int | unit | ) | const |
void osg::Geometry::setTexCoordData | ( | unsigned int | index, | |
const ArrayData & | arrayData | |||
) |
ArrayData& osg::Geometry::getTexCoordData | ( | unsigned int | index | ) |
const ArrayData& osg::Geometry::getTexCoordData | ( | unsigned int | index | ) | const |
unsigned int osg::Geometry::getNumTexCoordArrays | ( | ) | const [inline] |
ArrayDataList& osg::Geometry::getTexCoordArrayList | ( | ) | [inline] |
const ArrayDataList& osg::Geometry::getTexCoordArrayList | ( | ) | const [inline] |
void osg::Geometry::setVertexAttribArray | ( | unsigned int | index, | |
Array * | array | |||
) |
Array* osg::Geometry::getVertexAttribArray | ( | unsigned int | index | ) |
const Array* osg::Geometry::getVertexAttribArray | ( | unsigned int | index | ) | const |
void osg::Geometry::setVertexAttribIndices | ( | unsigned int | index, | |
IndexArray * | array | |||
) |
IndexArray* osg::Geometry::getVertexAttribIndices | ( | unsigned int | index | ) |
const IndexArray* osg::Geometry::getVertexAttribIndices | ( | unsigned int | index | ) | const |
void osg::Geometry::setVertexAttribBinding | ( | unsigned int | index, | |
AttributeBinding | ab | |||
) |
AttributeBinding osg::Geometry::getVertexAttribBinding | ( | unsigned int | index | ) | const |
void osg::Geometry::setVertexAttribNormalize | ( | unsigned int | index, | |
GLboolean | norm | |||
) |
GLboolean osg::Geometry::getVertexAttribNormalize | ( | unsigned int | index | ) | const |
void osg::Geometry::setVertexAttribData | ( | unsigned int | index, | |
const ArrayData & | arrayData | |||
) |
ArrayData& osg::Geometry::getVertexAttribData | ( | unsigned int | index | ) |
const ArrayData& osg::Geometry::getVertexAttribData | ( | unsigned int | index | ) | const |
unsigned int osg::Geometry::getNumVertexAttribArrays | ( | ) | const [inline] |
ArrayDataList& osg::Geometry::getVertexAttribArrayList | ( | ) | [inline] |
const ArrayDataList& osg::Geometry::getVertexAttribArrayList | ( | ) | const [inline] |
void osg::Geometry::setPrimitiveSetList | ( | const PrimitiveSetList & | primitives | ) | [inline] |
PrimitiveSetList& osg::Geometry::getPrimitiveSetList | ( | ) | [inline] |
const PrimitiveSetList& osg::Geometry::getPrimitiveSetList | ( | ) | const [inline] |
unsigned int osg::Geometry::getNumPrimitiveSets | ( | ) | const [inline] |
PrimitiveSet* osg::Geometry::getPrimitiveSet | ( | unsigned int | pos | ) | [inline] |
const PrimitiveSet* osg::Geometry::getPrimitiveSet | ( | unsigned int | pos | ) | const [inline] |
bool osg::Geometry::addPrimitiveSet | ( | PrimitiveSet * | primitiveset | ) |
Add a primitive set to the geometry.
bool osg::Geometry::setPrimitiveSet | ( | unsigned int | i, | |
PrimitiveSet * | primitiveset | |||
) |
Set a primitive set to the specified position in geometry's primitive set list.
bool osg::Geometry::insertPrimitiveSet | ( | unsigned int | i, | |
PrimitiveSet * | primitiveset | |||
) |
Insert a primitive set to the specified position in geometry's primitive set list.
bool osg::Geometry::removePrimitiveSet | ( | unsigned int | i, | |
unsigned int | numElementsToRemove = 1 | |||
) |
Remove primitive set(s) from the specified position in geometry's primitive set list.
unsigned int osg::Geometry::getPrimitiveSetIndex | ( | const PrimitiveSet * | primitiveset | ) | const |
Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet(). When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())
virtual void osg::Geometry::setUseVertexBufferObjects | ( | bool | flag | ) | [virtual] |
When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
Reimplemented from osg::Drawable.
virtual void osg::Geometry::dirtyDisplayList | ( | ) | [virtual] |
Force a recompile on next draw() of any OpenGL display list associated with this geoset.
Reimplemented from osg::Drawable.
virtual void osg::Geometry::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) | [virtual] |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Drawable.
virtual void osg::Geometry::releaseGLObjects | ( | State * | state = 0 |
) | const [virtual] |
If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Drawable.
bool osg::Geometry::getArrayList | ( | ArrayList & | arrayList | ) | const |
bool osg::Geometry::getDrawElementsList | ( | DrawElementsList & | drawElementsList | ) | const |
osg::VertexBufferObject* osg::Geometry::getOrCreateVertexBufferObject | ( | ) |
osg::ElementBufferObject* osg::Geometry::getOrCreateElementBufferObject | ( | ) |
void osg::Geometry::setFastPathHint | ( | bool | on | ) | [inline] |
Set whether fast paths should be used when supported.
bool osg::Geometry::getFastPathHint | ( | ) | const [inline] |
Get whether fast paths should be used when supported.
bool osg::Geometry::areFastPathsUsed | ( | ) | const [inline] |
Return true if OpenGL fast paths will be used with drawing this Geometry. Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path.
bool osg::Geometry::computeFastPathsUsed | ( | ) |
bool osg::Geometry::verifyBindings | ( | ) | const |
void osg::Geometry::computeCorrectBindingsAndArraySizes | ( | ) |
bool osg::Geometry::suitableForOptimization | ( | ) | const |
void osg::Geometry::copyToAndOptimize | ( | Geometry & | target | ) |
void osg::Geometry::computeInternalOptimizedGeometry | ( | ) |
void osg::Geometry::removeInternalOptimizedGeometry | ( | ) | [inline] |
void osg::Geometry::setInternalOptimizedGeometry | ( | osg::Geometry * | geometry | ) | [inline] |
osg::Geometry* osg::Geometry::getInternalOptimizedGeometry | ( | ) | [inline] |
const osg::Geometry* osg::Geometry::getInternalOptimizedGeometry | ( | ) | const [inline] |
virtual unsigned int osg::Geometry::getGLObjectSizeHint | ( | ) | const [virtual] |
Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. This size is used a hint for reuse of deleted display lists/vertex buffer objects.
Reimplemented from osg::Drawable.
virtual void osg::Geometry::drawImplementation | ( | RenderInfo & | renderInfo | ) | const [virtual] |
Draw Geometry directly ignoring an OpenGL display list which could be attached. This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.
Implements osg::Drawable.
virtual bool osg::Geometry::supports | ( | const Drawable::AttributeFunctor & | ) | const [inline, virtual] |
Return true, osg::Geometry does support accept(Drawable::AttributeFunctor&).
Reimplemented from osg::Drawable.
virtual void osg::Geometry::accept | ( | Drawable::AttributeFunctor & | af | ) | [virtual] |
Accept an Drawable::AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
Reimplemented from osg::Drawable.
virtual bool osg::Geometry::supports | ( | const Drawable::ConstAttributeFunctor & | ) | const [inline, virtual] |
Return true, osg::Geometry does support accept(Drawable::ConstAttributeFunctor&).
Reimplemented from osg::Drawable.
virtual void osg::Geometry::accept | ( | Drawable::ConstAttributeFunctor & | af | ) | const [virtual] |
Accept a Drawable::ConstAttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has.
Reimplemented from osg::Drawable.
virtual bool osg::Geometry::supports | ( | const PrimitiveFunctor & | ) | const [inline, virtual] |
Return true, osg::Geometry does support accept(PrimitiveFunctor&).
Reimplemented from osg::Drawable.
virtual void osg::Geometry::accept | ( | PrimitiveFunctor & | pf | ) | const [virtual] |
Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
Reimplemented from osg::Drawable.
virtual bool osg::Geometry::supports | ( | const PrimitiveIndexFunctor & | ) | const [inline, virtual] |
Return true, osg::Geometry does support accept(PrimitiveIndexFunctor&).
Reimplemented from osg::Drawable.
virtual void osg::Geometry::accept | ( | PrimitiveIndexFunctor & | pf | ) | const [virtual] |
Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has.
Reimplemented from osg::Drawable.
bool osg::Geometry::verifyBindings | ( | const ArrayData & | arrayData | ) | const [protected] |
bool osg::Geometry::verifyBindings | ( | const Vec3ArrayData & | arrayData | ) | const [protected] |
void osg::Geometry::computeCorrectBindingsAndArraySizes | ( | ArrayData & | arrayData, | |
const char * | arrayName | |||
) | [protected] |
void osg::Geometry::computeCorrectBindingsAndArraySizes | ( | Vec3ArrayData & | arrayData, | |
const char * | arrayName | |||
) | [protected] |
void osg::Geometry::addVertexBufferObjectIfRequired | ( | osg::Array * | array | ) | [protected] |
void osg::Geometry::addElementBufferObjectIfRequired | ( | osg::PrimitiveSet * | primitiveSet | ) | [protected] |
const ArrayData osg::Geometry::s_InvalidArrayData [static] |
Static ArrayData which is returned from getTexCoordData(i) const and getVertexAttribData(i) const when i is out of range.
PrimitiveSetList osg::Geometry::_primitives [protected] |
ArrayData osg::Geometry::_vertexData [protected] |
ArrayData osg::Geometry::_normalData [protected] |
ArrayData osg::Geometry::_colorData [protected] |
ArrayData osg::Geometry::_secondaryColorData [protected] |
ArrayData osg::Geometry::_fogCoordData [protected] |
ArrayDataList osg::Geometry::_texCoordList [protected] |
ArrayDataList osg::Geometry::_vertexAttribList [protected] |
bool osg::Geometry::_fastPath [mutable, protected] |
bool osg::Geometry::_fastPathHint [protected] |
ref_ptr<Geometry> osg::Geometry::_internalOptimizedGeometry [protected] |