osgTerrain::GeometryTechnique Class Reference

Inheritance diagram for osgTerrain::GeometryTechnique:

osgTerrain::TerrainTechnique osg::Object osg::Referenced

List of all members.

Public Types

enum  FilterType { GAUSSIAN, SMOOTH, SHARPEN }

Public Member Functions

 GeometryTechnique ()
 GeometryTechnique (const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, GeometryTechnique)
virtual void init ()
virtual LocatorcomputeMasterLocator ()
virtual osg::Vec3d computeCenterModel (Locator *masterLocator)
virtual void generateGeometry (Locator *masterLocator, const osg::Vec3d &centerModel)
virtual void applyColorLayers ()
virtual void applyTransparency ()
virtual void smoothGeometry ()
virtual void update (osgUtil::UpdateVisitor *nv)
virtual void cull (osgUtil::CullVisitor *nv)
virtual void traverse (osg::NodeVisitor &nv)
virtual void cleanSceneGraph ()
virtual void dirty ()
void setFilterBias (float filterBias)
float getFilterBias () const
void setFilterWidth (float filterWidth)
float getFilterWidth () const
void setFilterMatrix (const osg::Matrix3 &matrix)
osg::Matrix3getFilterMatrix ()
const osg::Matrix3getFilterMatrix () const
void setFilterMatrixAs (FilterType filterType)

Classes

struct  BufferData


Member Enumeration Documentation

Enumerator:
GAUSSIAN 
SMOOTH 
SHARPEN 


Constructor & Destructor Documentation

osgTerrain::GeometryTechnique::GeometryTechnique (  ) 

osgTerrain::GeometryTechnique::GeometryTechnique ( const GeometryTechnique ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.


Member Function Documentation

osgTerrain::GeometryTechnique::META_Object ( osgTerrain  ,
GeometryTechnique   
)

virtual void osgTerrain::GeometryTechnique::init (  )  [virtual]

Reimplemented from osgTerrain::TerrainTechnique.

virtual Locator* osgTerrain::GeometryTechnique::computeMasterLocator (  )  [virtual]

virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel ( Locator masterLocator  )  [virtual]

virtual void osgTerrain::GeometryTechnique::generateGeometry ( Locator masterLocator,
const osg::Vec3d centerModel 
) [virtual]

virtual void osgTerrain::GeometryTechnique::applyColorLayers (  )  [virtual]

virtual void osgTerrain::GeometryTechnique::applyTransparency (  )  [virtual]

virtual void osgTerrain::GeometryTechnique::smoothGeometry (  )  [virtual]

virtual void osgTerrain::GeometryTechnique::update ( osgUtil::UpdateVisitor nv  )  [virtual]

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::cull ( osgUtil::CullVisitor nv  )  [virtual]

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::traverse ( osg::NodeVisitor nv  )  [virtual]

Traverse the terain subgraph.

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::cleanSceneGraph (  )  [virtual]

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::dirty (  )  [virtual]

Dirty so that cached data structures will be updated on next use.

Reimplemented from osgTerrain::TerrainTechnique.

void osgTerrain::GeometryTechnique::setFilterBias ( float  filterBias  ) 

float osgTerrain::GeometryTechnique::getFilterBias (  )  const [inline]

void osgTerrain::GeometryTechnique::setFilterWidth ( float  filterWidth  ) 

float osgTerrain::GeometryTechnique::getFilterWidth (  )  const [inline]

void osgTerrain::GeometryTechnique::setFilterMatrix ( const osg::Matrix3 matrix  ) 

osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix (  )  [inline]

const osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix (  )  const [inline]

void osgTerrain::GeometryTechnique::setFilterMatrixAs ( FilterType  filterType  ) 


The documentation for this class was generated from the following file:

Generated on Wed Aug 13 17:03:41 2008 for openscenegraph by  doxygen 1.5.6