osgManipulator::Rotate3DCommand Class Reference

Inheritance diagram for osgManipulator::Rotate3DCommand:

osgManipulator::MotionCommand osg::Referenced

List of all members.

Public Member Functions

 Rotate3DCommand ()
virtual bool execute ()
virtual bool unexecute ()
virtual void applyConstraint (const Constraint *)
void setRotation (const osg::Quat &rotation)
const osg::QuatgetRotation () const
virtual osg::Matrix getMotionMatrix () const

Protected Member Functions

virtual ~Rotate3DCommand ()


Detailed Description

Command for rotation in 3D.

Constructor & Destructor Documentation

osgManipulator::Rotate3DCommand::Rotate3DCommand (  ) 

virtual osgManipulator::Rotate3DCommand::~Rotate3DCommand (  )  [protected, virtual]


Member Function Documentation

virtual bool osgManipulator::Rotate3DCommand::execute (  )  [virtual]

Execute the command.

Implements osgManipulator::MotionCommand.

virtual bool osgManipulator::Rotate3DCommand::unexecute (  )  [virtual]

Undo the command. The inverse of this command is executed.

Implements osgManipulator::MotionCommand.

virtual void osgManipulator::Rotate3DCommand::applyConstraint ( const Constraint  )  [virtual]

Apply a constraint to the command.

Implements osgManipulator::MotionCommand.

void osgManipulator::Rotate3DCommand::setRotation ( const osg::Quat rotation  )  [inline]

const osg::Quat& osgManipulator::Rotate3DCommand::getRotation (  )  const [inline]

virtual osg::Matrix osgManipulator::Rotate3DCommand::getMotionMatrix (  )  const [inline, virtual]

Gets the matrix for transforming the Selection. This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::rotate().


The documentation for this class was generated from the following file:

Generated on Wed Aug 13 17:03:40 2008 for openscenegraph by  doxygen 1.5.6