This is a class that is the DirectX9 implementation of hardware occlusion testing. More...
#include <OgreD3D11HardwareOcclusionQuery.h>
Public Member Functions | |
D3D11HardwareOcclusionQuery (D3D11Device &device) | |
Default object constructor. | |
~D3D11HardwareOcclusionQuery () | |
Object destructor. | |
void | beginOcclusionQuery () |
Starts the hardware occlusion query. | |
void | endOcclusionQuery () |
Ends the hardware occlusion test. | |
bool | pullOcclusionQuery (unsigned int *NumOfFragments) |
Pulls the hardware occlusion query. | |
unsigned int | getLastQuerysPixelcount () |
bool | isStillOutstanding (void) |
Lets you know when query is done, or still be processed by the Hardware. | |
unsigned int | getLastQuerysPixelcount () const |
Let's you get the last pixel count with out doing the hardware occlusion test. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
unsigned int | mPixelCount |
bool | mIsQueryResultStillOutstanding |
Private Attributes | |
ID3D11Query * | mQuery |
D3D11Device & | mDevice |
This is a class that is the DirectX9 implementation of hardware occlusion testing.
Updated on 12/7/2004 by Chris McGuirk Updated on 4/8/2005 by Tuan Kuranes email: tuan.kuranes@free.fr
Definition at line 53 of file OgreD3D11HardwareOcclusionQuery.h.
Default object constructor.
Object destructor.
void Ogre::D3D11HardwareOcclusionQuery::beginOcclusionQuery | ( | ) | [virtual] |
Starts the hardware occlusion query.
Results must be pulled using: UINT mNumberOfPixelsVisable; pullOcclusionQuery( &mNumberOfPixelsVisable );
Implements Ogre::HardwareOcclusionQuery.
void Ogre::D3D11HardwareOcclusionQuery::endOcclusionQuery | ( | ) | [virtual] |
Ends the hardware occlusion test.
Implements Ogre::HardwareOcclusionQuery.
unsigned int Ogre::D3D11HardwareOcclusionQuery::getLastQuerysPixelcount | ( | ) |
Definition at line 78 of file OgreD3D11HardwareOcclusionQuery.h.
References Ogre::HardwareOcclusionQuery::mPixelCount.
unsigned int Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount | ( | ) | const [inherited] |
Let's you get the last pixel count with out doing the hardware occlusion test.
Definition at line 109 of file OgreHardwareOcclusionQuery.h.
bool Ogre::D3D11HardwareOcclusionQuery::isStillOutstanding | ( | void | ) | [virtual] |
Lets you know when query is done, or still be processed by the Hardware.
Implements Ogre::HardwareOcclusionQuery.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
void * | |||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
void * | ptr | ||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
bool Ogre::D3D11HardwareOcclusionQuery::pullOcclusionQuery | ( | unsigned int * | NumOfFragments | ) | [virtual] |
Pulls the hardware occlusion query.
NumOfFragments | will get the resulting number of fragments. |
Implements Ogre::HardwareOcclusionQuery.
Definition at line 88 of file OgreD3D11HardwareOcclusionQuery.h.
bool Ogre::HardwareOcclusionQuery::mIsQueryResultStillOutstanding [protected, inherited] |
Definition at line 125 of file OgreHardwareOcclusionQuery.h.
unsigned int Ogre::HardwareOcclusionQuery::mPixelCount [protected, inherited] |
Definition at line 123 of file OgreHardwareOcclusionQuery.h.
Referenced by getLastQuerysPixelcount().
ID3D11Query* Ogre::D3D11HardwareOcclusionQuery::mQuery [private] |
Definition at line 87 of file OgreD3D11HardwareOcclusionQuery.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:45