sdlaudiosink

sdlaudiosink — Output to a sound card via SDLAUDIO

Synopsis

                    GstSDLAudioSink;

Object Hierarchy

  GObject
   +----GstObject
         +----GstElement
               +----GstBaseSink
                     +----GstBaseAudioSink
                           +----GstAudioSink
                                 +----GstSDLAudioSink

Description

Synopsis

Element Information

plugin

sdl

author

Edgard Lima <edgard.lima@indt.org.br>

class

Sink/Audio

Element Pads

name

sink

direction

sink

presence

always

details

audio/x-raw-int, endianness=(int){ 1234 }, signed=(boolean){ true, false }, width=(int)16, depth=(int)16, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ]

audio/x-raw-int, endianness=(int){ 1234 }, signed=(boolean){ true, false }, width=(int)8, depth=(int)8, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ]

Details

GstSDLAudioSink

typedef struct _GstSDLAudioSink GstSDLAudioSink;