Csound and CsoundAC API 5.13
Public Member Functions | Static Public Member Functions | Protected Attributes | Static Protected Attributes

csound::Shell Class Reference

Provide a shell in which Python scripts can be loaded, saved, and executed. More...

#include <Shell.hpp>

Inheritance diagram for csound::Shell:

Public Member Functions

virtual void clear ()
virtual void close ()
virtual std::string getFilename () const
virtual std::string getMidiFilename () const
virtual std::string getOutputSoundfileName () const
virtual std::string getScript () const
virtual void initialize ()
virtual void load (std::string filename)
virtual void loadAppend (std::string filename)
virtual void main (int argc, char **argv)
virtual void open ()
virtual int runScript ()
virtual int runScript (std::string script)
virtual void save () const
virtual void save (std::string filename) const
virtual void setFilename (std::string filename)
virtual void setScript (std::string text)
 Shell ()
virtual void stop ()
virtual ~Shell ()

Static Public Member Functions

static std::string generateFilename ()

Protected Attributes

std::string filename
std::string script

Static Protected Attributes

static void * pythonLibrary
static const char * pythonLibraryPathList []

Detailed Description

Provide a shell in which Python scripts can be loaded, saved, and executed.

The Python library and API are dynamically loaded and do not reference Python.h, so if Python is not present, this module will still link and load, but not function.


Constructor & Destructor Documentation

csound::Shell::Shell ( )
virtual csound::Shell::~Shell ( ) [virtual]

Member Function Documentation

virtual void csound::Shell::clear ( ) [virtual]
virtual void csound::Shell::close ( ) [virtual]
static std::string csound::Shell::generateFilename ( ) [static]
virtual std::string csound::Shell::getFilename ( ) const [virtual]
virtual std::string csound::Shell::getMidiFilename ( ) const [virtual]
virtual std::string csound::Shell::getOutputSoundfileName ( ) const [virtual]
virtual std::string csound::Shell::getScript ( ) const [virtual]
virtual void csound::Shell::initialize ( ) [virtual]
virtual void csound::Shell::load ( std::string  filename) [virtual]
virtual void csound::Shell::loadAppend ( std::string  filename) [virtual]
virtual void csound::Shell::main ( int  argc,
char **  argv 
) [virtual]
virtual void csound::Shell::open ( ) [virtual]

Reimplemented in ScoreGeneratorVst.

virtual int csound::Shell::runScript ( std::string  script) [virtual]

Reimplemented in ScoreGeneratorVst.

virtual int csound::Shell::runScript ( ) [virtual]
virtual void csound::Shell::save ( ) const [virtual]
virtual void csound::Shell::save ( std::string  filename) const [virtual]
virtual void csound::Shell::setFilename ( std::string  filename) [virtual]
virtual void csound::Shell::setScript ( std::string  text) [virtual]
virtual void csound::Shell::stop ( ) [virtual]

Field Documentation

std::string csound::Shell::filename [protected]
void* csound::Shell::pythonLibrary [static, protected]
const char* csound::Shell::pythonLibraryPathList[] [static, protected]
std::string csound::Shell::script [protected]