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00001 #ifndef COIN_SOGLTEXTUREIMAGEELEMENT_H 00002 #define COIN_SOGLTEXTUREIMAGEELEMENT_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/elements/SoTextureImageElement.h> 00028 00029 class SoGLImage; 00030 class SoGLDisplayList; 00031 00032 class COIN_DLL_API SoGLTextureImageElement : public SoTextureImageElement { 00033 typedef SoTextureImageElement inherited; 00034 00035 SO_ELEMENT_HEADER(SoGLTextureImageElement); 00036 public: 00037 static void initClass(void); 00038 protected: 00039 virtual ~SoGLTextureImageElement(); 00040 00041 public: 00042 virtual void init(SoState * state); 00043 virtual void push(SoState * state); 00044 virtual void pop(SoState * state, 00045 const SoElement * prevTopElement); 00046 00047 static void set(SoState * const state, SoNode * const node, 00048 SoGLImage * image, const Model model, 00049 const SbColor & blendColor); 00050 00051 static SoGLImage * get(SoState * state, Model & model, 00052 SbColor & blendcolor); 00053 00054 static int32_t getMaxGLTextureSize(void); 00055 virtual SbBool isTextureSizeLegal(int xsize, int ysize, int zsize, 00056 int bytespertexel); 00057 00058 static SbBool hasTransparency(SoState * state); 00059 protected: 00060 virtual SbBool hasTransparency(void) const; 00061 00062 private: 00063 void updateLazyElement(void) const; 00064 SoGLImage * glimage; 00065 SoGLDisplayList * dlist; 00066 SoState * state; 00067 }; 00068 00069 #endif // !COIN_SOGLTEXTUREIMAGEELEMENT_H
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