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00001 #ifndef COIN_SOTEXTUREIMAGEELEMENT_H 00002 #define COIN_SOTEXTUREIMAGEELEMENT_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/elements/SoReplacedElement.h> 00028 #include <Inventor/SbVec2s.h> 00029 #include <Inventor/SbVec3s.h> 00030 #include <Inventor/SbColor.h> 00031 00032 class SoState; 00033 00034 class COIN_DLL_API SoTextureImageElement : public SoReplacedElement { 00035 typedef SoReplacedElement inherited; 00036 00037 SO_ELEMENT_HEADER(SoTextureImageElement); 00038 public: 00039 static void initClass(void); 00040 protected: 00041 virtual ~SoTextureImageElement(); 00042 00043 public: 00044 enum Model { 00045 // These should match GL_BLEND, GL_MODULATE and GL_DECAL for SGI 00046 // Inventor compatibility (these are also used by SoTexture2 and 00047 // SoTexture3). 00048 BLEND = 0x0be2, 00049 MODULATE = 0x2100, 00050 DECAL = 0x2101, 00051 REPLACE = 0x1E01 // must match GL_REPLACE 00052 }; 00053 00054 enum Wrap { 00055 // These should match GL_CLAMP and GL_REPEAT for SGI Inventor 00056 // compatibility (these are also used by SoTexture2 and 00057 // SoTexture3). 00058 CLAMP = 0x2900, 00059 REPEAT = 0x2901, 00060 CLAMP_TO_BORDER = 0x812D 00061 }; 00062 00063 virtual void init(SoState * state); 00064 00065 static void setDefault(SoState * const state, SoNode * const node); 00066 00067 static void set(SoState * const state, SoNode * const node, 00068 const SbVec2s & size, const int numComponents, 00069 const unsigned char * bytes, 00070 const int wrapS, const int wrapT, 00071 const int model, const SbColor & blendColor); 00072 static void set(SoState * const state, SoNode * const node, 00073 const SbVec3s & size, const int numComponents, 00074 const unsigned char * bytes, 00075 const int wrapS, const int wrapT, const int wrapR, 00076 const int model, const SbColor & blendColor); 00077 00078 static void set(SoState * const state, SoNode * const node, 00079 const SbVec2s & size, const int numComponents, 00080 const unsigned char * bytes, 00081 const Wrap wrapS, const Wrap wrapT, 00082 const Model model, const SbColor & blendColor); 00083 static void set(SoState * const state, SoNode * const node, 00084 const SbVec3s & size, const int numComponents, 00085 const unsigned char * bytes, 00086 const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, 00087 const Model model, const SbColor & blendColor); 00088 00089 static const unsigned char *get(SoState * const state, 00090 SbVec2s & size, 00091 int & numComponents, 00092 Wrap & wrapS, 00093 Wrap & wrapT, 00094 Model & model, 00095 SbColor & blendColor); 00096 static const unsigned char *get(SoState * const state, 00097 SbVec3s & size, 00098 int & numComponents, 00099 Wrap & wrapS, 00100 Wrap & wrapT, 00101 Wrap & wrapR, 00102 Model & model, 00103 SbColor & blendColor); 00104 00105 static const unsigned char *get(SoState * const state, 00106 SbVec2s & size, 00107 int & numComponents, 00108 int & wrapS, 00109 int & wrapT, 00110 int & model, 00111 SbColor & blendColor); 00112 static const unsigned char *get(SoState * const state, 00113 SbVec3s & size, 00114 int & numComponents, 00115 int & wrapS, 00116 int & wrapT, 00117 int & wrapR, 00118 int & model, 00119 SbColor & blendColor); 00120 00121 static const SbColor &getBlendColor(SoState * const state); 00122 static const unsigned char *getImage(SoState * const state, 00123 SbVec2s &size, 00124 int &numComponents); 00125 static const unsigned char *getImage(SoState * const state, 00126 SbVec3s &size, 00127 int &numComponents); 00128 static Model getModel(SoState * const state); 00129 static Wrap getWrapS(SoState * const state); 00130 static Wrap getWrapT(SoState * const state); 00131 static Wrap getWrapR(SoState * const state); 00132 00133 static SbBool containsTransparency(SoState * const state); 00134 00135 static const unsigned char *getDefault(SbVec2s & size, int & numComponents); 00136 static const unsigned char *getDefault(SbVec3s & size, int & numComponents); 00137 00138 protected: 00139 virtual void setElt(const SbVec2s & size, const int numComponents, 00140 const unsigned char * bytes, 00141 const Wrap wrapS, const Wrap wrapT, 00142 const Model model, const SbColor & blendColor); 00143 virtual void setElt(const SbVec3s & size, const int numComponents, 00144 const unsigned char * bytes, 00145 const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, 00146 const Model model, const SbColor & blendColor); 00147 00148 virtual SbBool hasTransparency(void) const; 00149 00150 SbVec3s size; 00151 int numComponents; 00152 const unsigned char *bytes; 00153 Wrap wrapS, wrapT, wrapR; 00154 Model model; 00155 SbColor blendColor; 00156 00157 private: 00158 void setDefaultValues(void); 00159 00160 }; 00161 00162 #endif // !COIN_SOTEXTUREIMAGEELEMENT_H
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