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00001 #ifndef COIN_SOTEXTURE2_H 00002 #define COIN_SOTEXTURE2_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2008 by Kongsberg SIM. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg SIM about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg SIM, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/nodes/SoTexture.h> 00029 #include <Inventor/fields/SoSFEnum.h> 00030 #include <Inventor/fields/SoSFImage.h> 00031 #include <Inventor/fields/SoSFString.h> 00032 #include <Inventor/fields/SoSFColor.h> 00033 #include <Inventor/fields/SoSFBool.h> 00034 #include <Inventor/elements/SoTextureImageElement.h> 00035 00036 class SoFieldSensor; 00037 class SoSensor; 00038 class SoTexture2P; 00039 00040 class COIN_DLL_API SoTexture2 : public SoTexture { 00041 typedef SoTexture inherited; 00042 00043 SO_NODE_HEADER(SoTexture2); 00044 00045 public: 00046 static void initClass(void); 00047 SoTexture2(void); 00048 00049 enum Model { 00050 MODULATE = SoTextureImageElement::MODULATE, 00051 DECAL = SoTextureImageElement::DECAL, 00052 BLEND = SoTextureImageElement::BLEND, 00053 REPLACE = SoTextureImageElement::REPLACE 00054 }; 00055 00056 enum Wrap { 00057 REPEAT = SoTextureImageElement::REPEAT, 00058 CLAMP = SoTextureImageElement::CLAMP 00059 }; 00060 00061 SoSFString filename; 00062 SoSFImage image; 00063 SoSFEnum wrapS; 00064 SoSFEnum wrapT; 00065 SoSFEnum model; 00066 SoSFColor blendColor; 00067 SoSFBool enableCompressedTexture; 00068 00069 virtual void doAction(SoAction * action); 00070 virtual void GLRender(SoGLRenderAction * action); 00071 virtual void callback(SoCallbackAction * action); 00072 virtual void rayPick(SoRayPickAction * action); 00073 00074 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc, 00075 unsigned char *& bytes); 00076 protected: 00077 virtual ~SoTexture2(); 00078 00079 virtual SbBool readInstance(SoInput * in, unsigned short flags); 00080 virtual void notify(SoNotList * list); 00081 int getReadStatus(void); 00082 void setReadStatus(int s); 00083 00084 private: 00085 SbBool loadFilename(void); 00086 static void filenameSensorCB(void *, SoSensor *); 00087 00088 SoTexture2P * pimpl; 00089 }; 00090 00091 #endif // !COIN_SOTEXTURE2_H
Copyright © 1998-2008 by Kongsberg SIM. All rights reserved.
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