SbSpherePlaneProjector Member List

This is the complete list of members for SbSpherePlaneProjector, including all inherited members.

copy(void) const SbSpherePlaneProjector [virtual]
getRadialFactor(void) const SbSphereSectionProjector
getRotation(const SbVec3f &point1, const SbVec3f &point2)SbSpherePlaneProjector [virtual]
getRotation(const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)SbSpherePlaneProjector [protected]
getSphere(void) const SbSphereProjector
getTolerance(void) const SbSphereSectionProjector
getViewVolume(void) const SbProjector
getWorkingLine(const SbVec2f &point) const SbProjector [protected]
getWorkingSpace(void) const SbProjector
intersectFrontSbSphereProjector [protected]
intersectSphereFront(const SbLine &l, SbVec3f &result)SbSphereProjector [protected]
isFront(void) const SbSphereProjector
isOrientToEye(void) const SbSphereProjector
isPointInFront(const SbVec3f &point) const SbSphereProjector
isWithinTolerance(const SbVec3f &point)SbSphereSectionProjector
lastPointSbSphereProjector [protected]
needSetupSbSphereProjector [protected]
orientToEyeSbSphereProjector [protected]
planeDirSbSphereSectionProjector [protected]
planeDistSbSphereSectionProjector [protected]
planePointSbSphereSectionProjector [protected]
project(const SbVec2f &point)SbSpherePlaneProjector [virtual]
projectAndGetRotation(const SbVec2f &point, SbRotation &rot)SbSphereProjector
radialFactorSbSphereSectionProjector [protected]
SbProjector(void)SbProjector [protected]
SbSpherePlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSpherePlaneProjector
SbSpherePlaneProjector(const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSpherePlaneProjector
SbSphereProjector(const SbBool orienttoeye)SbSphereProjector [protected]
SbSphereProjector(const SbSphere &s, const SbBool orienttoeye)SbSphereProjector [protected]
SbSphereSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSphereSectionProjector
SbSphereSectionProjector(const SbSphere &sph, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbSphereSectionProjector
setFront(const SbBool infront)SbSphereProjector
setOrientToEye(const SbBool orienttoeye)SbSphereProjector
setRadialFactor(const float rad=0.0f)SbSphereSectionProjector
setSphere(const SbSphere &sph)SbSphereProjector
setTolerance(const float edgetol)SbSphereSectionProjector
setupTolerance(void)SbSphereSectionProjector [protected, virtual]
setViewVolume(const SbViewVolume &vol)SbProjector [virtual]
setWorkingSpace(const SbMatrix &space)SbSphereProjector [virtual]
sphereSbSphereProjector [protected]
tolDistSbSphereSectionProjector [protected]
toleranceSbSphereSectionProjector [protected]
tolPlaneSbSphereSectionProjector [protected]
viewVolSbProjector [protected]
workingToWorldSbProjector [protected]
worldToWorkingSbProjector [protected]
~SbProjector()SbProjector [inline, protected, virtual]


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