29 #define RandGaussT_h 1
31 #include "CLHEP/Random/defs.h"
32 #include "CLHEP/Random/RandGauss.h"
33 #include "CLHEP/Random/Stat.h"
41 class RandGaussT :
public RandGauss {
45 inline RandGaussT ( HepRandomEngine& anEngine,
double mean=0.0,
47 inline RandGaussT ( HepRandomEngine* anEngine,
double mean=0.0,
70 static inline double shoot();
72 static inline double shoot(
double mean,
double stdDev );
74 static void shootArray (
const int size,
double* vect,
75 double mean=0.0,
double stdDev=1.0 );
80 static inline double shoot( HepRandomEngine* anotherEngine );
82 static inline double shoot( HepRandomEngine* anotherEngine,
83 double mean,
double stdDev );
86 static void shootArray ( HepRandomEngine* anotherEngine,
88 double* vect,
double mean=0.0,
96 inline double fire (
double mean,
double stdDev );
98 void fireArray (
const int size,
double* vect);
99 void fireArray (
const int size,
double* vect,
100 double mean,
double stdDev );
103 virtual double operator()(
double mean,
double stdDev );
107 std::ostream &
put ( std::ostream & os )
const;
108 std::istream &
get ( std::istream & is );
110 std::string
name()
const;
111 HepRandomEngine &
engine();
125 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
127 using namespace CLHEP;
130 #include "CLHEP/Random/RandGaussT.icc"
static void shootArray(const int size, double *vect, double mean=0.0, double stdDev=1.0)
RandGaussT(HepRandomEngine &anEngine, double mean=0.0, double stdDev=1.0)
std::ostream & put(std::ostream &os) const
virtual double operator()()
static std::string distributionName()
void fireArray(const int size, double *vect)
HepRandomEngine & engine()