Class TDirectionalLightNode_1
Unit
X3DNodes
Declaration
type TDirectionalLightNode_1 = class(TAbstractDirectionalLightNode)
Description
no description available, TAbstractDirectionalLightNode description follows no description available, TAbstractLightNode description follows
Base class for all VRML / X3D light nodes.
Note that even the old VRML 1.0 light nodes inherit from this. Although they interpret some bits differently ("ambientIntensity" < 0 has special meaning). But most of the fields behave identically, they only have different default values.
Hierarchy
Overview
Methods
Description
Methods
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procedure CreateNode; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
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