Class TEffectPartNode
Unit
X3DNodes
Declaration
type TEffectPartNode = class(TAbstractNode, IAbstractUrlObject)
Description
no description available, TAbstractNode description follows
Base X3D node.
Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassNodeTypeName: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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function Contents: string; |
Load shader code from node's URLs. In X3D XML encoding, also loads node's XML CDATA as a last resort. Will return '' if no valid URLs are present, loading errors are reported to OnWarning.
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Properties
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property ShaderType: TShaderType read GetShaderType write SetShaderType; |
Shader type.
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