Class TFillPropertiesNode

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TFillPropertiesNode = class(TAbstractAppearanceChildNode)

Description

no description available, TAbstractAppearanceChildNode description follows
no description available, TAbstractNode description follows

Base X3D node.

Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassNodeTypeName: string; override;
Public class function URNMatching(const URN: string): boolean; override;

Properties

Public property FdFilled: TSFBool read FFdFilled;
Public property FdHatchColor: TSFColor read FFdHatchColor;
Public property FdHatched: TSFBool read FFdHatched;
Public property FdHatchStyle: TSFInt32 read FFdHatchStyle;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassNodeTypeName: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 

Properties

Public property FdFilled: TSFBool read FFdFilled;
 
Public property FdHatchColor: TSFColor read FFdHatchColor;
 
Public property FdHatched: TSFBool read FFdHatched;
 
Public property FdHatchStyle: TSFInt32 read FFdHatchStyle;