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| vtkFixedPointVolumeRayCastMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkFixedPointVolumeRayCastMapper () |
| Undocumented Block More...
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void | AbortRender () |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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virtual void | AutoAdjustSampleDistancesOff () |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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virtual void | AutoAdjustSampleDistancesOn () |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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int | CheckIfCropped (IntPtr pos) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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int | CheckMIPMinMaxVolumeFlag (IntPtr pos, int c, ushort maxIdx, int flip) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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int | CheckMinMaxVolumeFlag (IntPtr pos, int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | ComputeRayInfo (int x, int y, IntPtr pos, IntPtr dir, IntPtr numSteps) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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float | ComputeRequiredImageSampleDistance (float desiredTime, vtkRenderer ren) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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float | ComputeRequiredImageSampleDistance (float desiredTime, vtkRenderer ren, vtkVolume vol) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | CreateCanonicalView (vtkVolume volume, vtkImageData image, int blend_mode, IntPtr viewDirection, IntPtr viewUp) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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void | DisplayRenderedImage (vtkRenderer arg0, vtkVolume arg1) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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void | FixedPointIncrement (IntPtr position, IntPtr increment) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual int | GetAutoAdjustSampleDistances () |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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virtual int | GetAutoAdjustSampleDistancesMaxValue () |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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virtual int | GetAutoAdjustSampleDistancesMinValue () |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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IntPtr | GetColorTable (int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkFixedPointVolumeRayCastCompositeGOHelper | GetCompositeGOHelper () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkFixedPointVolumeRayCastCompositeGOShadeHelper | GetCompositeGOShadeHelper () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkFixedPointVolumeRayCastCompositeHelper | GetCompositeHelper () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkFixedPointVolumeRayCastCompositeShadeHelper | GetCompositeShadeHelper () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkDataArray | GetCurrentScalars () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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IntPtr | GetDiffuseShadingTable (int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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float | GetEstimatedRenderTime (vtkRenderer ren, vtkVolume vol) |
| Get an estimate of the rendering time for a given volume / renderer. Only valid if this mapper has been used to render that volume for that renderer previously. Estimate is good when the viewing parameters have not changed much since that last render. More...
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float | GetEstimatedRenderTime (vtkRenderer ren) |
| Get an estimate of the rendering time for a given volume / renderer. Only valid if this mapper has been used to render that volume for that renderer previously. Estimate is good when the viewing parameters have not changed much since that last render. More...
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virtual float | GetFinalColorLevel () |
| Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. More...
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virtual float | GetFinalColorWindow () |
| Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. More...
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virtual int | GetFlipMIPComparison () |
| Here to be used by the mapper to tell the helper to flip the MIP comparison in order to support minimum intensity blending More...
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void | GetFloatTripleFromPointer (IntPtr v, IntPtr ptr) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual int | GetGradientOpacityRequired () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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IntPtr | GetGradientOpacityTable (int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual float | GetImageSampleDistance () |
| Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. More...
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virtual float | GetImageSampleDistanceMaxValue () |
| Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. More...
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virtual float | GetImageSampleDistanceMinValue () |
| Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. More...
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virtual float | GetInteractiveSampleDistance () |
| Set/Get the distance between samples when interactive rendering is happening. In this case, interactive is defined as this volume mapper having less than 1 second allocated for rendering. When AutoAdjustSampleDistance is On, and the allocated render time is less than 1 second, then this InteractiveSampleDistance will be used instead of the SampleDistance above. More...
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virtual int | GetIntermixIntersectingGeometry () |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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virtual int | GetIntermixIntersectingGeometryMaxValue () |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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virtual int | GetIntermixIntersectingGeometryMinValue () |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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virtual int | GetLockSampleDistanceToInputSpacing () |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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virtual int | GetLockSampleDistanceToInputSpacingMaxValue () |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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virtual int | GetLockSampleDistanceToInputSpacingMinValue () |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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virtual vtkFixedPointVolumeRayCastMIPHelper | GetMIPHelper () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual float | GetMaximumImageSampleDistance () |
| This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual float | GetMaximumImageSampleDistanceMaxValue () |
| This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual float | GetMaximumImageSampleDistanceMinValue () |
| This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual float | GetMinimumImageSampleDistance () |
| This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual float | GetMinimumImageSampleDistanceMaxValue () |
| This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual float | GetMinimumImageSampleDistanceMinValue () |
| This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
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int | GetNumberOfThreads () |
| Set/Get the number of threads to use. This by default is equal to the number of available processors detected. More...
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virtual vtkDataArray | GetPreviousScalars () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual vtkFixedPointRayCastImage | GetRayCastImage () |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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virtual vtkRenderWindow | GetRenderWindow () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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IntPtr | GetRowBounds () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual float | GetSampleDistance () |
| Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. More...
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IntPtr | GetScalarOpacityTable (int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual int | GetShadingRequired () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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IntPtr | GetSpecularShadingTable (int c) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual float[] | GetTableScale () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual void | GetTableScale (IntPtr data) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual float[] | GetTableShift () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual void | GetTableShift (IntPtr data) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | GetUIntTripleFromPointer (IntPtr v, IntPtr ptr) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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vtkVolume | GetVolume () |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | InitializeRayInfo (vtkVolume vol) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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virtual void | IntermixIntersectingGeometryOff () |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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virtual void | IntermixIntersectingGeometryOn () |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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override int | IsA (string type) |
| Undocumented Block More...
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virtual void | LockSampleDistanceToInputSpacingOff () |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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virtual void | LockSampleDistanceToInputSpacingOn () |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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void | LookupColorUC (IntPtr colorTable, IntPtr scalarOpacityTable, ushort index, IntPtr color) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | LookupDependentColorUC (IntPtr colorTable, IntPtr scalarOpacityTable, IntPtr index, int components, IntPtr color) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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new vtkFixedPointVolumeRayCastMapper | NewInstance () |
| Undocumented Block More...
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int | PerImageInitialization (vtkRenderer arg0, vtkVolume arg1, int arg2, IntPtr arg3, IntPtr arg4, IntPtr arg5) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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void | PerSubVolumeInitialization (vtkRenderer arg0, vtkVolume arg1, int arg2) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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void | PerVolumeInitialization (vtkRenderer arg0, vtkVolume arg1) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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override void | Render (vtkRenderer arg0, vtkVolume arg1) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | RenderSubVolume () |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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virtual void | SetAutoAdjustSampleDistances (int _arg) |
| If AutoAdjustSampleDistances is on, the the ImageSampleDistance and the SampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). If this is an interactive render (more than 1 frame per second) the SampleDistance will be increased, otherwise it will not be altered (a binary decision, as opposed to the ImageSampleDistance which will vary continuously). More...
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virtual void | SetFinalColorLevel (float _arg) |
| Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. More...
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virtual void | SetFinalColorWindow (float _arg) |
| Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. More...
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virtual void | SetImageSampleDistance (float _arg) |
| Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. More...
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virtual void | SetInteractiveSampleDistance (float _arg) |
| Set/Get the distance between samples when interactive rendering is happening. In this case, interactive is defined as this volume mapper having less than 1 second allocated for rendering. When AutoAdjustSampleDistance is On, and the allocated render time is less than 1 second, then this InteractiveSampleDistance will be used instead of the SampleDistance above. More...
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virtual void | SetIntermixIntersectingGeometry (int _arg) |
| If IntermixIntersectingGeometry is turned on, the zbuffer will be captured and used to limit the traversal of the rays. More...
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virtual void | SetLockSampleDistanceToInputSpacing (int _arg) |
| Automatically compute the sample distance from the data spacing. When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3) until it reaches 1/2 average voxel size when number of voxels is 1E6. Note that ScalarOpacityUnitDistance is still taken into account and if different than 1, will effect the sample distance. More...
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virtual void | SetMaximumImageSampleDistance (float _arg) |
| This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
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virtual void | SetMinimumImageSampleDistance (float _arg) |
| This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
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void | SetNumberOfThreads (int num) |
| Set/Get the number of threads to use. This by default is equal to the number of available processors detected. More...
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void | SetRayCastImage (vtkFixedPointRayCastImage arg0) |
| Set / Get the underlying image object. One will be automatically created - only need to set it when using from an AMR mapper which renders multiple times into the same image. More...
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virtual void | SetSampleDistance (float _arg) |
| Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. More...
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void | ShiftVectorDown (IntPtr arg0, IntPtr arg1) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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int | ShouldUseNearestNeighborInterpolation (vtkVolume vol) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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uint | ToFixedPointDirection (float dir) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | ToFixedPointDirection (IntPtr arg0, IntPtr arg1) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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uint | ToFixedPointPosition (float val) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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void | ToFixedPointPosition (IntPtr arg0, IntPtr arg1) |
| What is the image sample distance required to achieve the desired time? A version of this method is provided that does not require the volume argument since if you are using an LODProp3D you may not know this information. If you use this version you must be certain that the ray cast mapper is only used for one volume (and not shared among multiple volumes) More...
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| vtkVolumeMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual void | CroppingOff () |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual void | CroppingOn () |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual int | GetBlendMode () |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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virtual int | GetCropping () |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual int | GetCroppingMaxValue () |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual int | GetCroppingMinValue () |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual int | GetCroppingRegionFlags () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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virtual int | GetCroppingRegionFlagsMaxValue () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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virtual int | GetCroppingRegionFlagsMinValue () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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virtual double[] | GetCroppingRegionPlanes () |
| Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
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virtual void | GetCroppingRegionPlanes (IntPtr data) |
| Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
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vtkImageData | GetInput () |
| Set/Get the input data More...
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virtual double[] | GetVoxelCroppingRegionPlanes () |
| Get the cropping region planes in voxels. Only valid during the rendering process More...
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virtual void | GetVoxelCroppingRegionPlanes (IntPtr data) |
| Get the cropping region planes in voxels. Only valid during the rendering process More...
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override int | IsA (string type) |
| Undocumented Block More...
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new vtkVolumeMapper | NewInstance () |
| Undocumented Block More...
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override void | ReleaseGraphicsResources (vtkWindow arg0) |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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override void | Render (vtkRenderer ren, vtkVolume vol) |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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virtual void | SetBlendMode (int _arg) |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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void | SetBlendModeToAdditive () |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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void | SetBlendModeToComposite () |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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void | SetBlendModeToMaximumIntensity () |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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void | SetBlendModeToMinimumIntensity () |
| Set/Get the blend mode. Currently this is only supported by the vtkFixedPointVolumeRayCastMapper - other mappers have different ways to set this (supplying a function to a vtkVolumeRayCastMapper) or don't have any options (vtkVolumeTextureMapper2D supports only compositing). Additive blend mode adds scalars along the ray and multiply them by their opacity mapping value. More...
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virtual void | SetCropping (int _arg) |
| Turn On/Off orthogonal cropping. (Clipping planes are perpendicular to the coordinate axes.) More...
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virtual void | SetCroppingRegionFlags (int _arg) |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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void | SetCroppingRegionFlagsToCross () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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void | SetCroppingRegionFlagsToFence () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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void | SetCroppingRegionFlagsToInvertedCross () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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void | SetCroppingRegionFlagsToInvertedFence () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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void | SetCroppingRegionFlagsToSubVolume () |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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virtual void | SetCroppingRegionPlanes (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6) |
| Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
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virtual void | SetCroppingRegionPlanes (IntPtr _arg) |
| Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
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virtual void | SetInput (vtkImageData arg0) |
| Set/Get the input data More...
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override void | SetInput (vtkDataSet arg0) |
| Set/Get the input data More...
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| vtkAbstractVolumeMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual int | GetArrayAccessMode () |
| Get the array name or number and component to use for rendering. More...
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virtual int | GetArrayId () |
| Get the array name or number and component to use for rendering. More...
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virtual string | GetArrayName () |
| Get the array name or number and component to use for rendering. More...
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override double[] | GetBounds () |
| Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
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override void | GetBounds (IntPtr bounds) |
| Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
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vtkDataObject | GetDataObjectInput () |
| Set/Get the input data More...
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vtkDataSet | GetDataSetInput () |
| Set/Get the input data More...
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virtual float | GetGradientMagnitudeBias () |
| Return the method for obtaining scalar data. More...
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virtual float | GetGradientMagnitudeBias (int arg0) |
| Return the method for obtaining scalar data. More...
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virtual float | GetGradientMagnitudeScale () |
| Return the method for obtaining scalar data. More...
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virtual float | GetGradientMagnitudeScale (int arg0) |
| Return the method for obtaining scalar data. More...
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virtual int | GetScalarMode () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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string | GetScalarModeAsString () |
| Return the method for obtaining scalar data. More...
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new vtkAbstractVolumeMapper | NewInstance () |
| Undocumented Block More...
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virtual void | SelectScalarArray (int arrayNum) |
| When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. More...
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virtual void | SelectScalarArray (string arrayName) |
| When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. The transfer function in the vtkVolumeProperty (attached to the calling vtkVolume) will decide how to convert vectors to colors. More...
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virtual void | SetScalarMode (int _arg) |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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void | SetScalarModeToDefault () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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void | SetScalarModeToUseCellData () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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void | SetScalarModeToUseCellFieldData () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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void | SetScalarModeToUsePointData () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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void | SetScalarModeToUsePointFieldData () |
| Control how the mapper works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the mapper will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the mapper to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectScalarArray. More...
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| vtkAbstractMapper3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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double[] | GetCenter () |
| Return the Center of this mapper's data. More...
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void | GetCenter (IntPtr center) |
| Return the Center of this mapper's data. More...
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void | GetClippingPlaneInDataCoords (vtkMatrix4x4 propMatrix, int i, IntPtr planeEquation) |
| Get the ith clipping plane as a homogeneous plane equation. Use GetNumberOfClippingPlanes to get the number of planes. More...
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double | GetLength () |
| Return the diagonal length of this mappers bounding box. More...
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int | GetNumberOfClippingPlanes () |
| Get the number of clipping planes. More...
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virtual int | IsARayCastMapper () |
| Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
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virtual int | IsARenderIntoImageMapper () |
| Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
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new vtkAbstractMapper3D | NewInstance () |
| Undocumented Block More...
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| vtkAbstractMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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void | AddClippingPlane (vtkPlane plane) |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
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virtual vtkPlaneCollection | GetClippingPlanes () |
| Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
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override uint | GetMTime () |
| Override Modifiedtime as we have added Clipping planes More...
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virtual double | GetTimeToDraw () |
| Get the time required to draw the geometry last time it was rendered More...
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new vtkAbstractMapper | NewInstance () |
| Undocumented Block More...
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void | RemoveAllClippingPlanes () |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
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void | RemoveClippingPlane (vtkPlane plane) |
| Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
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virtual void | SetClippingPlanes (vtkPlaneCollection arg0) |
| Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
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void | SetClippingPlanes (vtkPlanes planes) |
| An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
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void | ShallowCopy (vtkAbstractMapper m) |
| Make a shallow copy of this mapper. More...
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| vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkAlgorithm () |
| Undocumented Block More...
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override void | Register (vtkObjectBase o) |
| Participate in garbage collection. More...
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virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
| Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More...
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virtual void | AddInputConnection (vtkAlgorithmOutput input) |
| Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More...
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virtual double | ComputePriority () |
| Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important. More...
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void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
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virtual int | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual uint | GetErrorCode () |
| The error code contains a possible error that occured while reading or writing the file. More...
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vtkExecutive | GetExecutive () |
| Get this algorithm's executive. If it has none, a default executive will be created. More...
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virtual vtkInformation | GetInformation () |
| Set/Get the information object associated with this algorithm. More...
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vtkInformation | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm More...
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vtkAlgorithmOutput | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. More...
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vtkDataObject | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. More...
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vtkInformation | GetInputPortInformation (int port) |
| Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input. More...
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int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. More...
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int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. More...
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int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. More...
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vtkDataObject | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. More...
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vtkAlgorithmOutput | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More...
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vtkAlgorithmOutput | GetOutputPort () |
| Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More...
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vtkInformation | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output. More...
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virtual double | GetProgress () |
| Set/Get the execution progress of a process object. More...
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virtual double | GetProgressMaxValue () |
| Set/Get the execution progress of a process object. More...
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virtual double | GetProgressMinValue () |
| Set/Get the execution progress of a process object. More...
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virtual string | GetProgressText () |
| Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More...
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virtual int | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. More...
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int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm More...
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int | HasExecutive () |
| Check whether this algorithm has an assigned executive. This will NOT create a default executive. More...
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virtual int | ModifyRequest (vtkInformation request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward. More...
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new vtkAlgorithm | NewInstance () |
| Undocumented Block More...
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int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
| Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version. More...
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void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. More...
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void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. More...
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void | RemoveAllInputs () |
| Remove all the input data. More...
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virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
| Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is More...
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virtual void | SetAbortExecute (int _arg) |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | SetExecutive (vtkExecutive executive) |
| Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive. More...
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virtual void | SetInformation (vtkInformation arg0) |
| Set/Get the information object associated with this algorithm. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
| String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following: More...
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virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
| Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More...
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virtual void | SetInputConnection (vtkAlgorithmOutput input) |
| Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More...
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virtual void | SetProgress (double _arg) |
| Set/Get the execution progress of a process object. More...
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void | SetProgressText (string ptext) |
| Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More...
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virtual void | SetReleaseDataFlag (int arg0) |
| Turn release data flag on or off for all output ports. More...
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virtual void | Update () |
| Bring this algorithm's outputs up-to-date. More...
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int | UpdateExtentIsEmpty (vtkDataObject output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More...
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int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More...
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virtual void | UpdateInformation () |
| Backward compatibility method to invoke UpdateInformation on executive. More...
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void | UpdateProgress (double amount) |
| Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1). More...
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virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. More...
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| vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObject () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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virtual void | DebugOn () |
| Turn debugging output on. More...
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vtkCommand | GetCommand (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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byte | GetDebug () |
| Get the value of the debug flag. More...
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int | HasObserver (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | Modified () |
| Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More...
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vtkObject | NewInstance () |
| Undocumented Block More...
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void | RemoveAllObservers () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (vtkCommand arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | SetDebug (byte debugFlag) |
| Set the value of the debug flag. A non-zero value turns debugging on. More...
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override string | ToString () |
| Returns the result of calling vtkObject::Print as a C# string. More...
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delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| Generic signature for all vtkObject events. More...
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void | RemoveAllHandlersForAllEvents () |
| Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More...
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| vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObjectBase () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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virtual void | FastDelete () |
| Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More...
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string | GetClassName () |
| Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int arg0) |
| Sets the reference count. (This is very dangerous, use with care.) More...
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enum | ADDITIVE_BLEND_WrapperEnum { ADDITIVE_BLEND_WrapperEnum.ADDITIVE_BLEND = 3,
ADDITIVE_BLEND_WrapperEnum.COMPOSITE_BLEND = 0,
ADDITIVE_BLEND_WrapperEnum.MAXIMUM_INTENSITY_BLEND = 1,
ADDITIVE_BLEND_WrapperEnum.MINIMUM_INTENSITY_BLEND = 2
} |
| Set the flags for the cropping regions. The clipping planes divide the volume into 27 regions - there is one bit for each region. The regions start from the one containing voxel (0,0,0), moving along the x axis fastest, the y axis next, and the z axis slowest. These are represented from the lowest bit to bit number 27 in the integer containing the flags. There are several convenience functions to set some common configurations - subvolume (the default), fence (between any of the clip plane pairs), inverted fence, cross (between any two of the clip plane pairs) and inverted cross. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | AbortCheckEvt |
| The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | AnimationCueTickEvt |
| The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | AnyEvt |
| The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | CharEvt |
| The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ConfigureEvt |
| The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionClosedEvt |
| The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionCreatedEvt |
| The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | CreateTimerEvt |
| The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | CursorChangedEvt |
| The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | DeleteEvt |
| The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | DestroyTimerEvt |
| The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | DisableEvt |
| The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | DomainModifiedEvt |
| The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EnableEvt |
| The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EndAnimationCueEvt |
| The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EndEvt |
| The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EndInteractionEvt |
| The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EndPickEvt |
| The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EndWindowLevelEvt |
| The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | EnterEvt |
| The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ErrorEvt |
| The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ExecuteInformationEvt |
| The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ExitEvt |
| The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ExposeEvt |
| The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | InteractionEvt |
| The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyPressEvt |
| The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyReleaseEvt |
| The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | LeaveEvt |
| The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonPressEvt |
| The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonReleaseEvt |
| The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonPressEvt |
| The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonReleaseEvt |
| The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ModifiedEvt |
| The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseMoveEvt |
| The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelBackwardEvt |
| The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelForwardEvt |
| The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | PickEvt |
| The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | PlacePointEvt |
| The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | PlaceWidgetEvt |
| The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ProgressEvt |
| The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | PropertyModifiedEvt |
| The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | RegisterEvt |
| The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderEvt |
| The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderWindowMessageEvt |
| The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraClippingRangeEvt |
| The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraEvt |
| The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetWindowLevelEvt |
| The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonPressEvt |
| The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonReleaseEvt |
| The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | SelectionChangedEvt |
| The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | SetOutputEvt |
| The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | StartAnimationCueEvt |
| The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | StartEvt |
| The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | StartInteractionEvt |
| The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | StartPickEvt |
| The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | StartWindowLevelEvt |
| The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | TimerEvt |
| The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | UnRegisterEvt |
| The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateEvt |
| The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateInformationEvt |
| The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdatePropertyEvt |
| The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsEndEvt |
| The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsProgressEvt |
| The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsStartEvt |
| The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderEndEvt |
| The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderProgressEvt |
| The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderStartEvt |
| The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WarningEvt |
| The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetActivateEvt |
| The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetModifiedEvt |
| The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetValueChangedEvt |
| The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WindowLevelEvt |
| The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter. More...
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Kitware.VTK.vtkObject.vtkObjectEventHandler | WrongTagEvt |
| The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter. More...
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