ActiViz .NET  5.10.1
Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Static Private Member Functions | List of all members
Kitware.VTK.vtkLeaderActor2D Class Reference

vtkLeaderActor2D - create a leader with optional label and arrows More...

Inheritance diagram for Kitware.VTK.vtkLeaderActor2D:
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Collaboration diagram for Kitware.VTK.vtkLeaderActor2D:
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Public Types

enum  VTK_ARROW_BOTH_WrapperEnum { VTK_ARROW_BOTH_WrapperEnum.VTK_ARROW_BOTH = 3, VTK_ARROW_BOTH_WrapperEnum.VTK_ARROW_NONE = 0, VTK_ARROW_BOTH_WrapperEnum.VTK_ARROW_POINT1 = 1, VTK_ARROW_BOTH_WrapperEnum.VTK_ARROW_POINT2 = 2 }
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 
enum  VTK_ARROW_FILLED_WrapperEnum { VTK_ARROW_FILLED_WrapperEnum.VTK_ARROW_FILLED = 0, VTK_ARROW_FILLED_WrapperEnum.VTK_ARROW_HOLLOW = 2, VTK_ARROW_FILLED_WrapperEnum.VTK_ARROW_OPEN = 1 }
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 

Public Member Functions

 vtkLeaderActor2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly. More...
 
 vtkLeaderActor2D ()
 Instantiate object. More...
 
virtual void AutoLabelOff ()
 Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points. More...
 
virtual void AutoLabelOn ()
 Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points. More...
 
virtual double GetAngle ()
 Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes. More...
 
virtual double GetArrowLength ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual double GetArrowLengthMaxValue ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual double GetArrowLengthMinValue ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual int GetArrowPlacement ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
virtual int GetArrowPlacementMaxValue ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
virtual int GetArrowPlacementMinValue ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
virtual int GetArrowStyle ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
virtual int GetArrowStyleMaxValue ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
virtual int GetArrowStyleMinValue ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
virtual double GetArrowWidth ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual double GetArrowWidthMaxValue ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual double GetArrowWidthMinValue ()
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual int GetAutoLabel ()
 Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points. More...
 
virtual string GetLabel ()
 Set/Get the label for the leader. If the label is an empty string, then it will not be drawn. More...
 
virtual double GetLabelFactor ()
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 
virtual double GetLabelFactorMaxValue ()
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 
virtual double GetLabelFactorMinValue ()
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 
virtual string GetLabelFormat ()
 Specify the format to use for auto-labelling. More...
 
virtual vtkTextProperty GetLabelTextProperty ()
 Set/Get the text property of the label. More...
 
virtual double GetLength ()
 Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes. More...
 
virtual double GetMaximumArrowSize ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetMaximumArrowSizeMaxValue ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetMaximumArrowSizeMinValue ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetMinimumArrowSize ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetMinimumArrowSizeMaxValue ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetMinimumArrowSizeMinValue ()
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual double GetRadius ()
 Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations. More...
 
override int HasTranslucentPolygonalGeometry ()
 Does this prop have some translucent polygonal geometry? More...
 
override int IsA (string type)
 Undocumented Block More...
 
new vtkLeaderActor2D NewInstance ()
 Undocumented Block More...
 
override void ReleaseGraphicsResources (vtkWindow arg0)
 Does this prop have some translucent polygonal geometry? More...
 
override int RenderOpaqueGeometry (vtkViewport viewport)
 Methods required by vtkProp and vtkActor2D superclasses. More...
 
override int RenderOverlay (vtkViewport viewport)
 Methods required by vtkProp and vtkActor2D superclasses. More...
 
override int RenderTranslucentPolygonalGeometry (vtkViewport arg0)
 Methods required by vtkProp and vtkActor2D superclasses. More...
 
virtual void SetArrowLength (double _arg)
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual void SetArrowPlacement (int _arg)
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
void SetArrowPlacementToBoth ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
void SetArrowPlacementToNone ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
void SetArrowPlacementToPoint1 ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
void SetArrowPlacementToPoint2 ()
 Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all. More...
 
virtual void SetArrowStyle (int _arg)
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
void SetArrowStyleToFilled ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
void SetArrowStyleToHollow ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
void SetArrowStyleToOpen ()
 Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle. More...
 
virtual void SetArrowWidth (double _arg)
 Specify the arrow length and base width (in normalized viewport coordinates). More...
 
virtual void SetAutoLabel (int _arg)
 Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points. More...
 
virtual void SetLabel (string _arg)
 Set/Get the label for the leader. If the label is an empty string, then it will not be drawn. More...
 
virtual void SetLabelFactor (double _arg)
 Set/Get the factor that controls the overall size of the fonts used to label the leader. More...
 
virtual void SetLabelFormat (string _arg)
 Specify the format to use for auto-labelling. More...
 
virtual void SetLabelTextProperty (vtkTextProperty p)
 Set/Get the text property of the label. More...
 
virtual void SetMaximumArrowSize (double _arg)
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual void SetMinimumArrowSize (double _arg)
 Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.) More...
 
virtual void SetRadius (double _arg)
 Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations. More...
 
override void ShallowCopy (vtkProp prop)
 Does this prop have some translucent polygonal geometry? More...
 
- Public Member Functions inherited from Kitware.VTK.vtkActor2D
 vtkActor2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly. More...
 
 vtkActor2D ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0. More...
 
override void GetActors2D (vtkPropCollection pc)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process. More...
 
virtual vtkCoordinate GetActualPosition2Coordinate ()
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored. More...
 
virtual vtkCoordinate GetActualPositionCoordinate ()
 Return the actual vtkCoordinate reference that the mapper should use to position the actor. This is used internally by the mappers and should be overridden in specialized subclasses and otherwise ignored. More...
 
double GetHeight ()
 Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable. More...
 
virtual int GetLayerNumber ()
 Set/Get the layer number in the overlay planes into which to render. More...
 
override uint GetMTime ()
 Return this objects MTime. More...
 
virtual vtkMapper2D GetMapper ()
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual double[] GetPosition ()
 Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D More...
 
virtual double[] GetPosition2 ()
 Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable More...
 
virtual vtkCoordinate GetPosition2Coordinate ()
 Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable More...
 
virtual vtkCoordinate GetPositionCoordinate ()
 Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D More...
 
vtkProperty2D GetProperty ()
 Returns this actor's vtkProperty2D. Creates a property if one doesn't already exist. More...
 
double GetWidth ()
 Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable. More...
 
new vtkActor2D NewInstance ()
 Undocumented Block More...
 
void SetDisplayPosition (int arg0, int arg1)
 Set the Prop2D's position in display coordinates. More...
 
void SetHeight (double h)
 Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable. More...
 
virtual void SetLayerNumber (int _arg)
 Set/Get the layer number in the overlay planes into which to render. More...
 
virtual void SetMapper (vtkMapper2D mapper)
 Set/Get the vtkMapper2D which defines the data to be drawn. More...
 
virtual void SetPosition (IntPtr x)
 Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D More...
 
virtual void SetPosition (double x, double y)
 Get the PositionCoordinate instance of vtkCoordinate. This is used for for complicated or relative positioning. The position variable controls the lower left corner of the Actor2D More...
 
virtual void SetPosition2 (IntPtr x)
 Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable More...
 
virtual void SetPosition2 (double x, double y)
 Access the Position2 instance variable. This variable controls the upper right corner of the Actor2D. It is by default relative to Position and in normalized viewport coordinates. Some 2D actor subclasses ignore the position2 variable More...
 
virtual void SetProperty (vtkProperty2D arg0)
 Set this vtkProp's vtkProperty2D. More...
 
void SetWidth (double w)
 Set/Get the height and width of the Actor2D. The value is expressed as a fraction of the viewport. This really is just another way of setting the Position2 instance variable. More...
 
- Public Member Functions inherited from Kitware.VTK.vtkProp
 vtkProp (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly. More...
 
void AddConsumer (vtkObject c)
 Tells if the prop has all the required keys. More...
 
virtual void AddEstimatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys. More...
 
virtual void BuildPaths (vtkAssemblyPaths paths, vtkAssemblyPath path)
 Tells if the prop has all the required keys. More...
 
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
 
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
 
virtual void GetActors (vtkPropCollection arg0)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process. More...
 
virtual double GetAllocatedRenderTime ()
 Tells if the prop has all the required keys. More...
 
virtual double[] GetBounds ()
 Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). in world coordinates. NULL means that the bounds are not defined. More...
 
vtkObject GetConsumer (int i)
 Tells if the prop has all the required keys. More...
 
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
 
virtual double GetEstimatedRenderTime (vtkViewport arg0)
 Tells if the prop has all the required keys. More...
 
virtual double GetEstimatedRenderTime ()
 Tells if the prop has all the required keys. More...
 
virtual vtkMatrix4x4 GetMatrix ()
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information. More...
 
virtual vtkAssemblyPath GetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
 
virtual int GetNumberOfConsumers ()
 Tells if the prop has all the required keys. More...
 
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
 
virtual int GetPickable ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
 
virtual vtkInformation GetPropertyKeys ()
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL. More...
 
virtual uint GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently. Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, textures etc. More...
 
virtual double GetRenderTimeMultiplier ()
 Tells if the prop has all the required keys. More...
 
virtual bool GetSupportsSelection ()
 Tells if the prop has all the required keys. More...
 
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
 
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. Initial value is true. More...
 
virtual void GetVolumes (vtkPropCollection arg0)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process. More...
 
virtual bool HasKeys (vtkInformation requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual void InitPathTraversal ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
 
override int IsA (string type)
 Undocumented Block More...
 
int IsConsumer (vtkObject c)
 Tells if the prop has all the required keys. More...
 
new vtkProp NewInstance ()
 Undocumented Block More...
 
virtual void Pick ()
 Method fires PickEvent if the prop is picked. More...
 
virtual void PickableOff ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
 
virtual void PickableOn ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
 
virtual void PokeMatrix (vtkMatrix4x4 arg0)
 These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information. More...
 
void RemoveConsumer (vtkObject c)
 Tells if the prop has all the required keys. More...
 
virtual bool RenderFilteredOpaqueGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual bool RenderFilteredOverlay (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual bool RenderFilteredVolumetricGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys. More...
 
virtual int RenderVolumetricGeometry (vtkViewport arg0)
 Tells if the prop has all the required keys. More...
 
virtual void RestoreEstimatedRenderTime ()
 Tells if the prop has all the required keys. More...
 
virtual void SetAllocatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys. More...
 
virtual void SetDragable (int _arg)
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
 
virtual void SetEstimatedRenderTime (double t)
 Tells if the prop has all the required keys. More...
 
virtual void SetPickable (int _arg)
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
 
virtual void SetPropertyKeys (vtkInformation keys)
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL. More...
 
void SetRenderTimeMultiplier (double t)
 Tells if the prop has all the required keys. More...
 
virtual void SetUseBounds (bool _arg)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
 
virtual void SetVisibility (int _arg)
 Set/Get visibility of this vtkProp. Initial value is true. More...
 
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
 
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
 
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. Initial value is true. More...
 
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. Initial value is true. More...
 
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly. More...
 
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
byte GetDebug ()
 Get the value of the debug flag. More...
 
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More...
 
vtkObject NewInstance ()
 Undocumented Block More...
 
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on. More...
 
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string. More...
 
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events. More...
 
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More...
 
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly. More...
 
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
virtual void Register (vtkObjectBase o)
 Increase the reference count (mark as used by another object). More...
 
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More...
 
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.) More...
 

Static Public Member Functions

static new vtkLeaderActor2D New ()
 Instantiate object. More...
 
static new int IsTypeOf (string type)
 Undocumented Block More...
 
static new vtkLeaderActor2D SafeDownCast (vtkObjectBase o)
 Undocumented Block More...
 
- Static Public Member Functions inherited from Kitware.VTK.vtkActor2D
static new vtkActor2D New ()
 Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at layer 0. More...
 
static new int IsTypeOf (string type)
 Undocumented Block More...
 
static new vtkActor2D SafeDownCast (vtkObjectBase o)
 Undocumented Block More...
 
- Static Public Member Functions inherited from Kitware.VTK.vtkProp
static new int IsTypeOf (string type)
 Undocumented Block More...
 
static new vtkProp SafeDownCast (vtkObjectBase o)
 Undocumented Block More...
 
- Static Public Member Functions inherited from Kitware.VTK.vtkObject
static new vtkObject New ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. It allows the debugger to break on error. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static new int IsTypeOf (string type)
 Undocumented Block More...
 
static vtkObject SafeDownCast (vtkObjectBase o)
 Undocumented Block More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from Kitware.VTK.vtkObjectBase
static vtkObjectBase New ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static int IsTypeOf (string name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. More...
 

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkLeaderActor2D"
 Automatically generated type registration mechanics. More...
 
- Public Attributes inherited from Kitware.VTK.vtkActor2D
new const string MRFullTypeName = "Kitware.VTK.vtkActor2D"
 Automatically generated type registration mechanics. More...
 
- Public Attributes inherited from Kitware.VTK.vtkProp
new const string MRFullTypeName = "Kitware.VTK.vtkProp"
 Automatically generated type registration mechanics. More...
 
- Public Attributes inherited from Kitware.VTK.vtkObject
new const string MRFullTypeName = "Kitware.VTK.vtkObject"
 Automatically generated type registration mechanics. More...
 
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
new const string MRFullTypeName = "Kitware.VTK.vtkObjectBase"
 Automatically generated type registration mechanics. More...
 
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable. More...
 
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable. More...
 
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable. More...
 
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable. More...
 
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable. More...
 
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable. More...
 
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable. More...
 
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable. More...
 
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable. More...
 
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable. More...
 
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable. More...
 
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable. More...
 
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable. More...
 
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable. More...
 
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable. More...
 

Static Public Attributes

static new readonly string MRClassNameKey = "16vtkLeaderActor2D"
 Automatically generated type registration mechanics. More...
 
- Static Public Attributes inherited from Kitware.VTK.vtkActor2D
static new readonly string MRClassNameKey = "10vtkActor2D"
 Automatically generated type registration mechanics. More...
 
- Static Public Attributes inherited from Kitware.VTK.vtkProp
static new readonly string MRClassNameKey = "7vtkProp"
 Automatically generated type registration mechanics. More...
 
- Static Public Attributes inherited from Kitware.VTK.vtkObject
static new readonly string MRClassNameKey = "9vtkObject"
 Automatically generated type registration mechanics. More...
 
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase
static new readonly string MRClassNameKey = "13vtkObjectBase"
 Automatically generated type registration mechanics. More...
 

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More...
 
- Protected Member Functions inherited from Kitware.VTK.vtkActor2D
override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More...
 
- Protected Member Functions inherited from Kitware.VTK.vtkProp
override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More...
 
- Protected Member Functions inherited from Kitware.VTK.vtkObject
override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More...
 
- Protected Member Functions inherited from Kitware.VTK.vtkObjectBase
override void Dispose (bool disposing)
 Decrease the reference count (release by another object). This has the same effect as invoking Delete() (i.e., it reduces the reference count by 1). More...
 
- Protected Member Functions inherited from Kitware.VTK.WrappedObject
 WrappedObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Constructor expected by the mummy Runtime. More...
 

Static Private Member Functions

static vtkLeaderActor2D ()
 Automatically generated type registration mechanics. More...
 

Additional Inherited Members

- Properties inherited from Kitware.VTK.vtkObject
Kitware.VTK.vtkObject.vtkObjectEventHandler AbortCheckEvt
 The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler AnimationCueTickEvt
 The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler AnyEvt
 The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler CharEvt
 The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ConfigureEvt
 The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ConnectionClosedEvt
 The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ConnectionCreatedEvt
 The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler CreateTimerEvt
 The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler CursorChangedEvt
 The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler DeleteEvt
 The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler DestroyTimerEvt
 The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler DisableEvt
 The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler DomainModifiedEvt
 The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EnableEvt
 The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EndAnimationCueEvt
 The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EndEvt
 The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EndInteractionEvt
 The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EndPickEvt
 The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EndWindowLevelEvt
 The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler EnterEvt
 The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ErrorEvt
 The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ExecuteInformationEvt
 The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ExitEvt
 The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ExposeEvt
 The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler InteractionEvt
 The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler KeyPressEvt
 The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler KeyReleaseEvt
 The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler LeaveEvt
 The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler LeftButtonPressEvt
 The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler LeftButtonReleaseEvt
 The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler MiddleButtonPressEvt
 The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler MiddleButtonReleaseEvt
 The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ModifiedEvt
 The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseMoveEvt
 The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseWheelBackwardEvt
 The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseWheelForwardEvt
 The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler PickEvt
 The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler PlacePointEvt
 The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler PlaceWidgetEvt
 The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ProgressEvt
 The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler PropertyModifiedEvt
 The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler RegisterEvt
 The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler RenderEvt
 The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler RenderWindowMessageEvt
 The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetCameraClippingRangeEvt
 The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetCameraEvt
 The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetWindowLevelEvt
 The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler RightButtonPressEvt
 The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler RightButtonReleaseEvt
 The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler SelectionChangedEvt
 The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler SetOutputEvt
 The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler StartAnimationCueEvt
 The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler StartEvt
 The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler StartInteractionEvt
 The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler StartPickEvt
 The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler StartWindowLevelEvt
 The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler TimerEvt
 The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler UnRegisterEvt
 The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdateEvt
 The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdateInformationEvt
 The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdatePropertyEvt
 The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsEndEvt
 The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsProgressEvt
 The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsStartEvt
 The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderEndEvt
 The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderProgressEvt
 The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderStartEvt
 The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WarningEvt
 The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetActivateEvt
 The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetModifiedEvt
 The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetValueChangedEvt
 The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WindowLevelEvt
 The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter. More...
 
Kitware.VTK.vtkObject.vtkObjectEventHandler WrongTagEvt
 The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter. More...
 

Detailed Description

vtkLeaderActor2D - create a leader with optional label and arrows

Description vtkLeaderActor2D creates a leader with an optional label and arrows. (A leader is typically used to indicate distance between points.) vtkLeaderActor2D is a type of vtkActor2D; that is, it is drawn on the overlay plane and is not occluded by 3D geometry. To use this class, you typically specify two points defining the start and end points of the line (x-y definition using vtkCoordinate class), whether to place arrows on one or both end points, and whether to label the leader. Also, this class has a special feature that allows curved leaders to be created by specifying a radius.

Use the vtkLeaderActor2D uses its superclass vtkActor2D instance variables Position and Position2 vtkCoordinates to place an instance of vtkLeaderActor2D (i.e., these two data members represent the start and end points of the leader). Using these vtkCoordinates you can specify the position of the leader in a variety of coordinate systems.

To control the appearance of the actor, use the superclasses vtkActor2D::vtkProperty2D and the vtkTextProperty objects associated with this actor.

vtkAxisActor2D vtkActor2D vtkCoordinate vtkTextProperty

Member Enumeration Documentation

Set/Get the factor that controls the overall size of the fonts used to label the leader.

Enumerator
VTK_ARROW_BOTH 

enum member

VTK_ARROW_NONE 

enum member

VTK_ARROW_POINT1 

enum member

VTK_ARROW_POINT2 

enum member

Set/Get the factor that controls the overall size of the fonts used to label the leader.

Enumerator
VTK_ARROW_FILLED 

enum member

VTK_ARROW_HOLLOW 

enum member

VTK_ARROW_OPEN 

enum member

Constructor & Destructor Documentation

static Kitware.VTK.vtkLeaderActor2D.vtkLeaderActor2D ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkLeaderActor2D.vtkLeaderActor2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkLeaderActor2D.vtkLeaderActor2D ( )

Instantiate object.

Member Function Documentation

virtual void Kitware.VTK.vtkLeaderActor2D.AutoLabelOff ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void Kitware.VTK.vtkLeaderActor2D.AutoLabelOn ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

override void Kitware.VTK.vtkLeaderActor2D.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

virtual double Kitware.VTK.vtkLeaderActor2D.GetAngle ( )
virtual

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowLength ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowLengthMaxValue ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowLengthMinValue ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowPlacement ( )
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowPlacementMaxValue ( )
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowPlacementMinValue ( )
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowStyle ( )
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowStyleMaxValue ( )
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual int Kitware.VTK.vtkLeaderActor2D.GetArrowStyleMinValue ( )
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowWidth ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowWidthMaxValue ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual double Kitware.VTK.vtkLeaderActor2D.GetArrowWidthMinValue ( )
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual int Kitware.VTK.vtkLeaderActor2D.GetAutoLabel ( )
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual string Kitware.VTK.vtkLeaderActor2D.GetLabel ( )
virtual

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual double Kitware.VTK.vtkLeaderActor2D.GetLabelFactor ( )
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual double Kitware.VTK.vtkLeaderActor2D.GetLabelFactorMaxValue ( )
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual double Kitware.VTK.vtkLeaderActor2D.GetLabelFactorMinValue ( )
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual string Kitware.VTK.vtkLeaderActor2D.GetLabelFormat ( )
virtual

Specify the format to use for auto-labelling.

virtual vtkTextProperty Kitware.VTK.vtkLeaderActor2D.GetLabelTextProperty ( )
virtual

Set/Get the text property of the label.

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virtual double Kitware.VTK.vtkLeaderActor2D.GetLength ( )
virtual

Obtain the length of the leader if the leader is not curved, otherwise obtain the angle that the leader circumscribes.

virtual double Kitware.VTK.vtkLeaderActor2D.GetMaximumArrowSize ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetMaximumArrowSizeMaxValue ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetMaximumArrowSizeMinValue ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetMinimumArrowSize ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetMinimumArrowSizeMaxValue ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetMinimumArrowSizeMinValue ( )
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual double Kitware.VTK.vtkLeaderActor2D.GetRadius ( )
virtual

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

override int Kitware.VTK.vtkLeaderActor2D.HasTranslucentPolygonalGeometry ( )
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkLeaderActor2D.IsA ( string  type)
virtual

Undocumented Block

Reimplemented from Kitware.VTK.vtkActor2D.

static new int Kitware.VTK.vtkLeaderActor2D.IsTypeOf ( string  type)
static

Undocumented Block

static new vtkLeaderActor2D Kitware.VTK.vtkLeaderActor2D.New ( )
static

Instantiate object.

new vtkLeaderActor2D Kitware.VTK.vtkLeaderActor2D.NewInstance ( )

Undocumented Block

override void Kitware.VTK.vtkLeaderActor2D.ReleaseGraphicsResources ( vtkWindow  arg0)
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkLeaderActor2D.RenderOpaqueGeometry ( vtkViewport  viewport)
virtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkLeaderActor2D.RenderOverlay ( vtkViewport  viewport)
virtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkLeaderActor2D.RenderTranslucentPolygonalGeometry ( vtkViewport  arg0)
virtual

Methods required by vtkProp and vtkActor2D superclasses.

Reimplemented from Kitware.VTK.vtkActor2D.

static new vtkLeaderActor2D Kitware.VTK.vtkLeaderActor2D.SafeDownCast ( vtkObjectBase  o)
static

Undocumented Block

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virtual void Kitware.VTK.vtkLeaderActor2D.SetArrowLength ( double  _arg)
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void Kitware.VTK.vtkLeaderActor2D.SetArrowPlacement ( int  _arg)
virtual

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void Kitware.VTK.vtkLeaderActor2D.SetArrowPlacementToBoth ( )

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void Kitware.VTK.vtkLeaderActor2D.SetArrowPlacementToNone ( )

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void Kitware.VTK.vtkLeaderActor2D.SetArrowPlacementToPoint1 ( )

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

void Kitware.VTK.vtkLeaderActor2D.SetArrowPlacementToPoint2 ( )

Control whether arrow heads are drawn on the leader. Arrows may be drawn on one end, both ends, or not at all.

virtual void Kitware.VTK.vtkLeaderActor2D.SetArrowStyle ( int  _arg)
virtual

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

void Kitware.VTK.vtkLeaderActor2D.SetArrowStyleToFilled ( )

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

void Kitware.VTK.vtkLeaderActor2D.SetArrowStyleToHollow ( )

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

void Kitware.VTK.vtkLeaderActor2D.SetArrowStyleToOpen ( )

Control the appearance of the arrow heads. A solid arrow head is a filled triangle; a open arrow looks like a "V"; and a hollow arrow looks like a non-filled triangle.

virtual void Kitware.VTK.vtkLeaderActor2D.SetArrowWidth ( double  _arg)
virtual

Specify the arrow length and base width (in normalized viewport coordinates).

virtual void Kitware.VTK.vtkLeaderActor2D.SetAutoLabel ( int  _arg)
virtual

Enable auto-labelling. In this mode, the label is automatically updated based on distance (in world coordinates) between the two end points; or if a curved leader is being generated, the angle in degrees between the two points.

virtual void Kitware.VTK.vtkLeaderActor2D.SetLabel ( string  _arg)
virtual

Set/Get the label for the leader. If the label is an empty string, then it will not be drawn.

virtual void Kitware.VTK.vtkLeaderActor2D.SetLabelFactor ( double  _arg)
virtual

Set/Get the factor that controls the overall size of the fonts used to label the leader.

virtual void Kitware.VTK.vtkLeaderActor2D.SetLabelFormat ( string  _arg)
virtual

Specify the format to use for auto-labelling.

virtual void Kitware.VTK.vtkLeaderActor2D.SetLabelTextProperty ( vtkTextProperty  p)
virtual

Set/Get the text property of the label.

virtual void Kitware.VTK.vtkLeaderActor2D.SetMaximumArrowSize ( double  _arg)
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void Kitware.VTK.vtkLeaderActor2D.SetMinimumArrowSize ( double  _arg)
virtual

Limit the minimum and maximum size of the arrows. These values are expressed in pixels and clamp the minimum/maximum possible size for the width/length of the arrow head. (When clamped, the ratio between length and width is preserved.)

virtual void Kitware.VTK.vtkLeaderActor2D.SetRadius ( double  _arg)
virtual

Set/Get a radius which can be used to curve the leader. If a radius is specified whose absolute value is greater than one half the distance between the two points defined by the superclasses' Position and Position2 ivars, then the leader will be curved. A positive radius will produce a curve such that the center is to the right of the line from Position and Position2; a negative radius will produce a curve in the opposite sense. By default, the radius is set to zero and thus there is no curvature. Note that the radius is expresses as a multiple of the distance between (Position,Position2); this avoids issues relative to coordinate system transformations.

override void Kitware.VTK.vtkLeaderActor2D.ShallowCopy ( vtkProp  prop)
virtual

Does this prop have some translucent polygonal geometry?

Reimplemented from Kitware.VTK.vtkActor2D.

Member Data Documentation

new readonly string Kitware.VTK.vtkLeaderActor2D.MRClassNameKey = "16vtkLeaderActor2D"
static

Automatically generated type registration mechanics.

new const string Kitware.VTK.vtkLeaderActor2D.MRFullTypeName = "Kitware.VTK.vtkLeaderActor2D"

Automatically generated type registration mechanics.


The documentation for this class was generated from the following file: