ActiViz .NET
5.10.1
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vtkMapper - abstract class specifies interface to map data to graphics primitives More...
Public Member Functions | |
vtkMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
void | ColorByArrayComponent (int arrayNum, int component) |
Legacy: These methods used to be used to specify the array component. It is better to do this in the lookup table. More... | |
void | ColorByArrayComponent (string arrayName, int component) |
Legacy: These methods used to be used to specify the array component. It is better to do this in the lookup table. More... | |
virtual void | CreateDefaultLookupTable () |
Create default lookup table. Generally used to create one when none is available with the scalar data. More... | |
int | GetArrayAccessMode () |
Get the array name or number and component to color by. More... | |
int | GetArrayComponent () |
Get the array name or number and component to color by. More... | |
int | GetArrayId () |
Get the array name or number and component to color by. More... | |
string | GetArrayName () |
Get the array name or number and component to color by. More... | |
override double[] | GetBounds () |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More... | |
override void | GetBounds (IntPtr bounds) |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More... | |
virtual int | GetColorMode () |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.) More... | |
string | GetColorModeAsString () |
Return the method of coloring scalar data. More... | |
virtual int | GetForceCompileOnly () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
virtual int | GetImmediateModeRendering () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
vtkDataSet | GetInput () |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper. More... | |
vtkDataSet | GetInputAsDataSet () |
Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). This method is provided for use in the wrapper languages, C++ programmers should use GetInput() instead. More... | |
virtual int | GetInterpolateScalarsBeforeMapping () |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors. More... | |
virtual bool | GetIsOpaque () |
Returns if the mapper does not expect to have translucent geometry. This may happen when using ColorMode is set to not map scalars i.e. render the scalar array directly as colors and the scalar array has opacity i.e. alpha component. Default implementation simply returns true. Note that even if this method returns true, an actor may treat the geometry as translucent since a constant translucency is set on the property, for example. More... | |
vtkScalarsToColors | GetLookupTable () |
Specify a lookup table for the mapper to use. More... | |
override uint | GetMTime () |
Overload standard modified time function. If lookup table is modified, then this object is modified as well. More... | |
virtual double | GetRenderTime () |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper. More... | |
virtual int | GetScalarMaterialMode () |
Set/Get the light-model color mode. More... | |
string | GetScalarMaterialModeAsString () |
Return the light-model color mode. More... | |
virtual int | GetScalarMode () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
string | GetScalarModeAsString () |
Return the method for obtaining scalar data. More... | |
virtual double[] | GetScalarRange () |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. More... | |
virtual void | GetScalarRange (IntPtr data) |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. More... | |
virtual int | GetScalarVisibility () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual int | GetStatic () |
Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes. More... | |
virtual bool | GetSupportsSelection () |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More... | |
virtual int | GetUseLookupTableScalarRange () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged. More... | |
virtual void | ImmediateModeRenderingOff () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
virtual void | ImmediateModeRenderingOn () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
virtual void | InterpolateScalarsBeforeMappingOff () |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors. More... | |
virtual void | InterpolateScalarsBeforeMappingOn () |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors. More... | |
override int | IsA (string type) |
Undocumented Block More... | |
vtkUnsignedCharArray | MapScalars (double alpha) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.) More... | |
new vtkMapper | NewInstance () |
Undocumented Block More... | |
override void | ReleaseGraphicsResources (vtkWindow arg0) |
Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release. More... | |
virtual void | Render (vtkRenderer ren, vtkActor a) |
Method initiates the mapping process. Generally sent by the actor as each frame is rendered. More... | |
virtual void | ScalarVisibilityOff () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual void | ScalarVisibilityOn () |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
void | SelectColorArray (int arrayNum) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. The lookup table will decide how to convert vectors to colors. More... | |
void | SelectColorArray (string arrayName) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. The lookup table will decide how to convert vectors to colors. More... | |
virtual void | SetColorMode (int _arg) |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.) More... | |
void | SetColorModeToDefault () |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.) More... | |
void | SetColorModeToMapScalars () |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.) More... | |
void | SetForceCompileOnly (int value) |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
virtual void | SetImmediateModeRendering (int _arg) |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
virtual void | SetInterpolateScalarsBeforeMapping (int _arg) |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors. More... | |
void | SetLookupTable (vtkScalarsToColors lut) |
Specify a lookup table for the mapper to use. More... | |
void | SetRenderTime (double time) |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper. More... | |
virtual void | SetScalarMaterialMode (int _arg) |
Set/Get the light-model color mode. More... | |
void | SetScalarMaterialModeToAmbient () |
Set/Get the light-model color mode. More... | |
void | SetScalarMaterialModeToAmbientAndDiffuse () |
Set/Get the light-model color mode. More... | |
void | SetScalarMaterialModeToDefault () |
Set/Get the light-model color mode. More... | |
void | SetScalarMaterialModeToDiffuse () |
Set/Get the light-model color mode. More... | |
virtual void | SetScalarMode (int _arg) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToDefault () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToUseCellData () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToUseCellFieldData () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToUseFieldData () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToUsePointData () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
void | SetScalarModeToUsePointFieldData () |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip. More... | |
virtual void | SetScalarRange (double _arg1, double _arg2) |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. More... | |
void | SetScalarRange (IntPtr _arg) |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true. More... | |
virtual void | SetScalarVisibility (int _arg) |
Turn on/off flag to control whether scalar data is used to color objects. More... | |
virtual void | SetStatic (int _arg) |
Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes. More... | |
virtual void | SetUseLookupTableScalarRange (int _arg) |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged. More... | |
new void | ShallowCopy (vtkAbstractMapper m) |
Make a shallow copy of this mapper. More... | |
virtual void | StaticOff () |
Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes. More... | |
virtual void | StaticOn () |
Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes. More... | |
virtual void | UseLookupTableScalarRangeOff () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged. More... | |
virtual void | UseLookupTableScalarRangeOn () |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged. More... | |
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vtkAbstractMapper3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
double[] | GetCenter () |
Return the Center of this mapper's data. More... | |
void | GetCenter (IntPtr center) |
Return the Center of this mapper's data. More... | |
void | GetClippingPlaneInDataCoords (vtkMatrix4x4 propMatrix, int i, IntPtr planeEquation) |
Get the ith clipping plane as a homogeneous plane equation. Use GetNumberOfClippingPlanes to get the number of planes. More... | |
double | GetLength () |
Return the diagonal length of this mappers bounding box. More... | |
int | GetNumberOfClippingPlanes () |
Get the number of clipping planes. More... | |
virtual int | IsARayCastMapper () |
Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More... | |
virtual int | IsARenderIntoImageMapper () |
Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More... | |
new vtkAbstractMapper3D | NewInstance () |
Undocumented Block More... | |
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vtkAbstractMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
void | AddClippingPlane (vtkPlane plane) |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
virtual vtkPlaneCollection | GetClippingPlanes () |
Get/Set the vtkPlaneCollection which specifies the clipping planes. More... | |
virtual double | GetTimeToDraw () |
Get the time required to draw the geometry last time it was rendered More... | |
new vtkAbstractMapper | NewInstance () |
Undocumented Block More... | |
void | RemoveAllClippingPlanes () |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
void | RemoveClippingPlane (vtkPlane plane) |
Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More... | |
virtual void | SetClippingPlanes (vtkPlaneCollection arg0) |
Get/Set the vtkPlaneCollection which specifies the clipping planes. More... | |
void | SetClippingPlanes (vtkPlanes planes) |
An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More... | |
void | ShallowCopy (vtkAbstractMapper m) |
Make a shallow copy of this mapper. More... | |
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vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkAlgorithm () | |
Undocumented Block More... | |
override void | Register (vtkObjectBase o) |
Participate in garbage collection. More... | |
virtual void | AbortExecuteOff () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | AbortExecuteOn () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More... | |
virtual void | AddInputConnection (vtkAlgorithmOutput input) |
Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More... | |
virtual double | ComputePriority () |
Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important. More... | |
void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More... | |
virtual int | GetAbortExecute () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual uint | GetErrorCode () |
The error code contains a possible error that occured while reading or writing the file. More... | |
vtkExecutive | GetExecutive () |
Get this algorithm's executive. If it has none, a default executive will be created. More... | |
virtual vtkInformation | GetInformation () |
Set/Get the information object associated with this algorithm. More... | |
vtkInformation | GetInputArrayInformation (int idx) |
Get the info object for the specified input array to this algorithm More... | |
vtkAlgorithmOutput | GetInputConnection (int port, int index) |
Get the algorithm output port connected to an input port. More... | |
vtkDataObject | GetInputDataObject (int port, int connection) |
Get the data object that will contain the algorithm input for the given port and given connection. More... | |
vtkInformation | GetInputPortInformation (int port) |
Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input. More... | |
int | GetNumberOfInputConnections (int port) |
Get the number of inputs currently connected to a port. More... | |
int | GetNumberOfInputPorts () |
Get the number of input ports used by the algorithm. More... | |
int | GetNumberOfOutputPorts () |
Get the number of output ports provided by the algorithm. More... | |
vtkDataObject | GetOutputDataObject (int port) |
Get the data object that will contain the algorithm output for the given port. More... | |
vtkAlgorithmOutput | GetOutputPort (int index) |
Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More... | |
vtkAlgorithmOutput | GetOutputPort () |
Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More... | |
vtkInformation | GetOutputPortInformation (int port) |
Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output. More... | |
virtual double | GetProgress () |
Set/Get the execution progress of a process object. More... | |
virtual double | GetProgressMaxValue () |
Set/Get the execution progress of a process object. More... | |
virtual double | GetProgressMinValue () |
Set/Get the execution progress of a process object. More... | |
virtual string | GetProgressText () |
Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More... | |
virtual int | GetReleaseDataFlag () |
Turn release data flag on or off for all output ports. More... | |
int | GetTotalNumberOfInputConnections () |
Get the total number of inputs for this algorithm More... | |
int | HasExecutive () |
Check whether this algorithm has an assigned executive. This will NOT create a default executive. More... | |
virtual int | ModifyRequest (vtkInformation request, int when) |
This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward. More... | |
new vtkAlgorithm | NewInstance () |
Undocumented Block More... | |
int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version. More... | |
void | ReleaseDataFlagOff () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOn () |
Turn release data flag on or off for all output ports. More... | |
void | RemoveAllInputs () |
Remove all the input data. More... | |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is More... | |
virtual void | SetAbortExecute (int _arg) |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | SetExecutive (vtkExecutive executive) |
Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive. More... | |
virtual void | SetInformation (vtkInformation arg0) |
Set/Get the information object associated with this algorithm. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following: More... | |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More... | |
virtual void | SetInputConnection (vtkAlgorithmOutput input) |
Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More... | |
virtual void | SetProgress (double _arg) |
Set/Get the execution progress of a process object. More... | |
void | SetProgressText (string ptext) |
Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More... | |
virtual void | SetReleaseDataFlag (int arg0) |
Turn release data flag on or off for all output ports. More... | |
virtual void | Update () |
Bring this algorithm's outputs up-to-date. More... | |
int | UpdateExtentIsEmpty (vtkDataObject output) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More... | |
int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More... | |
virtual void | UpdateInformation () |
Backward compatibility method to invoke UpdateInformation on executive. More... | |
void | UpdateProgress (double amount) |
Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1). More... | |
virtual void | UpdateWholeExtent () |
Bring this algorithm's outputs up-to-date. More... | |
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vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkObject () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
vtkCommand | GetCommand (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
byte | GetDebug () |
Get the value of the debug flag. More... | |
int | HasObserver (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (uint arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (string arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
override int | IsA (string type) |
Undocumented Block More... | |
virtual void | Modified () |
Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More... | |
vtkObject | NewInstance () |
Undocumented Block More... | |
void | RemoveAllObservers () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObserver (vtkCommand arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObserver (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | SetDebug (byte debugFlag) |
Set the value of the debug flag. A non-zero value turns debugging on. More... | |
override string | ToString () |
Returns the result of calling vtkObject::Print as a C# string. More... | |
delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
Generic signature for all vtkObject events. More... | |
void | RemoveAllHandlersForAllEvents () |
Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More... | |
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vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkObjectBase () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
virtual void | FastDelete () |
Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More... | |
string | GetClassName () |
Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int arg0) |
Sets the reference count. (This is very dangerous, use with care.) More... | |
Static Public Member Functions | |
static int | GetGlobalImmediateModeRendering () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
static int | GetResolveCoincidentTopology () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static int | GetResolveCoincidentTopologyPolygonOffsetFaces () |
Used when ResolveCoincidentTopology is set to PolygonOffset. The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable. More... | |
static void | GetResolveCoincidentTopologyPolygonOffsetParameters (ref double factor, ref double units) |
Used to set the polygon offset scale factor and units. Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables. More... | |
static double | GetResolveCoincidentTopologyZShift () |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. This is a global variable. More... | |
static void | GlobalImmediateModeRenderingOff () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
static void | GlobalImmediateModeRenderingOn () |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static new vtkMapper | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
static void | SetGlobalImmediateModeRendering (int val) |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering. More... | |
static void | SetResolveCoincidentTopology (int val) |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static void | SetResolveCoincidentTopologyPolygonOffsetFaces (int faces) |
Used when ResolveCoincidentTopology is set to PolygonOffset. The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable. More... | |
static void | SetResolveCoincidentTopologyPolygonOffsetParameters (double factor, double units) |
Used to set the polygon offset scale factor and units. Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables. More... | |
static void | SetResolveCoincidentTopologyToDefault () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static void | SetResolveCoincidentTopologyToOff () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static void | SetResolveCoincidentTopologyToPolygonOffset () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static void | SetResolveCoincidentTopologyToShiftZBuffer () |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.) More... | |
static void | SetResolveCoincidentTopologyZShift (double val) |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. This is a global variable. More... | |
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static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static new vtkAbstractMapper3D | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
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static vtkDataArray | GetScalars (vtkDataSet input, int scalarMode, int arrayAccessMode, int arrayId, string arrayName, ref int cellFlag) |
Internal helper function for getting the active scalars. The scalar mode indicates where the scalars come from. The cellFlag is a return value that is set when the scalars actually are cell scalars. (0 for point scalars, 1 for cell scalars, 2 for field scalars) The arrayAccessMode is used to indicate how to retrieve the scalars from field data, per id or per name (if the scalarMode indicates that). More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static new vtkAbstractMapper | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
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static new vtkAlgorithm | New () |
Undocumented Block More... | |
static vtkInformationInformationVectorKey | INPUT_ARRAYS_TO_PROCESS () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_CONNECTION () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_IS_OPTIONAL () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_IS_REPEATABLE () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_PORT () |
Keys used to specify input port requirements. More... | |
static vtkInformationStringVectorKey | INPUT_REQUIRED_DATA_TYPE () |
Keys used to specify input port requirements. More... | |
static vtkInformationInformationVectorKey | INPUT_REQUIRED_FIELDS () |
Keys used to specify input port requirements. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static vtkInformationIntegerKey | MANAGES_METAINFORMATION () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_ATTRIBUTES () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_BOUNDS () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_DATASET () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_GEOMETRY () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_RANGES () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_TOPOLOGY () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static new vtkAlgorithm | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
static void | SetDefaultExecutivePrototype (vtkExecutive proto) |
If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More... | |
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static new vtkObject | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. It allows the debugger to break on error. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static vtkObject | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
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static vtkObjectBase | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static int | IsTypeOf (string name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. More... | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkMapper" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkAbstractMapper3D" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkAbstractMapper" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkAlgorithm" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkObject" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkObjectBase" |
Automatically generated type registration mechanics. More... | |
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const string | vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so" |
Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable. More... | |
const string | vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so" |
Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable. More... | |
const string | vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so" |
Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so" |
Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so" |
Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so" |
Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable. More... | |
const string | vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so" |
Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable. More... | |
const string | vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so" |
Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable. More... | |
const string | vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so" |
Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable. More... | |
const string | vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so" |
Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable. More... | |
const string | vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so" |
Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable. More... | |
const string | vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so" |
Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so" |
Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable. More... | |
const string | vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so" |
Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so" |
Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable. More... | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "9vtkMapper" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "19vtkAbstractMapper3D" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "17vtkAbstractMapper" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "12vtkAlgorithm" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "9vtkObject" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "13vtkObjectBase" |
Automatically generated type registration mechanics. More... | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Participate in garbage collection. More... | |
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override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Decrease the reference count (release by another object). This has the same effect as invoking Delete() (i.e., it reduces the reference count by 1). More... | |
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WrappedObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Constructor expected by the mummy Runtime. More... | |
Static Private Member Functions | |
static | vtkMapper () |
Automatically generated type registration mechanics. More... | |
Additional Inherited Members | |
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Kitware.VTK.vtkObject.vtkObjectEventHandler | AbortCheckEvt |
The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnimationCueTickEvt |
The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnyEvt |
The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CharEvt |
The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConfigureEvt |
The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionClosedEvt |
The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionCreatedEvt |
The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CreateTimerEvt |
The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CursorChangedEvt |
The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DeleteEvt |
The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DestroyTimerEvt |
The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DisableEvt |
The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DomainModifiedEvt |
The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnableEvt |
The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndAnimationCueEvt |
The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndEvt |
The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndInteractionEvt |
The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndPickEvt |
The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndWindowLevelEvt |
The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnterEvt |
The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ErrorEvt |
The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExecuteInformationEvt |
The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExitEvt |
The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExposeEvt |
The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | InteractionEvt |
The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyPressEvt |
The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyReleaseEvt |
The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeaveEvt |
The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonPressEvt |
The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonReleaseEvt |
The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonPressEvt |
The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonReleaseEvt |
The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ModifiedEvt |
The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseMoveEvt |
The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelBackwardEvt |
The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelForwardEvt |
The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PickEvt |
The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlacePointEvt |
The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlaceWidgetEvt |
The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ProgressEvt |
The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PropertyModifiedEvt |
The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RegisterEvt |
The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderEvt |
The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderWindowMessageEvt |
The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraClippingRangeEvt |
The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraEvt |
The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetWindowLevelEvt |
The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonPressEvt |
The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonReleaseEvt |
The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SelectionChangedEvt |
The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SetOutputEvt |
The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartAnimationCueEvt |
The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartEvt |
The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartInteractionEvt |
The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartPickEvt |
The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartWindowLevelEvt |
The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | TimerEvt |
The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UnRegisterEvt |
The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateEvt |
The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateInformationEvt |
The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdatePropertyEvt |
The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsEndEvt |
The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsProgressEvt |
The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsStartEvt |
The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderEndEvt |
The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderProgressEvt |
The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderStartEvt |
The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WarningEvt |
The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetActivateEvt |
The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetModifiedEvt |
The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetValueChangedEvt |
The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WindowLevelEvt |
The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WrongTagEvt |
The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter. More... | |
vtkMapper - abstract class specifies interface to map data to graphics primitives
Description vtkMapper is an abstract class to specify interface between data and graphics primitives. Subclasses of vtkMapper map data through a lookuptable and control the creation of rendering primitives that interface to the graphics library. The mapping can be controlled by supplying a lookup table and specifying a scalar range to map data through.
There are several important control mechanisms affecting the behavior of this object. The ScalarVisibility flag controls whether scalar data (if any) controls the color of the associated actor(s) that refer to the mapper. The ScalarMode ivar is used to determine whether scalar point data or cell data is used to color the object. By default, point data scalars are used unless there are none, in which cell scalars are used. Or you can explicitly control whether to use point or cell scalar data. Finally, the mapping of scalars through the lookup table varies depending on the setting of the ColorMode flag. See the documentation for the appropriate methods for an explanation.
Another important feature of this class is whether to use immediate mode rendering (ImmediateModeRenderingOn) or display list rendering (ImmediateModeRenderingOff). If display lists are used, a data structure is constructed (generally in the rendering library) which can then be rapidly traversed and rendered by the rendering library. The disadvantage of display lists is that they require additionally memory which may affect the performance of the system.
Another important feature of the mapper is the ability to shift the z-buffer to resolve coincident topology. For example, if you'd like to draw a mesh with some edges a different color, and the edges lie on the mesh, this feature can be useful to get nice looking lines. (See the ResolveCoincidentTopology-related methods.)
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staticprivate |
Automatically generated type registration mechanics.
Kitware.VTK.vtkMapper.vtkMapper | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
void Kitware.VTK.vtkMapper.ColorByArrayComponent | ( | int | arrayNum, |
int | component | ||
) |
Legacy: These methods used to be used to specify the array component. It is better to do this in the lookup table.
void Kitware.VTK.vtkMapper.ColorByArrayComponent | ( | string | arrayName, |
int | component | ||
) |
Legacy: These methods used to be used to specify the array component. It is better to do this in the lookup table.
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virtual |
Create default lookup table. Generally used to create one when none is available with the scalar data.
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protected |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
int Kitware.VTK.vtkMapper.GetArrayAccessMode | ( | ) |
Get the array name or number and component to color by.
int Kitware.VTK.vtkMapper.GetArrayComponent | ( | ) |
Get the array name or number and component to color by.
int Kitware.VTK.vtkMapper.GetArrayId | ( | ) |
Get the array name or number and component to color by.
string Kitware.VTK.vtkMapper.GetArrayName | ( | ) |
Get the array name or number and component to color by.
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virtual |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
Reimplemented from Kitware.VTK.vtkAbstractMapper3D.
Reimplemented in Kitware.VTK.vtkPolyDataMapper.
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virtual |
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
Reimplemented from Kitware.VTK.vtkAbstractMapper3D.
Reimplemented in Kitware.VTK.vtkPolyDataMapper.
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virtual |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
string Kitware.VTK.vtkMapper.GetColorModeAsString | ( | ) |
Return the method of coloring scalar data.
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virtual |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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static |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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virtual |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
vtkDataSet Kitware.VTK.vtkMapper.GetInput | ( | ) |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper.
vtkDataSet Kitware.VTK.vtkMapper.GetInputAsDataSet | ( | ) |
Get the input to this mapper as a vtkDataSet, instead of as a more specialized data type that the subclass may return from GetInput(). This method is provided for use in the wrapper languages, C++ programmers should use GetInput() instead.
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virtual |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
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virtual |
Returns if the mapper does not expect to have translucent geometry. This may happen when using ColorMode is set to not map scalars i.e. render the scalar array directly as colors and the scalar array has opacity i.e. alpha component. Default implementation simply returns true. Note that even if this method returns true, an actor may treat the geometry as translucent since a constant translucency is set on the property, for example.
Reimplemented in Kitware.VTK.vtkCompositePolyDataMapper2, and Kitware.VTK.vtkPainterPolyDataMapper.
vtkScalarsToColors Kitware.VTK.vtkMapper.GetLookupTable | ( | ) |
Specify a lookup table for the mapper to use.
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virtual |
Overload standard modified time function. If lookup table is modified, then this object is modified as well.
Reimplemented from Kitware.VTK.vtkAbstractMapper.
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virtual |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper.
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static |
Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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static |
Used when ResolveCoincidentTopology is set to PolygonOffset. The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable.
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static |
Used to set the polygon offset scale factor and units. Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
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static |
Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. This is a global variable.
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virtual |
Set/Get the light-model color mode.
string Kitware.VTK.vtkMapper.GetScalarMaterialModeAsString | ( | ) |
Return the light-model color mode.
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virtual |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
string Kitware.VTK.vtkMapper.GetScalarModeAsString | ( | ) |
Return the method for obtaining scalar data.
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virtual |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
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virtual |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
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virtual |
Turn on/off flag to control whether scalar data is used to color objects.
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virtual |
Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
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virtual |
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
Reimplemented in Kitware.VTK.vtkGlyph3DMapper, and Kitware.VTK.vtkPainterPolyDataMapper.
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virtual |
Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
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static |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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static |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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virtual |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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virtual |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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virtual |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
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virtual |
By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
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virtual |
Undocumented Block
Reimplemented from Kitware.VTK.vtkAbstractMapper3D.
Reimplemented in Kitware.VTK.vtkPolyDataMapper, Kitware.VTK.vtkPainterPolyDataMapper, Kitware.VTK.vtkOpenGLPolyDataMapper, and Kitware.VTK.vtkOpenGLGlyph3DMapper.
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static |
Undocumented Block
vtkUnsignedCharArray Kitware.VTK.vtkMapper.MapScalars | ( | double | alpha | ) |
Map the scalars (if there are any scalars and ScalarVisibility is on) through the lookup table, returning an unsigned char RGBA array. This is typically done as part of the rendering process. The alpha parameter allows the blending of the scalars with an additional alpha (typically which comes from a vtkActor, etc.)
new vtkMapper Kitware.VTK.vtkMapper.NewInstance | ( | ) |
Undocumented Block
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virtual |
Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release.
Reimplemented from Kitware.VTK.vtkAbstractMapper.
Reimplemented in Kitware.VTK.vtkPainterPolyDataMapper, Kitware.VTK.vtkOpenGLPolyDataMapper, and Kitware.VTK.vtkOpenGLGlyph3DMapper.
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virtual |
Method initiates the mapping process. Generally sent by the actor as each frame is rendered.
Reimplemented in Kitware.VTK.vtkGraphMapper, Kitware.VTK.vtkGlyph3DMapper, Kitware.VTK.vtkPolyDataMapper, Kitware.VTK.vtkDataSetMapper, Kitware.VTK.vtkCompositePolyDataMapper, and Kitware.VTK.vtkOpenGLGlyph3DMapper.
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static |
Undocumented Block
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virtual |
Turn on/off flag to control whether scalar data is used to color objects.
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virtual |
Turn on/off flag to control whether scalar data is used to color objects.
void Kitware.VTK.vtkMapper.SelectColorArray | ( | int | arrayNum | ) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. The lookup table will decide how to convert vectors to colors.
void Kitware.VTK.vtkMapper.SelectColorArray | ( | string | arrayName | ) |
When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which array to use for coloring using these methods. The lookup table will decide how to convert vectors to colors.
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virtual |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
void Kitware.VTK.vtkMapper.SetColorModeToDefault | ( | ) |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
void Kitware.VTK.vtkMapper.SetColorModeToMapScalars | ( | ) |
Control how the scalar data is mapped to colors. By default (ColorModeToDefault), unsigned char scalars are treated as colors, and NOT mapped through the lookup table, while everything else is. Setting ColorModeToMapScalars means that all scalar data will be mapped through the lookup table. (Note that for multi-component scalars, the particular component to use for mapping can be specified using the SelectColorArray() method.)
void Kitware.VTK.vtkMapper.SetForceCompileOnly | ( | int | value | ) |
Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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Turn on/off flag to control whether data is rendered using immediate mode or note. Immediate mode rendering tends to be slower but it can handle larger datasets. The default value is immediate mode off. If you are having problems rendering a large dataset you might want to consider using immediate more rendering.
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By default, vertex color is used to map colors to a surface. Colors are interpolated after being mapped. This option avoids color interpolation by using a one dimensional texture map for the colors.
void Kitware.VTK.vtkMapper.SetLookupTable | ( | vtkScalarsToColors | lut | ) |
Specify a lookup table for the mapper to use.
void Kitware.VTK.vtkMapper.SetRenderTime | ( | double | time | ) |
This instance variable is used by vtkLODActor to determine which mapper to use. It is an estimate of the time necessary to render. Setting the render time does not modify the mapper.
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Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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Used when ResolveCoincidentTopology is set to PolygonOffset. The polygon offset can be applied either to the solid polygonal faces or the lines/vertices. When set (default), the offset is applied to the faces otherwise it is applied to lines and vertices. This is a global variable.
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Used to set the polygon offset scale factor and units. Used when ResolveCoincidentTopology is set to PolygonOffset. These are global variables.
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Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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Set/Get a global flag that controls whether coincident topology (e.g., a line on top of a polygon) is shifted to avoid z-buffer resolution (and hence rendering problems). If not off, there are two methods to choose from. PolygonOffset uses graphics systems calls to shift polygons, but does not distinguish vertices and lines from one another. ShiftZBuffer remaps the z-buffer to distinguish vertices, lines, and polygons, but does not always produce acceptable results. If you use the ShiftZBuffer approach, you may also want to set the ResolveCoincidentTopologyZShift value. (Note: not all mappers/graphics systems implement this functionality.)
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Used to set the z-shift if ResolveCoincidentTopology is set to ShiftZBuffer. This is a global variable.
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Set/Get the light-model color mode.
void Kitware.VTK.vtkMapper.SetScalarMaterialModeToAmbient | ( | ) |
Set/Get the light-model color mode.
void Kitware.VTK.vtkMapper.SetScalarMaterialModeToAmbientAndDiffuse | ( | ) |
Set/Get the light-model color mode.
void Kitware.VTK.vtkMapper.SetScalarMaterialModeToDefault | ( | ) |
Set/Get the light-model color mode.
void Kitware.VTK.vtkMapper.SetScalarMaterialModeToDiffuse | ( | ) |
Set/Get the light-model color mode.
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Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToDefault | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToUseCellData | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToUseCellFieldData | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToUseFieldData | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToUsePointData | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
void Kitware.VTK.vtkMapper.SetScalarModeToUsePointFieldData | ( | ) |
Control how the filter works with scalar point data and cell attribute data. By default (ScalarModeToDefault), the filter will use point data, and if no point data is available, then cell data is used. Alternatively you can explicitly set the filter to use point data (ScalarModeToUsePointData) or cell data (ScalarModeToUseCellData). You can also choose to get the scalars from an array in point field data (ScalarModeToUsePointFieldData) or cell field data (ScalarModeToUseCellFieldData). If scalars are coming from a field data array, you must call SelectColorArray before you call GetColors. When ScalarMode is set to use Field Data (ScalarModeToFieldData), you must call SelectColorArray to choose the field data array to be used to color cells. In this mode, if the poly data has triangle strips, the field data is treated as the celldata for each mini-cell formed by a triangle in the strip rather than the entire strip.
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Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
void Kitware.VTK.vtkMapper.SetScalarRange | ( | IntPtr | _arg | ) |
Specify range in terms of scalar minimum and maximum (smin,smax). These values are used to map scalars into lookup table. Has no effect when UseLookupTableScalarRange is true.
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Turn on/off flag to control whether scalar data is used to color objects.
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Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
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Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
new void Kitware.VTK.vtkMapper.ShallowCopy | ( | vtkAbstractMapper | m | ) |
Make a shallow copy of this mapper.
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Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
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Turn on/off flag to control whether the mapper's data is static. Static data means that the mapper does not propagate updates down the pipeline, greatly decreasing the time it takes to update many mappers. This should only be used if the data never changes.
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Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
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Control whether the mapper sets the lookuptable range based on its own ScalarRange, or whether it will use the LookupTable ScalarRange regardless of it's own setting. By default the Mapper is allowed to set the LookupTable range, but users who are sharing LookupTables between mappers/actors will probably wish to force the mapper to use the LookupTable unchanged.
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Automatically generated type registration mechanics.
new const string Kitware.VTK.vtkMapper.MRFullTypeName = "Kitware.VTK.vtkMapper" |
Automatically generated type registration mechanics.