Blender  V2.59
NG_NetworkObject.cpp
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00001 /*
00002  * $Id: NG_NetworkObject.cpp 35172 2011-02-25 13:36:49Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  * NetworkGame_NetworkObject generic Network Object implementation
00029  */
00030 
00035 #include "NG_NetworkObject.h"
00036 
00037 NG_NetworkObject::NG_NetworkObject()
00038 {
00039 }
00040 
00041 NG_NetworkObject::~NG_NetworkObject()
00042 {
00043 }
00044 
00045 const STR_String& NG_NetworkObject::GetName()
00046 {
00047         return m_name;
00048 }