Blender  V2.59
Public Attributes
ParticleEditSettings Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

short flag
short totrekey
short totaddkey
short brushtype
ParticleBrushData brush [7]
void * paintcursor
float emitterdist
float rt
int selectmode
int edittype
int draw_step
int fade_frames
struct Scenescene
struct Objectobject

Detailed Description

Definition at line 538 of file DNA_scene_types.h.


Member Data Documentation

Definition at line 550 of file DNA_scene_types.h.

Referenced by pe_get_current().

Definition at line 547 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and pe_deflect_emitter().

Definition at line 552 of file DNA_scene_types.h.

Referenced by add_scene(), draw_ptcache_edit(), and PE_hide_keys_time().

Definition at line 555 of file DNA_scene_types.h.

Referenced by pe_get_current(), and unlink_object().

Definition at line 545 of file DNA_scene_types.h.

Referenced by copy_scene(), direct_link_scene(), and toggle_particle_cursor().

Definition at line 547 of file DNA_scene_types.h.

Definition at line 554 of file DNA_scene_types.h.

Referenced by pe_get_current().

Definition at line 541 of file DNA_scene_types.h.

Referenced by add_scene(), brush_add(), and do_versions().

Definition at line 540 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().


The documentation for this struct was generated from the following file: