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Blender
V2.59
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00001 /* 00002 * $Id: resources.c 39144 2011-08-07 14:57:25Z nazgul $ 00003 * 00004 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. The Blender 00010 * Foundation also sells licenses for use in proprietary software under 00011 * the Blender License. See http://www.blender.org/BL/ for information 00012 * about this. 00013 * 00014 * This program is distributed in the hope that it will be useful, 00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 * GNU General Public License for more details. 00018 * 00019 * You should have received a copy of the GNU General Public License 00020 * along with this program; if not, write to the Free Software Foundation, 00021 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00022 * 00023 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00024 * All rights reserved. 00025 * 00026 * The Original Code is: all of this file. 00027 * 00028 * Contributor(s): none yet. 00029 * 00030 * ***** END GPL/BL DUAL LICENSE BLOCK ***** 00031 */ 00032 00037 #include <math.h> 00038 #include <stdlib.h> 00039 #include <string.h> 00040 00041 #include "MEM_guardedalloc.h" 00042 00043 #include "DNA_curve_types.h" 00044 #include "DNA_userdef_types.h" 00045 #include "DNA_screen_types.h" 00046 #include "DNA_space_types.h" 00047 #include "DNA_windowmanager_types.h" 00048 00049 #include "BLI_blenlib.h" 00050 #include "BLI_utildefines.h" 00051 00052 #include "BKE_DerivedMesh.h" 00053 #include "BKE_global.h" 00054 #include "BKE_main.h" 00055 #include "BKE_texture.h" 00056 00057 00058 #include "BIF_gl.h" 00059 00060 #include "UI_interface.h" 00061 #include "UI_interface_icons.h" 00062 00063 #include "interface_intern.h" 00064 00065 /* global for themes */ 00066 typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha); 00067 00068 static bTheme *theme_active=NULL; 00069 static int theme_spacetype= SPACE_VIEW3D; 00070 static int theme_regionid= RGN_TYPE_WINDOW; 00071 00072 void ui_resources_init(void) 00073 { 00074 UI_icons_init(BIFICONID_LAST); 00075 } 00076 00077 void ui_resources_free(void) 00078 { 00079 UI_icons_free(); 00080 } 00081 00082 00083 /* ******************************************************** */ 00084 /* THEMES */ 00085 /* ******************************************************** */ 00086 00087 const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid) 00088 { 00089 ThemeSpace *ts= NULL; 00090 static char error[4]={240, 0, 240, 255}; 00091 static char alert[4]={240, 60, 60, 255}; 00092 static char headerdesel[4]={0,0,0,255}; 00093 00094 const char *cp= error; 00095 00096 if(btheme) { 00097 00098 // first check for ui buttons theme 00099 if(colorid < TH_THEMEUI) { 00100 00101 switch(colorid) { 00102 00103 case TH_REDALERT: 00104 cp= alert; break; 00105 } 00106 } 00107 else { 00108 00109 switch(spacetype) { 00110 case SPACE_BUTS: 00111 ts= &btheme->tbuts; 00112 break; 00113 case SPACE_VIEW3D: 00114 ts= &btheme->tv3d; 00115 break; 00116 case SPACE_IPO: 00117 ts= &btheme->tipo; 00118 break; 00119 case SPACE_FILE: 00120 ts= &btheme->tfile; 00121 break; 00122 case SPACE_NLA: 00123 ts= &btheme->tnla; 00124 break; 00125 case SPACE_ACTION: 00126 ts= &btheme->tact; 00127 break; 00128 case SPACE_SEQ: 00129 ts= &btheme->tseq; 00130 break; 00131 case SPACE_IMAGE: 00132 ts= &btheme->tima; 00133 break; 00134 case SPACE_IMASEL: 00135 ts= &btheme->timasel; 00136 break; 00137 case SPACE_TEXT: 00138 ts= &btheme->text; 00139 break; 00140 case SPACE_OUTLINER: 00141 ts= &btheme->toops; 00142 break; 00143 case SPACE_SOUND: 00144 ts= &btheme->tsnd; 00145 break; 00146 case SPACE_INFO: 00147 ts= &btheme->tinfo; 00148 break; 00149 case SPACE_USERPREF: 00150 ts= &btheme->tuserpref; 00151 break; 00152 case SPACE_CONSOLE: 00153 ts= &btheme->tconsole; 00154 break; 00155 case SPACE_TIME: 00156 ts= &btheme->ttime; 00157 break; 00158 case SPACE_NODE: 00159 ts= &btheme->tnode; 00160 break; 00161 case SPACE_LOGIC: 00162 ts= &btheme->tlogic; 00163 break; 00164 default: 00165 ts= &btheme->tv3d; 00166 break; 00167 } 00168 00169 switch(colorid) { 00170 case TH_BACK: 00171 if(theme_regionid==RGN_TYPE_WINDOW) 00172 cp= ts->back; 00173 else if(theme_regionid==RGN_TYPE_CHANNELS) 00174 cp= ts->list; 00175 else if(theme_regionid==RGN_TYPE_HEADER) 00176 cp= ts->header; 00177 else 00178 cp= ts->button; 00179 break; 00180 case TH_TEXT: 00181 if(theme_regionid==RGN_TYPE_WINDOW) 00182 cp= ts->text; 00183 else if(theme_regionid==RGN_TYPE_CHANNELS) 00184 cp= ts->list_text; 00185 else if(theme_regionid==RGN_TYPE_HEADER) 00186 cp= ts->header_text; 00187 else 00188 cp= ts->button_text; 00189 break; 00190 case TH_TEXT_HI: 00191 if(theme_regionid==RGN_TYPE_WINDOW) 00192 cp= ts->text_hi; 00193 else if(theme_regionid==RGN_TYPE_CHANNELS) 00194 cp= ts->list_text_hi; 00195 else if(theme_regionid==RGN_TYPE_HEADER) 00196 cp= ts->header_text_hi; 00197 else 00198 cp= ts->button_text_hi; 00199 break; 00200 case TH_TITLE: 00201 if(theme_regionid==RGN_TYPE_WINDOW) 00202 cp= ts->title; 00203 else if(theme_regionid==RGN_TYPE_CHANNELS) 00204 cp= ts->list_title; 00205 else if(theme_regionid==RGN_TYPE_HEADER) 00206 cp= ts->header_title; 00207 else 00208 cp= ts->button_title; 00209 break; 00210 00211 case TH_HEADER: 00212 cp= ts->header; break; 00213 case TH_HEADERDESEL: 00214 /* we calculate a dynamic builtin header deselect color, also for pulldowns... */ 00215 cp= ts->header; 00216 headerdesel[0]= cp[0]>10?cp[0]-10:0; 00217 headerdesel[1]= cp[1]>10?cp[1]-10:0; 00218 headerdesel[2]= cp[2]>10?cp[2]-10:0; 00219 cp= headerdesel; 00220 break; 00221 case TH_HEADER_TEXT: 00222 cp= ts->header_text; break; 00223 case TH_HEADER_TEXT_HI: 00224 cp= ts->header_text_hi; break; 00225 00226 case TH_PANEL: 00227 cp= ts->panel; break; 00228 case TH_PANEL_TEXT: 00229 cp= ts->panel_text; break; 00230 case TH_PANEL_TEXT_HI: 00231 cp= ts->panel_text_hi; break; 00232 00233 case TH_BUTBACK: 00234 cp= ts->button; break; 00235 case TH_BUTBACK_TEXT: 00236 cp= ts->button_text; break; 00237 case TH_BUTBACK_TEXT_HI: 00238 cp= ts->button_text_hi; break; 00239 00240 case TH_SHADE1: 00241 cp= ts->shade1; break; 00242 case TH_SHADE2: 00243 cp= ts->shade2; break; 00244 case TH_HILITE: 00245 cp= ts->hilite; break; 00246 00247 case TH_GRID: 00248 cp= ts->grid; break; 00249 case TH_WIRE: 00250 cp= ts->wire; break; 00251 case TH_LAMP: 00252 cp= ts->lamp; break; 00253 case TH_SELECT: 00254 cp= ts->select; break; 00255 case TH_ACTIVE: 00256 cp= ts->active; break; 00257 case TH_GROUP: 00258 cp= ts->group; break; 00259 case TH_GROUP_ACTIVE: 00260 cp= ts->group_active; break; 00261 case TH_TRANSFORM: 00262 cp= ts->transform; break; 00263 case TH_VERTEX: 00264 cp= ts->vertex; break; 00265 case TH_VERTEX_SELECT: 00266 cp= ts->vertex_select; break; 00267 case TH_VERTEX_SIZE: 00268 cp= &ts->vertex_size; break; 00269 case TH_OUTLINE_WIDTH: 00270 cp= &ts->outline_width; break; 00271 case TH_EDGE: 00272 cp= ts->edge; break; 00273 case TH_EDGE_SELECT: 00274 cp= ts->edge_select; break; 00275 case TH_EDGE_SEAM: 00276 cp= ts->edge_seam; break; 00277 case TH_EDGE_SHARP: 00278 cp= ts->edge_sharp; break; 00279 case TH_EDGE_CREASE: 00280 cp= ts->edge_crease; break; 00281 case TH_EDITMESH_ACTIVE: 00282 cp= ts->editmesh_active; break; 00283 case TH_EDGE_FACESEL: 00284 cp= ts->edge_facesel; break; 00285 case TH_FACE: 00286 cp= ts->face; break; 00287 case TH_FACE_SELECT: 00288 cp= ts->face_select; break; 00289 case TH_FACE_DOT: 00290 cp= ts->face_dot; break; 00291 case TH_FACEDOT_SIZE: 00292 cp= &ts->facedot_size; break; 00293 case TH_DRAWEXTRA_EDGELEN: 00294 cp= ts->extra_edge_len; break; 00295 case TH_DRAWEXTRA_FACEAREA: 00296 cp= ts->extra_face_area; break; 00297 case TH_DRAWEXTRA_FACEANG: 00298 cp= ts->extra_face_angle; break; 00299 case TH_NORMAL: 00300 cp= ts->normal; break; 00301 case TH_VNORMAL: 00302 cp= ts->vertex_normal; break; 00303 case TH_BONE_SOLID: 00304 cp= ts->bone_solid; break; 00305 case TH_BONE_POSE: 00306 cp= ts->bone_pose; break; 00307 case TH_STRIP: 00308 cp= ts->strip; break; 00309 case TH_STRIP_SELECT: 00310 cp= ts->strip_select; break; 00311 case TH_CFRAME: 00312 cp= ts->cframe; break; 00313 case TH_NURB_ULINE: 00314 cp= ts->nurb_uline; break; 00315 case TH_NURB_VLINE: 00316 cp= ts->nurb_vline; break; 00317 case TH_NURB_SEL_ULINE: 00318 cp= ts->nurb_sel_uline; break; 00319 case TH_NURB_SEL_VLINE: 00320 cp= ts->nurb_sel_vline; break; 00321 case TH_ACTIVE_SPLINE: 00322 cp= ts->act_spline; break; 00323 case TH_LASTSEL_POINT: 00324 cp= ts->lastsel_point; break; 00325 case TH_HANDLE_FREE: 00326 cp= ts->handle_free; break; 00327 case TH_HANDLE_AUTO: 00328 cp= ts->handle_auto; break; 00329 case TH_HANDLE_VECT: 00330 cp= ts->handle_vect; break; 00331 case TH_HANDLE_ALIGN: 00332 cp= ts->handle_align; break; 00333 case TH_HANDLE_SEL_FREE: 00334 cp= ts->handle_sel_free; break; 00335 case TH_HANDLE_SEL_AUTO: 00336 cp= ts->handle_sel_auto; break; 00337 case TH_HANDLE_SEL_VECT: 00338 cp= ts->handle_sel_vect; break; 00339 case TH_HANDLE_SEL_ALIGN: 00340 cp= ts->handle_sel_align; break; 00341 00342 case TH_SYNTAX_B: 00343 cp= ts->syntaxb; break; 00344 case TH_SYNTAX_V: 00345 cp= ts->syntaxv; break; 00346 case TH_SYNTAX_C: 00347 cp= ts->syntaxc; break; 00348 case TH_SYNTAX_L: 00349 cp= ts->syntaxl; break; 00350 case TH_SYNTAX_N: 00351 cp= ts->syntaxn; break; 00352 00353 case TH_NODE: 00354 cp= ts->syntaxl; break; 00355 case TH_NODE_IN_OUT: 00356 cp= ts->syntaxn; break; 00357 case TH_NODE_OPERATOR: 00358 cp= ts->syntaxb; break; 00359 case TH_NODE_CONVERTOR: 00360 cp= ts->syntaxv; break; 00361 case TH_NODE_GROUP: 00362 cp= ts->syntaxc; break; 00363 case TH_NODE_CURVING: 00364 cp= &ts->noodle_curving; break; 00365 00366 case TH_SEQ_MOVIE: 00367 cp= ts->movie; break; 00368 case TH_SEQ_IMAGE: 00369 cp= ts->image; break; 00370 case TH_SEQ_SCENE: 00371 cp= ts->scene; break; 00372 case TH_SEQ_AUDIO: 00373 cp= ts->audio; break; 00374 case TH_SEQ_EFFECT: 00375 cp= ts->effect; break; 00376 case TH_SEQ_PLUGIN: 00377 cp= ts->plugin; break; 00378 case TH_SEQ_TRANSITION: 00379 cp= ts->transition; break; 00380 case TH_SEQ_META: 00381 cp= ts->meta; break; 00382 00383 case TH_CONSOLE_OUTPUT: 00384 cp= ts->console_output; break; 00385 case TH_CONSOLE_INPUT: 00386 cp= ts-> console_input; break; 00387 case TH_CONSOLE_INFO: 00388 cp= ts->console_info; break; 00389 case TH_CONSOLE_ERROR: 00390 cp= ts->console_error; break; 00391 case TH_CONSOLE_CURSOR: 00392 cp= ts->console_cursor; break; 00393 00394 case TH_HANDLE_VERTEX: 00395 cp= ts->handle_vertex; 00396 break; 00397 case TH_HANDLE_VERTEX_SELECT: 00398 cp= ts->handle_vertex_select; 00399 break; 00400 case TH_HANDLE_VERTEX_SIZE: 00401 cp= &ts->handle_vertex_size; 00402 break; 00403 00404 case TH_DOPESHEET_CHANNELOB: 00405 cp= ts->ds_channel; 00406 break; 00407 case TH_DOPESHEET_CHANNELSUBOB: 00408 cp= ts->ds_subchannel; 00409 break; 00410 00411 case TH_PREVIEW_BACK: 00412 cp= ts->preview_back; 00413 break; 00414 } 00415 } 00416 } 00417 00418 return (unsigned char *)cp; 00419 } 00420 00421 00422 #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a; 00423 #define SETCOLF(col, r, g, b, a) col[0]=r*255; col[1]=g*255; col[2]= b*255; col[3]= a*255; 00424 #define SETCOLTEST(col, r, g, b, a) if(col[3]==0) {col[0]=r; col[1]=g; col[2]= b; col[3]= a;} 00425 00426 /* use this call to init new bone color sets in Theme */ 00427 static void ui_theme_init_boneColorSets(bTheme *btheme) 00428 { 00429 int i; 00430 00431 /* define default color sets - currently we only define 15 of these, though that should be ample */ 00432 /* set 1 */ 00433 SETCOL(btheme->tarm[0].solid, 0x9a, 0x00, 0x00, 255); 00434 SETCOL(btheme->tarm[0].select, 0xbd, 0x11, 0x11, 255); 00435 SETCOL(btheme->tarm[0].active, 0xf7, 0x0a, 0x0a, 255); 00436 /* set 2 */ 00437 SETCOL(btheme->tarm[1].solid, 0xf7, 0x40, 0x18, 255); 00438 SETCOL(btheme->tarm[1].select, 0xf6, 0x69, 0x13, 255); 00439 SETCOL(btheme->tarm[1].active, 0xfa, 0x99, 0x00, 255); 00440 /* set 3 */ 00441 SETCOL(btheme->tarm[2].solid, 0x1e, 0x91, 0x09, 255); 00442 SETCOL(btheme->tarm[2].select, 0x59, 0xb7, 0x0b, 255); 00443 SETCOL(btheme->tarm[2].active, 0x83, 0xef, 0x1d, 255); 00444 /* set 4 */ 00445 SETCOL(btheme->tarm[3].solid, 0x0a, 0x36, 0x94, 255); 00446 SETCOL(btheme->tarm[3].select, 0x36, 0x67, 0xdf, 255); 00447 SETCOL(btheme->tarm[3].active, 0x5e, 0xc1, 0xef, 255); 00448 /* set 5 */ 00449 SETCOL(btheme->tarm[4].solid, 0xa9, 0x29, 0x4e, 255); 00450 SETCOL(btheme->tarm[4].select, 0xc1, 0x41, 0x6a, 255); 00451 SETCOL(btheme->tarm[4].active, 0xf0, 0x5d, 0x91, 255); 00452 /* set 6 */ 00453 SETCOL(btheme->tarm[5].solid, 0x43, 0x0c, 0x78, 255); 00454 SETCOL(btheme->tarm[5].select, 0x54, 0x3a, 0xa3, 255); 00455 SETCOL(btheme->tarm[5].active, 0x87, 0x64, 0xd5, 255); 00456 /* set 7 */ 00457 SETCOL(btheme->tarm[6].solid, 0x24, 0x78, 0x5a, 255); 00458 SETCOL(btheme->tarm[6].select, 0x3c, 0x95, 0x79, 255); 00459 SETCOL(btheme->tarm[6].active, 0x6f, 0xb6, 0xab, 255); 00460 /* set 8 */ 00461 SETCOL(btheme->tarm[7].solid, 0x4b, 0x70, 0x7c, 255); 00462 SETCOL(btheme->tarm[7].select, 0x6a, 0x86, 0x91, 255); 00463 SETCOL(btheme->tarm[7].active, 0x9b, 0xc2, 0xcd, 255); 00464 /* set 9 */ 00465 SETCOL(btheme->tarm[8].solid, 0xf4, 0xc9, 0x0c, 255); 00466 SETCOL(btheme->tarm[8].select, 0xee, 0xc2, 0x36, 255); 00467 SETCOL(btheme->tarm[8].active, 0xf3, 0xff, 0x00, 255); 00468 /* set 10 */ 00469 SETCOL(btheme->tarm[9].solid, 0x1e, 0x20, 0x24, 255); 00470 SETCOL(btheme->tarm[9].select, 0x48, 0x4c, 0x56, 255); 00471 SETCOL(btheme->tarm[9].active, 0xff, 0xff, 0xff, 255); 00472 /* set 11 */ 00473 SETCOL(btheme->tarm[10].solid, 0x6f, 0x2f, 0x6a, 255); 00474 SETCOL(btheme->tarm[10].select, 0x98, 0x45, 0xbe, 255); 00475 SETCOL(btheme->tarm[10].active, 0xd3, 0x30, 0xd6, 255); 00476 /* set 12 */ 00477 SETCOL(btheme->tarm[11].solid, 0x6c, 0x8e, 0x22, 255); 00478 SETCOL(btheme->tarm[11].select, 0x7f, 0xb0, 0x22, 255); 00479 SETCOL(btheme->tarm[11].active, 0xbb, 0xef, 0x5b, 255); 00480 /* set 13 */ 00481 SETCOL(btheme->tarm[12].solid, 0x8d, 0x8d, 0x8d, 255); 00482 SETCOL(btheme->tarm[12].select, 0xb0, 0xb0, 0xb0, 255); 00483 SETCOL(btheme->tarm[12].active, 0xde, 0xde, 0xde, 255); 00484 /* set 14 */ 00485 SETCOL(btheme->tarm[13].solid, 0x83, 0x43, 0x26, 255); 00486 SETCOL(btheme->tarm[13].select, 0x8b, 0x58, 0x11, 255); 00487 SETCOL(btheme->tarm[13].active, 0xbd, 0x6a, 0x11, 255); 00488 /* set 15 */ 00489 SETCOL(btheme->tarm[14].solid, 0x08, 0x31, 0x0e, 255); 00490 SETCOL(btheme->tarm[14].select, 0x1c, 0x43, 0x0b, 255); 00491 SETCOL(btheme->tarm[14].active, 0x34, 0x62, 0x2b, 255); 00492 00493 /* reset flags too */ 00494 for (i = 0; i < 20; i++) 00495 btheme->tarm[i].flag = 0; 00496 } 00497 00498 /* use this call to init new variables in themespace, if they're same for all */ 00499 static void ui_theme_init_new_do(ThemeSpace *ts) 00500 { 00501 SETCOLTEST(ts->header_text, 0, 0, 0, 255); 00502 SETCOLTEST(ts->header_title, 0, 0, 0, 255); 00503 SETCOLTEST(ts->header_text_hi, 255, 255, 255, 255); 00504 00505 SETCOLTEST(ts->panel_text, 0, 0, 0, 255); 00506 SETCOLTEST(ts->panel_title, 0, 0, 0, 255); 00507 SETCOLTEST(ts->panel_text_hi, 255, 255, 255, 255); 00508 00509 SETCOLTEST(ts->button, 145, 145, 145, 245); 00510 SETCOLTEST(ts->button_title, 0, 0, 0, 255); 00511 SETCOLTEST(ts->button_text, 0, 0, 0, 255); 00512 SETCOLTEST(ts->button_text_hi, 255, 255, 255, 255); 00513 00514 SETCOLTEST(ts->list, 165, 165, 165, 255); 00515 SETCOLTEST(ts->list_title, 0, 0, 0, 255); 00516 SETCOLTEST(ts->list_text, 0, 0, 0, 255); 00517 SETCOLTEST(ts->list_text_hi, 255, 255, 255, 255); 00518 } 00519 00520 static void ui_theme_init_new(bTheme *btheme) 00521 { 00522 ui_theme_init_new_do(&btheme->tbuts); 00523 ui_theme_init_new_do(&btheme->tv3d); 00524 ui_theme_init_new_do(&btheme->tfile); 00525 ui_theme_init_new_do(&btheme->tipo); 00526 ui_theme_init_new_do(&btheme->tinfo); 00527 ui_theme_init_new_do(&btheme->tsnd); 00528 ui_theme_init_new_do(&btheme->tact); 00529 ui_theme_init_new_do(&btheme->tnla); 00530 ui_theme_init_new_do(&btheme->tseq); 00531 ui_theme_init_new_do(&btheme->tima); 00532 ui_theme_init_new_do(&btheme->timasel); 00533 ui_theme_init_new_do(&btheme->text); 00534 ui_theme_init_new_do(&btheme->toops); 00535 ui_theme_init_new_do(&btheme->ttime); 00536 ui_theme_init_new_do(&btheme->tnode); 00537 ui_theme_init_new_do(&btheme->tlogic); 00538 ui_theme_init_new_do(&btheme->tuserpref); 00539 ui_theme_init_new_do(&btheme->tconsole); 00540 00541 } 00542 00543 00544 /* initialize default theme 00545 Note: when you add new colors, created & saved themes need initialized 00546 use function below, init_userdef_do_versions() 00547 */ 00548 void ui_theme_init_default(void) 00549 { 00550 bTheme *btheme; 00551 00552 /* we search for the theme with name Default */ 00553 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 00554 if(strcmp("Default", btheme->name)==0) break; 00555 } 00556 00557 if(btheme==NULL) { 00558 btheme= MEM_callocN(sizeof(bTheme), "theme"); 00559 BLI_addtail(&U.themes, btheme); 00560 strcpy(btheme->name, "Default"); 00561 } 00562 00563 UI_SetTheme(0, 0); // make sure the global used in this file is set 00564 00565 /* UI buttons */ 00566 ui_widget_color_init(&btheme->tui); 00567 btheme->tui.iconfile[0]= 0; 00568 00569 /* Bone Color Sets */ 00570 ui_theme_init_boneColorSets(btheme); 00571 00572 /* common (new) variables */ 00573 ui_theme_init_new(btheme); 00574 00575 /* space view3d */ 00576 SETCOLF(btheme->tv3d.back, 0.225, 0.225, 0.225, 1.0); 00577 SETCOL(btheme->tv3d.text, 0, 0, 0, 255); 00578 SETCOL(btheme->tv3d.text_hi, 255, 255, 255, 255); 00579 00580 SETCOLF(btheme->tv3d.header, 0.45, 0.45, 0.45, 1.0); 00581 SETCOLF(btheme->tv3d.button, 0.45, 0.45, 0.45, 1.0); 00582 SETCOL(btheme->tv3d.panel, 165, 165, 165, 127); 00583 00584 SETCOL(btheme->tv3d.shade1, 160, 160, 160, 100); 00585 SETCOL(btheme->tv3d.shade2, 0x7f, 0x70, 0x70, 100); 00586 00587 SETCOLF(btheme->tv3d.grid, 0.251, 0.251, 0.251, 1.0); 00588 SETCOL(btheme->tv3d.wire, 0x0, 0x0, 0x0, 255); 00589 SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40); 00590 SETCOL(btheme->tv3d.select, 241, 88, 0, 255); 00591 SETCOL(btheme->tv3d.active, 255, 170, 64, 255); 00592 SETCOL(btheme->tv3d.group, 8, 48, 8, 255); 00593 SETCOL(btheme->tv3d.group_active, 85, 187, 85, 255); 00594 SETCOL(btheme->tv3d.transform, 0xff, 0xff, 0xff, 255); 00595 SETCOL(btheme->tv3d.vertex, 0, 0, 0, 255); 00596 SETCOL(btheme->tv3d.vertex_select, 255, 133, 0, 255); 00597 btheme->tv3d.vertex_size= 3; 00598 btheme->tv3d.outline_width= 1; 00599 SETCOL(btheme->tv3d.edge, 0x0, 0x0, 0x0, 255); 00600 SETCOL(btheme->tv3d.edge_select, 255, 160, 0, 255); 00601 SETCOL(btheme->tv3d.edge_seam, 219, 37, 18, 255); 00602 SETCOL(btheme->tv3d.edge_facesel, 75, 75, 75, 255); 00603 SETCOL(btheme->tv3d.face, 0, 0, 0, 18); 00604 SETCOL(btheme->tv3d.face_select, 255, 133, 0, 60); 00605 SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255); 00606 SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255); 00607 SETCOL(btheme->tv3d.face_dot, 255, 133, 0, 255); 00608 SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128); 00609 SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0); 00610 SETCOL(btheme->tv3d.edge_sharp, 0, 255, 255, 255); 00611 SETCOL(btheme->tv3d.header_text, 0, 0, 0, 255); 00612 SETCOL(btheme->tv3d.header_text_hi, 255, 255, 255, 255); 00613 SETCOL(btheme->tv3d.button_text, 0, 0, 0, 255); 00614 SETCOL(btheme->tv3d.button_text_hi, 255, 255, 255, 255); 00615 SETCOL(btheme->tv3d.button_title, 0, 0, 0, 255); 00616 SETCOL(btheme->tv3d.title, 0, 0, 0, 255); 00617 00618 btheme->tv3d.facedot_size= 4; 00619 00620 SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255); 00621 SETCOL(btheme->tv3d.extra_face_area, 0, 32, 0, 255); 00622 SETCOL(btheme->tv3d.extra_face_angle, 0, 0, 128, 255); 00623 00624 SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255); 00625 00626 SETCOL(btheme->tv3d.nurb_uline, 0x90, 0x90, 0x00, 255); 00627 SETCOL(btheme->tv3d.nurb_vline, 0x80, 0x30, 0x60, 255); 00628 SETCOL(btheme->tv3d.nurb_sel_uline, 0xf0, 0xff, 0x40, 255); 00629 SETCOL(btheme->tv3d.nurb_sel_vline, 0xf0, 0x90, 0xa0, 255); 00630 00631 SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255); 00632 SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255); 00633 SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255); 00634 SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255); 00635 SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255); 00636 SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255); 00637 SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255); 00638 SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255); 00639 00640 SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255); 00641 SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255); 00642 00643 SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255); 00644 SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80); // alpha 80 is not meant editable, used for wire+action draw 00645 00646 00647 /* space buttons */ 00648 /* to have something initialized */ 00649 btheme->tbuts= btheme->tv3d; 00650 00651 SETCOLF(btheme->tbuts.back, 0.45, 0.45, 0.45, 1.0); 00652 SETCOL(btheme->tbuts.panel, 0x82, 0x82, 0x82, 255); 00653 00654 /* graph editor */ 00655 btheme->tipo= btheme->tv3d; 00656 SETCOLF(btheme->tipo.back, 0.42, 0.42, 0.42, 1.0); 00657 SETCOLF(btheme->tipo.list, 0.4, 0.4, 0.4, 1.0); 00658 SETCOL(btheme->tipo.grid, 94, 94, 94, 255); 00659 SETCOL(btheme->tipo.panel, 255, 255, 255, 150); 00660 SETCOL(btheme->tipo.shade1, 150, 150, 150, 100); /* scrollbars */ 00661 SETCOL(btheme->tipo.shade2, 0x70, 0x70, 0x70, 100); 00662 SETCOL(btheme->tipo.vertex, 0, 0, 0, 255); 00663 SETCOL(btheme->tipo.vertex_select, 255, 133, 0, 255); 00664 SETCOL(btheme->tipo.hilite, 0x60, 0xc0, 0x40, 255); 00665 btheme->tipo.vertex_size= 3; 00666 00667 SETCOL(btheme->tipo.handle_vertex, 0, 0, 0, 255); 00668 SETCOL(btheme->tipo.handle_vertex_select, 255, 133, 0, 255); 00669 btheme->tipo.handle_vertex_size= 3; 00670 00671 SETCOL(btheme->tipo.ds_channel, 82, 96, 110, 255); 00672 SETCOL(btheme->tipo.ds_subchannel, 124, 137, 150, 255); 00673 SETCOL(btheme->tipo.group, 79, 101, 73, 255); 00674 SETCOL(btheme->tipo.group_active, 135, 177, 125, 255); 00675 00676 /* dopesheet */ 00677 btheme->tact= btheme->tipo; 00678 SETCOL(btheme->tact.strip, 12, 10, 10, 128); 00679 SETCOL(btheme->tact.strip_select, 255, 140, 0, 255); 00680 00681 /* space nla */ 00682 btheme->tnla= btheme->tact; 00683 00684 /* space file */ 00685 /* to have something initialized */ 00686 btheme->tfile= btheme->tv3d; 00687 SETCOLF(btheme->tfile.back, 0.3, 0.3, 0.3, 1); 00688 SETCOLF(btheme->tfile.panel, 0.3, 0.3, 0.3, 1); 00689 SETCOLF(btheme->tfile.list, 0.4, 0.4, 0.4, 1); 00690 SETCOL(btheme->tfile.text, 250, 250, 250, 255); 00691 SETCOL(btheme->tfile.text_hi, 15, 15, 15, 255); 00692 SETCOL(btheme->tfile.panel, 145, 145, 145, 255); // bookmark/ui regions 00693 SETCOL(btheme->tfile.active, 130, 130, 130, 255); // selected files 00694 SETCOL(btheme->tfile.hilite, 255, 140, 25, 255); // selected files 00695 00696 SETCOL(btheme->tfile.grid, 250, 250, 250, 255); 00697 SETCOL(btheme->tfile.image, 250, 250, 250, 255); 00698 SETCOL(btheme->tfile.movie, 250, 250, 250, 255); 00699 SETCOL(btheme->tfile.scene, 250, 250, 250, 255); 00700 00701 00702 /* space seq */ 00703 btheme->tseq= btheme->tv3d; 00704 SETCOL(btheme->tseq.back, 116, 116, 116, 255); 00705 SETCOL(btheme->tseq.movie, 81, 105, 135, 255); 00706 SETCOL(btheme->tseq.image, 109, 88, 129, 255); 00707 SETCOL(btheme->tseq.scene, 78, 152, 62, 255); 00708 SETCOL(btheme->tseq.audio, 46, 143, 143, 255); 00709 SETCOL(btheme->tseq.effect, 169, 84, 124, 255); 00710 SETCOL(btheme->tseq.plugin, 126, 126, 80, 255); 00711 SETCOL(btheme->tseq.transition, 162, 95, 111, 255); 00712 SETCOL(btheme->tseq.meta, 109, 145, 131, 255); 00713 00714 00715 /* space image */ 00716 btheme->tima= btheme->tv3d; 00717 SETCOL(btheme->tima.back, 53, 53, 53, 255); 00718 SETCOL(btheme->tima.vertex, 0, 0, 0, 255); 00719 SETCOL(btheme->tima.vertex_select, 255, 133, 0, 255); 00720 btheme->tima.vertex_size= 3; 00721 btheme->tima.facedot_size= 3; 00722 SETCOL(btheme->tima.face, 255, 255, 255, 10); 00723 SETCOL(btheme->tima.face_select, 255, 133, 0, 60); 00724 SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128); 00725 SETCOLF(btheme->tima.preview_back, 0.45, 0.45, 0.45, 1.0); 00726 00727 /* space imageselect */ 00728 btheme->timasel= btheme->tv3d; 00729 SETCOL(btheme->timasel.active, 195, 195, 195, 255); /* active tile */ 00730 SETCOL(btheme->timasel.grid, 94, 94, 94, 255); /* active file text */ 00731 SETCOL(btheme->timasel.back, 110, 110, 110, 255); 00732 SETCOL(btheme->timasel.shade1, 94, 94, 94, 255); /* bar */ 00733 SETCOL(btheme->timasel.shade2, 172, 172, 172, 255); /* sliders */ 00734 SETCOL(btheme->timasel.hilite, 17, 27, 60, 100); /* selected tile */ 00735 SETCOL(btheme->timasel.text, 0, 0, 0, 255); 00736 SETCOL(btheme->timasel.text_hi, 255, 255, 255, 255); 00737 SETCOL(btheme->timasel.panel, 132, 132, 132, 255); 00738 00739 /* space text */ 00740 btheme->text= btheme->tv3d; 00741 SETCOL(btheme->text.back, 153, 153, 153, 255); 00742 SETCOL(btheme->text.shade1, 143, 143, 143, 255); 00743 SETCOL(btheme->text.shade2, 0xc6, 0x77, 0x77, 255); 00744 SETCOL(btheme->text.hilite, 255, 0, 0, 255); 00745 00746 /* syntax highlighting */ 00747 SETCOL(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/ 00748 SETCOL(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */ 00749 SETCOL(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */ 00750 SETCOL(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */ 00751 SETCOL(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */ 00752 00753 /* space oops */ 00754 btheme->toops= btheme->tv3d; 00755 SETCOLF(btheme->toops.back, 0.45, 0.45, 0.45, 1.0); 00756 00757 /* space info */ 00758 btheme->tinfo= btheme->tv3d; 00759 SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0); 00760 00761 /* space user preferences */ 00762 btheme->tuserpref= btheme->tv3d; 00763 SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0); 00764 00765 /* space console */ 00766 btheme->tconsole= btheme->tv3d; 00767 SETCOL(btheme->tconsole.back, 0, 0, 0, 255); 00768 SETCOL(btheme->tconsole.console_output, 96, 128, 255, 255); 00769 SETCOL(btheme->tconsole.console_input, 255, 255, 255, 255); 00770 SETCOL(btheme->tconsole.console_info, 0, 170, 0, 255); 00771 SETCOL(btheme->tconsole.console_error, 220, 96, 96, 255); 00772 SETCOL(btheme->tconsole.console_cursor, 220, 96, 96, 255); 00773 00774 00775 /* space sound */ 00776 btheme->tsnd= btheme->tv3d; 00777 SETCOLF(btheme->tsnd.back, 0.45, 0.45, 0.45, 1.0); 00778 SETCOLF(btheme->tsnd.grid, 0.36, 0.36, 0.36, 1.0); 00779 SETCOL(btheme->tsnd.shade1, 173, 173, 173, 255); // sliders 00780 00781 /* space time */ 00782 btheme->ttime= btheme->tsnd; // same as sound space 00783 00784 /* space node, re-uses syntax color storage */ 00785 btheme->tnode= btheme->tv3d; 00786 SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255); 00787 SETCOL(btheme->tnode.syntaxl, 155, 155, 155, 160); /* TH_NODE, backdrop */ 00788 SETCOL(btheme->tnode.syntaxn, 100, 100, 100, 255); /* in/output */ 00789 SETCOL(btheme->tnode.syntaxb, 108, 105, 111, 255); /* operator */ 00790 SETCOL(btheme->tnode.syntaxv, 104, 106, 117, 255); /* generator */ 00791 SETCOL(btheme->tnode.syntaxc, 105, 117, 110, 255); /* group */ 00792 btheme->tnode.noodle_curving = 5; 00793 00794 /* space logic */ 00795 btheme->tlogic= btheme->tv3d; 00796 SETCOL(btheme->tlogic.back, 100, 100, 100, 255); 00797 00798 } 00799 00800 00801 void UI_SetTheme(int spacetype, int regionid) 00802 { 00803 if(spacetype==0) { // called for safety, when delete themes 00804 theme_active= U.themes.first; 00805 theme_spacetype= SPACE_VIEW3D; 00806 theme_regionid= RGN_TYPE_WINDOW; 00807 } 00808 else { 00809 // later on, a local theme can be found too 00810 theme_active= U.themes.first; 00811 theme_spacetype= spacetype; 00812 theme_regionid= regionid; 00813 } 00814 } 00815 00816 // for space windows only 00817 void UI_ThemeColor(int colorid) 00818 { 00819 const unsigned char *cp; 00820 00821 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00822 glColor3ubv(cp); 00823 00824 } 00825 00826 // plus alpha 00827 void UI_ThemeColor4(int colorid) 00828 { 00829 const unsigned char *cp; 00830 00831 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00832 glColor4ubv(cp); 00833 00834 } 00835 00836 // set the color with offset for shades 00837 void UI_ThemeColorShade(int colorid, int offset) 00838 { 00839 int r, g, b; 00840 const unsigned char *cp; 00841 00842 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00843 r= offset + (int) cp[0]; 00844 CLAMP(r, 0, 255); 00845 g= offset + (int) cp[1]; 00846 CLAMP(g, 0, 255); 00847 b= offset + (int) cp[2]; 00848 CLAMP(b, 0, 255); 00849 //glColor3ub(r, g, b); 00850 glColor4ub(r, g, b, cp[3]); 00851 } 00852 void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset) 00853 { 00854 int r, g, b, a; 00855 const unsigned char *cp; 00856 00857 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00858 r= coloffset + (int) cp[0]; 00859 CLAMP(r, 0, 255); 00860 g= coloffset + (int) cp[1]; 00861 CLAMP(g, 0, 255); 00862 b= coloffset + (int) cp[2]; 00863 CLAMP(b, 0, 255); 00864 a= alphaoffset + (int) cp[3]; 00865 CLAMP(a, 0, 255); 00866 glColor4ub(r, g, b, a); 00867 } 00868 00869 // blend between to theme colors, and set it 00870 void UI_ThemeColorBlend(int colorid1, int colorid2, float fac) 00871 { 00872 int r, g, b; 00873 const unsigned char *cp1, *cp2; 00874 00875 cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1); 00876 cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2); 00877 00878 CLAMP(fac, 0.0f, 1.0f); 00879 r= floorf((1.0f-fac)*cp1[0] + fac*cp2[0]); 00880 g= floorf((1.0f-fac)*cp1[1] + fac*cp2[1]); 00881 b= floorf((1.0f-fac)*cp1[2] + fac*cp2[2]); 00882 00883 glColor3ub(r, g, b); 00884 } 00885 00886 // blend between to theme colors, shade it, and set it 00887 void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset) 00888 { 00889 int r, g, b; 00890 const unsigned char *cp1, *cp2; 00891 00892 cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1); 00893 cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2); 00894 00895 CLAMP(fac, 0.0f, 1.0f); 00896 r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]); 00897 g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]); 00898 b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]); 00899 00900 CLAMP(r, 0, 255); 00901 CLAMP(g, 0, 255); 00902 CLAMP(b, 0, 255); 00903 00904 glColor3ub(r, g, b); 00905 } 00906 00907 // blend between to theme colors, shade it, and set it 00908 void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset) 00909 { 00910 int r, g, b, a; 00911 const unsigned char *cp1, *cp2; 00912 00913 cp1= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1); 00914 cp2= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2); 00915 00916 CLAMP(fac, 0.0f, 1.0f); 00917 r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]); 00918 g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]); 00919 b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]); 00920 a= alphaoffset + floorf((1.0f-fac)*cp1[3] + fac*cp2[3]); 00921 00922 CLAMP(r, 0, 255); 00923 CLAMP(g, 0, 255); 00924 CLAMP(b, 0, 255); 00925 CLAMP(a, 0, 255); 00926 00927 glColor4ub(r, g, b, a); 00928 } 00929 00930 00931 // get individual values, not scaled 00932 float UI_GetThemeValuef(int colorid) 00933 { 00934 const unsigned char *cp; 00935 00936 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00937 return ((float)cp[0]); 00938 00939 } 00940 00941 // get individual values, not scaled 00942 int UI_GetThemeValue(int colorid) 00943 { 00944 const unsigned char *cp; 00945 00946 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00947 return ((int) cp[0]); 00948 00949 } 00950 00951 00952 // get the color, range 0.0-1.0 00953 void UI_GetThemeColor3fv(int colorid, float *col) 00954 { 00955 const unsigned char *cp; 00956 00957 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00958 col[0]= ((float)cp[0])/255.0f; 00959 col[1]= ((float)cp[1])/255.0f; 00960 col[2]= ((float)cp[2])/255.0f; 00961 } 00962 00963 // get the color, range 0.0-1.0, complete with shading offset 00964 void UI_GetThemeColorShade3fv(int colorid, int offset, float *col) 00965 { 00966 int r, g, b; 00967 const unsigned char *cp; 00968 00969 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00970 00971 r= offset + (int) cp[0]; 00972 CLAMP(r, 0, 255); 00973 g= offset + (int) cp[1]; 00974 CLAMP(g, 0, 255); 00975 b= offset + (int) cp[2]; 00976 CLAMP(b, 0, 255); 00977 00978 col[0]= ((float)r)/255.0f; 00979 col[1]= ((float)g)/255.0f; 00980 col[2]= ((float)b)/255.0f; 00981 } 00982 00983 // get the color, in char pointer 00984 void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]) 00985 { 00986 const unsigned char *cp; 00987 00988 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 00989 col[0]= cp[0]; 00990 col[1]= cp[1]; 00991 col[2]= cp[2]; 00992 } 00993 00994 // get the color, in char pointer 00995 void UI_GetThemeColor4ubv(int colorid, unsigned char col[4]) 00996 { 00997 const unsigned char *cp; 00998 00999 cp= UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid); 01000 col[0]= cp[0]; 01001 col[1]= cp[1]; 01002 col[2]= cp[2]; 01003 col[3]= cp[3]; 01004 } 01005 01006 void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4]) 01007 { 01008 const unsigned char *cp; 01009 01010 cp= UI_ThemeGetColorPtr(theme_active, spacetype, colorid); 01011 col[0]= cp[0]; 01012 col[1]= cp[1]; 01013 col[2]= cp[2]; 01014 col[3]= cp[3]; 01015 } 01016 01017 // blends and shades between two char color pointers 01018 void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset) 01019 { 01020 int r, g, b; 01021 CLAMP(fac, 0.0f, 1.0f); 01022 r= offset+floorf((1.0f-fac)*cp1[0] + fac*cp2[0]); 01023 g= offset+floorf((1.0f-fac)*cp1[1] + fac*cp2[1]); 01024 b= offset+floorf((1.0f-fac)*cp1[2] + fac*cp2[2]); 01025 01026 r= r<0?0:(r>255?255:r); 01027 g= g<0?0:(g>255?255:g); 01028 b= b<0?0:(b>255?255:b); 01029 01030 glColor3ub(r, g, b); 01031 } 01032 01033 // get a 3 byte color, blended and shaded between two other char color pointers 01034 void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset) 01035 { 01036 int r, g, b; 01037 01038 CLAMP(fac, 0.0f, 1.0f); 01039 r= offset+floor((1.0f-fac)*cp1[0] + fac*cp2[0]); 01040 g= offset+floor((1.0f-fac)*cp1[1] + fac*cp2[1]); 01041 b= offset+floor((1.0f-fac)*cp1[2] + fac*cp2[2]); 01042 01043 CLAMP(r, 0, 255); 01044 CLAMP(g, 0, 255); 01045 CLAMP(b, 0, 255); 01046 01047 col[0] = r; 01048 col[1] = g; 01049 col[2] = b; 01050 } 01051 01052 void UI_ThemeClearColor(int colorid) 01053 { 01054 float col[3]; 01055 01056 UI_GetThemeColor3fv(colorid, col); 01057 glClearColor(col[0], col[1], col[2], 0.0); 01058 } 01059 01060 void UI_make_axis_color(const unsigned char src_col[3], unsigned char dst_col[3], const char axis) 01061 { 01062 switch(axis) 01063 { 01064 case 'X': 01065 dst_col[0]= src_col[0]>219?255:src_col[0]+36; 01066 dst_col[1]= src_col[1]<26?0:src_col[1]-26; 01067 dst_col[2]= src_col[2]<26?0:src_col[2]-26; 01068 break; 01069 case 'Y': 01070 dst_col[0]= src_col[0]<46?0:src_col[0]-36; 01071 dst_col[1]= src_col[1]>189?255:src_col[1]+66; 01072 dst_col[2]= src_col[2]<46?0:src_col[2]-36; 01073 break; 01074 case 'Z': 01075 dst_col[0]= src_col[0]<26?0:src_col[0]-26; 01076 dst_col[1]= src_col[1]<26?0:src_col[1]-26; 01077 dst_col[2]= src_col[2]>209?255:src_col[2]+46; 01078 break; 01079 default: 01080 BLI_assert(!"invalid axis arg"); 01081 } 01082 } 01083 01084 /* ************************************************************* */ 01085 01086 /* patching UserDef struct and Themes */ 01087 void init_userdef_do_versions(void) 01088 { 01089 Main *bmain= G.main; 01090 // countall(); 01091 01092 /* the UserDef struct is not corrected with do_versions() .... ugh! */ 01093 if(U.wheellinescroll == 0) U.wheellinescroll = 3; 01094 if(U.menuthreshold1==0) { 01095 U.menuthreshold1= 5; 01096 U.menuthreshold2= 2; 01097 } 01098 if(U.tb_leftmouse==0) { 01099 U.tb_leftmouse= 5; 01100 U.tb_rightmouse= 5; 01101 } 01102 if(U.mixbufsize==0) U.mixbufsize= 2048; 01103 if (strcmp(U.tempdir, "/") == 0) { 01104 BLI_where_is_temp(U.tempdir, sizeof(U.tempdir), FALSE); 01105 } 01106 if (U.autokey_mode == 0) { 01107 /* 'add/replace' but not on */ 01108 U.autokey_mode = 2; 01109 } 01110 if (U.savetime <= 0) { 01111 U.savetime = 1; 01112 // XXX error(STRINGIFY(BLENDER_STARTUP_FILE)" is buggy, please consider removing it.\n"); 01113 } 01114 /* transform widget settings */ 01115 if(U.tw_hotspot==0) { 01116 U.tw_hotspot= 14; 01117 U.tw_size= 20; // percentage of window size 01118 U.tw_handlesize= 16; // percentage of widget radius 01119 } 01120 if(U.pad_rot_angle==0) 01121 U.pad_rot_angle= 15; 01122 01123 /* signal for derivedmesh to use colorband */ 01124 /* run incase this was on and is now off in the user prefs [#28096] */ 01125 vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL); 01126 01127 if (bmain->versionfile <= 191) { 01128 strcpy(U.plugtexdir, U.textudir); 01129 strcpy(U.sounddir, "/"); 01130 } 01131 01132 /* patch to set Dupli Armature */ 01133 if (bmain->versionfile < 220) { 01134 U.dupflag |= USER_DUP_ARM; 01135 } 01136 01137 /* added seam, normal color, undo */ 01138 if (bmain->versionfile <= 234) { 01139 bTheme *btheme; 01140 01141 U.uiflag |= USER_GLOBALUNDO; 01142 if (U.undosteps==0) U.undosteps=32; 01143 01144 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01145 /* check for alpha==0 is safe, then color was never set */ 01146 if(btheme->tv3d.edge_seam[3]==0) { 01147 SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255); 01148 } 01149 if(btheme->tv3d.normal[3]==0) { 01150 SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255); 01151 } 01152 if(btheme->tv3d.vertex_normal[3]==0) { 01153 SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255); 01154 } 01155 if(btheme->tv3d.face_dot[3]==0) { 01156 SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255); 01157 btheme->tv3d.facedot_size= 4; 01158 } 01159 } 01160 } 01161 if (bmain->versionfile <= 235) { 01162 /* illegal combo... */ 01163 if (U.flag & USER_LMOUSESELECT) 01164 U.flag &= ~USER_TWOBUTTONMOUSE; 01165 } 01166 if (bmain->versionfile <= 236) { 01167 bTheme *btheme; 01168 /* new space type */ 01169 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01170 /* check for alpha==0 is safe, then color was never set */ 01171 if(btheme->ttime.back[3]==0) { 01172 btheme->ttime = btheme->tsnd; // copy from sound 01173 } 01174 if(btheme->text.syntaxn[3]==0) { 01175 SETCOL(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/ 01176 SETCOL(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */ 01177 SETCOL(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */ 01178 SETCOL(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */ 01179 SETCOL(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */ 01180 } 01181 } 01182 } 01183 if (bmain->versionfile <= 237) { 01184 bTheme *btheme; 01185 /* bone colors */ 01186 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01187 /* check for alpha==0 is safe, then color was never set */ 01188 if(btheme->tv3d.bone_solid[3]==0) { 01189 SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255); 01190 SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80); 01191 } 01192 } 01193 } 01194 if (bmain->versionfile <= 238) { 01195 bTheme *btheme; 01196 /* bone colors */ 01197 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01198 /* check for alpha==0 is safe, then color was never set */ 01199 if(btheme->tnla.strip[3]==0) { 01200 SETCOL(btheme->tnla.strip_select, 0xff, 0xff, 0xaa, 255); 01201 SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255); 01202 } 01203 } 01204 } 01205 if (bmain->versionfile <= 239) { 01206 bTheme *btheme; 01207 01208 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01209 /* Lamp theme, check for alpha==0 is safe, then color was never set */ 01210 if(btheme->tv3d.lamp[3]==0) { 01211 SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40); 01212 /* TEMPORAL, remove me! (ton) */ 01213 U.uiflag |= USER_PLAINMENUS; 01214 } 01215 01216 } 01217 if(U.obcenter_dia==0) U.obcenter_dia= 6; 01218 } 01219 if (bmain->versionfile <= 241) { 01220 bTheme *btheme; 01221 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01222 /* Node editor theme, check for alpha==0 is safe, then color was never set */ 01223 if(btheme->tnode.syntaxn[3]==0) { 01224 /* re-uses syntax color storage */ 01225 btheme->tnode= btheme->tv3d; 01226 SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255); 01227 SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */ 01228 SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255); /* in/output */ 01229 SETCOL(btheme->tnode.syntaxb, 127,127,127, 255); /* operator */ 01230 SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255); /* generator */ 01231 SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255); /* group */ 01232 } 01233 /* Group theme colors */ 01234 if(btheme->tv3d.group[3]==0) { 01235 SETCOL(btheme->tv3d.group, 0x0C, 0x30, 0x0C, 255); 01236 SETCOL(btheme->tv3d.group_active, 0x66, 0xFF, 0x66, 255); 01237 } 01238 /* Sequence editor theme*/ 01239 if(btheme->tseq.movie[3]==0) { 01240 SETCOL(btheme->tseq.movie, 81, 105, 135, 255); 01241 SETCOL(btheme->tseq.image, 109, 88, 129, 255); 01242 SETCOL(btheme->tseq.scene, 78, 152, 62, 255); 01243 SETCOL(btheme->tseq.audio, 46, 143, 143, 255); 01244 SETCOL(btheme->tseq.effect, 169, 84, 124, 255); 01245 SETCOL(btheme->tseq.plugin, 126, 126, 80, 255); 01246 SETCOL(btheme->tseq.transition, 162, 95, 111, 255); 01247 SETCOL(btheme->tseq.meta, 109, 145, 131, 255); 01248 } 01249 } 01250 01251 /* set defaults for 3D View rotating axis indicator */ 01252 /* since size can't be set to 0, this indicates it's not saved in startup.blend */ 01253 if (U.rvisize == 0) { 01254 U.rvisize = 15; 01255 U.rvibright = 8; 01256 U.uiflag |= USER_SHOW_ROTVIEWICON; 01257 } 01258 01259 } 01260 if (bmain->versionfile <= 242) { 01261 bTheme *btheme; 01262 01263 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01264 /* long keyframe color */ 01265 /* check for alpha==0 is safe, then color was never set */ 01266 if(btheme->tact.strip[3]==0) { 01267 SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255); 01268 SETCOL(btheme->tact.strip_select, 0xff, 0xff, 0xaa, 204); 01269 SETCOL(btheme->tact.strip, 0xe4, 0x9c, 0xc6, 204); 01270 } 01271 01272 /* IPO-Editor - Vertex Size*/ 01273 if(btheme->tipo.vertex_size == 0) { 01274 btheme->tipo.vertex_size= 3; 01275 } 01276 } 01277 } 01278 if (bmain->versionfile <= 243) { 01279 /* set default number of recently-used files (if not set) */ 01280 if (U.recent_files == 0) U.recent_files = 10; 01281 } 01282 if (bmain->versionfile < 245 || (bmain->versionfile == 245 && bmain->subversionfile < 3)) { 01283 bTheme *btheme; 01284 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01285 SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128); 01286 } 01287 if(U.coba_weight.tot==0) 01288 init_colorband(&U.coba_weight, 1); 01289 } 01290 if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 11)) { 01291 bTheme *btheme; 01292 for (btheme= U.themes.first; btheme; btheme= btheme->next) { 01293 /* these should all use the same color */ 01294 SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255); 01295 SETCOL(btheme->tipo.cframe, 0x60, 0xc0, 0x40, 255); 01296 SETCOL(btheme->tact.cframe, 0x60, 0xc0, 0x40, 255); 01297 SETCOL(btheme->tnla.cframe, 0x60, 0xc0, 0x40, 255); 01298 SETCOL(btheme->tseq.cframe, 0x60, 0xc0, 0x40, 255); 01299 SETCOL(btheme->tsnd.cframe, 0x60, 0xc0, 0x40, 255); 01300 SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255); 01301 } 01302 } 01303 if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 13)) { 01304 bTheme *btheme; 01305 for (btheme= U.themes.first; btheme; btheme= btheme->next) { 01306 /* action channel groups (recolor anyway) */ 01307 SETCOL(btheme->tact.group, 0x39, 0x7d, 0x1b, 255); 01308 SETCOL(btheme->tact.group_active, 0x7d, 0xe9, 0x60, 255); 01309 01310 /* bone custom-color sets */ 01311 if (btheme->tarm[0].solid[3] == 0) 01312 ui_theme_init_boneColorSets(btheme); 01313 } 01314 } 01315 if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 16)) { 01316 U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE; 01317 } 01318 if ((bmain->versionfile < 247) || (bmain->versionfile == 247 && bmain->subversionfile <= 2)) { 01319 bTheme *btheme; 01320 01321 /* adjust themes */ 01322 for (btheme= U.themes.first; btheme; btheme= btheme->next) { 01323 char *col; 01324 01325 /* IPO Editor: Handles/Vertices */ 01326 col = btheme->tipo.vertex; 01327 SETCOL(btheme->tipo.handle_vertex, col[0], col[1], col[2], 255); 01328 col = btheme->tipo.vertex_select; 01329 SETCOL(btheme->tipo.handle_vertex_select, col[0], col[1], col[2], 255); 01330 btheme->tipo.handle_vertex_size= btheme->tipo.vertex_size; 01331 01332 /* Sequence/Image Editor: colors for GPencil text */ 01333 col = btheme->tv3d.bone_pose; 01334 SETCOL(btheme->tseq.bone_pose, col[0], col[1], col[2], 255); 01335 SETCOL(btheme->tima.bone_pose, col[0], col[1], col[2], 255); 01336 col = btheme->tv3d.vertex_select; 01337 SETCOL(btheme->tseq.vertex_select, col[0], col[1], col[2], 255); 01338 } 01339 } 01340 if (bmain->versionfile < 250) { 01341 bTheme *btheme; 01342 01343 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01344 /* this was not properly initialized in 2.45 */ 01345 if(btheme->tima.face_dot[3]==0) { 01346 SETCOL(btheme->tima.editmesh_active, 255, 255, 255, 128); 01347 SETCOL(btheme->tima.face_dot, 255, 133, 0, 255); 01348 btheme->tima.facedot_size= 2; 01349 } 01350 01351 /* DopeSheet - (Object) Channel color */ 01352 SETCOL(btheme->tact.ds_channel, 82, 96, 110, 255); 01353 SETCOL(btheme->tact.ds_subchannel, 124, 137, 150, 255); 01354 /* DopeSheet - Group Channel color (saner version) */ 01355 SETCOL(btheme->tact.group, 79, 101, 73, 255); 01356 SETCOL(btheme->tact.group_active, 135, 177, 125, 255); 01357 01358 /* Graph Editor - (Object) Channel color */ 01359 SETCOL(btheme->tipo.ds_channel, 82, 96, 110, 255); 01360 SETCOL(btheme->tipo.ds_subchannel, 124, 137, 150, 255); 01361 /* Graph Editor - Group Channel color */ 01362 SETCOL(btheme->tipo.group, 79, 101, 73, 255); 01363 SETCOL(btheme->tipo.group_active, 135, 177, 125, 255); 01364 01365 /* Nla Editor - (Object) Channel color */ 01366 SETCOL(btheme->tnla.ds_channel, 82, 96, 110, 255); 01367 SETCOL(btheme->tnla.ds_subchannel, 124, 137, 150, 255); 01368 /* NLA Editor - New Strip colors */ 01369 SETCOL(btheme->tnla.strip, 12, 10, 10, 128); 01370 SETCOL(btheme->tnla.strip_select, 255, 140, 0, 255); 01371 } 01372 01373 /* adjust grease-pencil distances */ 01374 U.gp_manhattendist= 1; 01375 U.gp_euclideandist= 2; 01376 01377 /* adjust default interpolation for new IPO-curves */ 01378 U.ipo_new= BEZT_IPO_BEZ; 01379 } 01380 01381 if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) { 01382 bTheme *btheme; 01383 01384 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01385 01386 /* common (new) variables, it checks for alpha==0 */ 01387 ui_theme_init_new(btheme); 01388 01389 if(btheme->tui.wcol_num.outline[3]==0) 01390 ui_widget_color_init(&btheme->tui); 01391 01392 /* Logic editor theme, check for alpha==0 is safe, then color was never set */ 01393 if(btheme->tlogic.syntaxn[3]==0) { 01394 /* re-uses syntax color storage */ 01395 btheme->tlogic= btheme->tv3d; 01396 SETCOL(btheme->tlogic.back, 100, 100, 100, 255); 01397 } 01398 01399 SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0); 01400 SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0); 01401 } 01402 } 01403 01404 if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 3)) { 01405 /* new audio system */ 01406 if(U.audiochannels == 0) 01407 U.audiochannels = 2; 01408 if(U.audiodevice == 0) { 01409 #ifdef WITH_OPENAL 01410 U.audiodevice = 2; 01411 #endif 01412 #ifdef WITH_SDL 01413 U.audiodevice = 1; 01414 #endif 01415 } 01416 if(U.audioformat == 0) 01417 U.audioformat = 0x24; 01418 if(U.audiorate == 0) 01419 U.audiorate = 44100; 01420 } 01421 01422 if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 5)) 01423 U.gameflags |= USER_DISABLE_VBO; 01424 01425 if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) { 01426 wmKeyMap *km; 01427 01428 for(km=U.user_keymaps.first; km; km=km->next) { 01429 if (strcmp(km->idname, "Armature_Sketch")==0) 01430 strcpy(km->idname, "Armature Sketch"); 01431 else if (strcmp(km->idname, "View3D")==0) 01432 strcpy(km->idname, "3D View"); 01433 else if (strcmp(km->idname, "View3D Generic")==0) 01434 strcpy(km->idname, "3D View Generic"); 01435 else if (strcmp(km->idname, "EditMesh")==0) 01436 strcpy(km->idname, "Mesh"); 01437 else if (strcmp(km->idname, "TimeLine")==0) 01438 strcpy(km->idname, "Timeline"); 01439 else if (strcmp(km->idname, "UVEdit")==0) 01440 strcpy(km->idname, "UV Editor"); 01441 else if (strcmp(km->idname, "Animation_Channels")==0) 01442 strcpy(km->idname, "Animation Channels"); 01443 else if (strcmp(km->idname, "GraphEdit Keys")==0) 01444 strcpy(km->idname, "Graph Editor"); 01445 else if (strcmp(km->idname, "GraphEdit Generic")==0) 01446 strcpy(km->idname, "Graph Editor Generic"); 01447 else if (strcmp(km->idname, "Action_Keys")==0) 01448 strcpy(km->idname, "Dopesheet"); 01449 else if (strcmp(km->idname, "NLA Data")==0) 01450 strcpy(km->idname, "NLA Editor"); 01451 else if (strcmp(km->idname, "Node Generic")==0) 01452 strcpy(km->idname, "Node Editor"); 01453 else if (strcmp(km->idname, "Logic Generic")==0) 01454 strcpy(km->idname, "Logic Editor"); 01455 else if (strcmp(km->idname, "File")==0) 01456 strcpy(km->idname, "File Browser"); 01457 else if (strcmp(km->idname, "FileMain")==0) 01458 strcpy(km->idname, "File Browser Main"); 01459 else if (strcmp(km->idname, "FileButtons")==0) 01460 strcpy(km->idname, "File Browser Buttons"); 01461 else if (strcmp(km->idname, "Buttons Generic")==0) 01462 strcpy(km->idname, "Property Editor"); 01463 } 01464 } 01465 if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 16)) { 01466 if(U.wmdrawmethod == USER_DRAW_TRIPLE) 01467 U.wmdrawmethod = USER_DRAW_AUTOMATIC; 01468 } 01469 01470 if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 3)) { 01471 if (U.flag & USER_LMOUSESELECT) 01472 U.flag &= ~USER_TWOBUTTONMOUSE; 01473 } 01474 if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 4)) { 01475 bTheme *btheme; 01476 01477 /* default new handle type is auto handles */ 01478 U.keyhandles_new = HD_AUTO; 01479 01480 /* init new curve colors */ 01481 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01482 /* init colors used for handles in 3D-View */ 01483 SETCOL(btheme->tv3d.handle_free, 0, 0, 0, 255); 01484 SETCOL(btheme->tv3d.handle_auto, 0x90, 0x90, 0x00, 255); 01485 SETCOL(btheme->tv3d.handle_vect, 0x40, 0x90, 0x30, 255); 01486 SETCOL(btheme->tv3d.handle_align, 0x80, 0x30, 0x60, 255); 01487 SETCOL(btheme->tv3d.handle_sel_free, 0, 0, 0, 255); 01488 SETCOL(btheme->tv3d.handle_sel_auto, 0xf0, 0xff, 0x40, 255); 01489 SETCOL(btheme->tv3d.handle_sel_vect, 0x40, 0xc0, 0x30, 255); 01490 SETCOL(btheme->tv3d.handle_sel_align, 0xf0, 0x90, 0xa0, 255); 01491 SETCOL(btheme->tv3d.act_spline, 0xdb, 0x25, 0x12, 255); 01492 01493 /* same colors again for Graph Editor... */ 01494 SETCOL(btheme->tipo.handle_free, 0, 0, 0, 255); 01495 SETCOL(btheme->tipo.handle_auto, 0x90, 0x90, 0x00, 255); 01496 SETCOL(btheme->tipo.handle_vect, 0x40, 0x90, 0x30, 255); 01497 SETCOL(btheme->tipo.handle_align, 0x80, 0x30, 0x60, 255); 01498 SETCOL(btheme->tipo.handle_sel_free, 0, 0, 0, 255); 01499 SETCOL(btheme->tipo.handle_sel_auto, 0xf0, 0xff, 0x40, 255); 01500 SETCOL(btheme->tipo.handle_sel_vect, 0x40, 0xc0, 0x30, 255); 01501 SETCOL(btheme->tipo.handle_sel_align, 0xf0, 0x90, 0xa0, 255); 01502 01503 /* edge crease */ 01504 SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0); 01505 } 01506 } 01507 if (bmain->versionfile <= 252) { 01508 bTheme *btheme; 01509 01510 /* init new curve colors */ 01511 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01512 if (btheme->tv3d.lastsel_point[3] == 0) 01513 SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255); 01514 } 01515 } 01516 if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) { 01517 bTheme *btheme; 01518 01519 /* interface_widgets.c */ 01520 struct uiWidgetColors wcol_progress= { 01521 {0, 0, 0, 255}, 01522 {190, 190, 190, 255}, 01523 {100, 100, 100, 180}, 01524 {68, 68, 68, 255}, 01525 01526 {0, 0, 0, 255}, 01527 {255, 255, 255, 255}, 01528 01529 0, 01530 5, -5 01531 }; 01532 01533 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01534 /* init progress bar theme */ 01535 btheme->tui.wcol_progress= wcol_progress; 01536 } 01537 } 01538 01539 if (bmain->versionfile < 255 || (bmain->versionfile == 255 && bmain->subversionfile < 2)) { 01540 bTheme *btheme; 01541 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01542 SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255); 01543 SETCOL(btheme->tv3d.extra_face_angle, 0, 32, 0, 255); 01544 SETCOL(btheme->tv3d.extra_face_area, 0, 0, 128, 255); 01545 } 01546 } 01547 01548 if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 4)) { 01549 bTheme *btheme; 01550 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01551 if((btheme->tv3d.outline_width) == 0) btheme->tv3d.outline_width= 1; 01552 } 01553 } 01554 01555 if (bmain->versionfile < 257) { 01556 /* clear "AUTOKEY_FLAG_ONLYKEYINGSET" flag from userprefs, so that it doesn't linger around from old configs like a ghost */ 01557 U.autokey_flag &= ~AUTOKEY_FLAG_ONLYKEYINGSET; 01558 } 01559 01560 if (bmain->versionfile < 258 || (bmain->versionfile == 258 && bmain->subversionfile < 2)) { 01561 bTheme *btheme; 01562 for(btheme= U.themes.first; btheme; btheme= btheme->next) { 01563 btheme->tnode.noodle_curving = 5; 01564 } 01565 } 01566 01567 /* GL Texture Garbage Collection (variable abused above!) */ 01568 if (U.textimeout == 0) { 01569 U.texcollectrate = 60; 01570 U.textimeout = 120; 01571 } 01572 if (U.memcachelimit <= 0) { 01573 U.memcachelimit = 32; 01574 } 01575 if (U.frameserverport == 0) { 01576 U.frameserverport = 8080; 01577 } 01578 if (U.dbl_click_time == 0) { 01579 U.dbl_click_time = 350; 01580 } 01581 if (U.anim_player_preset == 0) { 01582 U.anim_player_preset = 1 ; 01583 } 01584 if (U.scrcastfps == 0) { 01585 U.scrcastfps = 10; 01586 U.scrcastwait = 50; 01587 } 01588 if (U.v2d_min_gridsize == 0) { 01589 U.v2d_min_gridsize= 35; 01590 } 01591 if (U.dragthreshold == 0 ) 01592 U.dragthreshold= 5; 01593 if (U.widget_unit==0) 01594 U.widget_unit= (U.dpi * 20 + 36)/72; 01595 if (U.anisotropic_filter <= 0) 01596 U.anisotropic_filter = 1; 01597 01598 if (U.ndof_sensitivity == 0.0f) { 01599 U.ndof_sensitivity = 1.0f; 01600 U.ndof_flag = NDOF_LOCK_HORIZON | 01601 NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE; 01602 } 01603 01604 /* funny name, but it is GE stuff, moves userdef stuff to engine */ 01605 // XXX space_set_commmandline_options(); 01606 /* this timer uses U */ 01607 // XXX reset_autosave(); 01608 01609 }