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Blender
V2.59
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#include <GPU_extensions.h>
Public Attributes | |
| struct { | |
| int type | |
| int glindex | |
| char name [32] | |
| } | layer [GPU_MAX_ATTRIB] |
| int | totlayer |
Definition at line 177 of file GPU_extensions.h.
Definition at line 180 of file GPU_extensions.h.
Referenced by DM_vertex_attributes_from_gpu(), draw_mesh_text(), BL_BlenderShader::GetAttribNum(), gpu_material_set_attrib_id(), gpu_nodes_get_vertex_attributes(), and BL_BlenderShader::SetAttribs().
| struct { ... } GPUVertexAttribs::layer[GPU_MAX_ATTRIB] |
| char GPUVertexAttribs::name[32] |
Definition at line 181 of file GPU_extensions.h.
Referenced by DM_vertex_attributes_from_gpu(), gpu_nodes_get_vertex_attributes(), and BL_BlenderShader::SetAttribs().
Definition at line 184 of file GPU_extensions.h.
Referenced by DM_vertex_attributes_from_gpu(), draw_mesh_text(), BL_BlenderShader::GetAttribNum(), gpu_material_set_attrib_id(), gpu_nodes_get_vertex_attributes(), and BL_BlenderShader::SetAttribs().
Definition at line 179 of file GPU_extensions.h.
Referenced by DM_vertex_attributes_from_gpu(), draw_mesh_text(), gpu_nodes_get_vertex_attributes(), and BL_BlenderShader::SetAttribs().