|
Blender
V2.59
|
00001 /* 00002 * $Id: GPG_Canvas.cpp 35170 2011-02-25 13:35:11Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00035 #include "GPG_Canvas.h" 00036 #include <assert.h> 00037 #include "GHOST_ISystem.h" 00038 00039 GPG_Canvas::GPG_Canvas(GHOST_IWindow* window) 00040 : GPC_Canvas(0, 0), m_window(window) 00041 { 00042 if (m_window) 00043 { 00044 GHOST_Rect bnds; 00045 m_window->getClientBounds(bnds); 00046 this->Resize(bnds.getWidth(), bnds.getHeight()); 00047 } 00048 } 00049 00050 00051 GPG_Canvas::~GPG_Canvas(void) 00052 { 00053 } 00054 00055 00056 void GPG_Canvas::Init() 00057 { 00058 if (m_window) 00059 { 00060 GHOST_TSuccess success; 00061 success = m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL); 00062 assert(success == GHOST_kSuccess); 00063 } 00064 } 00065 00066 void GPG_Canvas::SetMousePosition(int x, int y) 00067 { 00068 GHOST_ISystem* system = GHOST_ISystem::getSystem(); 00069 if (system && m_window) 00070 { 00071 GHOST_TInt32 gx = (GHOST_TInt32)x; 00072 GHOST_TInt32 gy = (GHOST_TInt32)y; 00073 GHOST_TInt32 cx; 00074 GHOST_TInt32 cy; 00075 m_window->clientToScreen(gx, gy, cx, cy); 00076 system->setCursorPosition(cx, cy); 00077 } 00078 } 00079 00080 00081 void GPG_Canvas::SetMouseState(RAS_MouseState mousestate) 00082 { 00083 m_mousestate = mousestate; 00084 00085 if (m_window) 00086 { 00087 switch (mousestate) 00088 { 00089 case MOUSE_INVISIBLE: 00090 m_window->setCursorVisibility(false); 00091 break; 00092 case MOUSE_WAIT: 00093 m_window->setCursorShape(GHOST_kStandardCursorWait); 00094 m_window->setCursorVisibility(true); 00095 break; 00096 case MOUSE_NORMAL: 00097 m_window->setCursorShape(GHOST_kStandardCursorRightArrow); 00098 m_window->setCursorVisibility(true); 00099 break; 00100 } 00101 } 00102 } 00103 00104 00105 void GPG_Canvas::SwapBuffers() 00106 { 00107 if (m_window) 00108 { 00109 m_window->swapBuffers(); 00110 } 00111 } 00112 00113 float GPG_Canvas::GetMouseNormalizedX(int x) 00114 { 00115 return float(x)/this->GetWidth(); 00116 } 00117 00118 float GPG_Canvas::GetMouseNormalizedY(int y) 00119 { 00120 return float(y)/this->GetHeight(); 00121 }