Blender  V2.59
volumetric.h
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00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Matt Ebb.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 struct Isect;
00035 struct ShadeInput;
00036 struct ShadeResult;
00037 
00038 float vol_get_density(struct ShadeInput *shi, float *co);
00039 void vol_get_scattering(ShadeInput *shi, float *scatter_col, float *co_);
00040 
00041 void shade_volume_outside(ShadeInput *shi, ShadeResult *shr);
00042 void shade_volume_inside(ShadeInput *shi, ShadeResult *shr);
00043 void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct Isect *last_is);
00044 
00045 #define STEPSIZE_VIEW   0
00046 #define STEPSIZE_SHADE  1
00047 
00048 #define VOL_IS_BACKFACE                 1
00049 #define VOL_IS_SAMEMATERIAL             2
00050 
00051 #define VOL_BOUNDS_DEPTH        0
00052 #define VOL_BOUNDS_SS           1
00053 
00054 #define VOL_SHADE_OUTSIDE       0
00055 #define VOL_SHADE_INSIDE        1