Blender  V2.59
BIF_generate.h
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00001 /*
00002  * $Id: BIF_generate.h 35242 2011-02-27 20:29:51Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * ***** END GPL LICENSE BLOCK *****
00021  */
00022 
00028 #ifndef BIF_GENERATE_H
00029 #define BIF_GENERATE_H
00030 
00031 struct ToolSettings;
00032 struct EditBone;
00033 struct BArcIterator;
00034 struct bArmature;
00035 struct ListBase;
00036 
00037 typedef int(NextSubdivisionFunc)(struct ToolSettings*, struct BArcIterator*, int, int, float[3], float[3]);
00038  
00039 float calcArcCorrelation(struct BArcIterator *iter, int start, int end, float v0[3], float n[3]);
00040 
00041 int nextFixedSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
00042 int nextLengthSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
00043 int nextAdaptativeSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
00044 
00045 struct EditBone * subdivideArcBy(struct ToolSettings *toolsettings, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
00046 
00047 void setBoneRollFromNormal(struct EditBone *bone, float *no, float invmat[][4], float tmat[][3]);
00048  
00049 
00050 #endif /* BIF_GENERATE_H */