Blender  V2.59
TEX_valToNor.c
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00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version. 
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2005 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Jucas.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include "../TEX_util.h"
00035 #include "TEX_node.h"
00036 
00037 static bNodeSocketType inputs[]= { 
00038         { SOCK_VALUE, 1, "Val",   0.0f,   0.0f, 0.0f, 1.0f,  0.0f,   1.0f },
00039         { SOCK_VALUE, 1, "Nabla", 0.025f, 0.0f, 0.0f, 0.0f,  0.001f, 0.1f },
00040         { -1, 0, "" } 
00041 };
00042 
00043 static bNodeSocketType outputs[]= { 
00044         { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f }, 
00045         { -1, 0, "" } 
00046 };
00047 
00048 static void normalfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00049 {
00050         float new_co[3];
00051         float *co = p->co;
00052 
00053         float nabla = tex_input_value(in[1], p, thread);        
00054         float val;
00055         float nor[3];
00056         
00057         TexParams np = *p;
00058         np.co = new_co;
00059 
00060         val = tex_input_value(in[0], p, thread);
00061 
00062         new_co[0] = co[0] + nabla;
00063         new_co[1] = co[1];
00064         new_co[2] = co[2];
00065         nor[0] = tex_input_value(in[0], &np, thread);
00066 
00067         new_co[0] = co[0];
00068         new_co[1] = co[1] + nabla;
00069         nor[1] = tex_input_value(in[0], &np, thread);
00070         
00071         new_co[1] = co[1];
00072         new_co[2] = co[2] + nabla;
00073         nor[2] = tex_input_value(in[0], &np, thread);
00074 
00075         out[0] = val-nor[0];
00076         out[1] = val-nor[1];
00077         out[2] = val-nor[2];
00078 }
00079 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 
00080 {
00081         tex_output(node, in, out[0], &normalfn, data);
00082 }
00083 
00084 void register_node_type_tex_valtonor(ListBase *lb)
00085 {
00086         static bNodeType ntype;
00087         
00088         node_type_base(&ntype, TEX_NODE_VALTONOR, "Value to Normal", NODE_CLASS_CONVERTOR, NODE_OPTIONS,
00089                                    inputs, outputs);
00090         node_type_size(&ntype, 90, 80, 100);
00091         node_type_exec(&ntype, exec);
00092         
00093         nodeRegisterType(lb, &ntype);
00094 }