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Blender
V2.59
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00001 /* 00002 * 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2005 Blender Foundation. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): Jucas. 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #include "../TEX_util.h" 00035 #include "TEX_node.h" 00036 00037 static bNodeSocketType inputs[]= { 00038 { SOCK_VALUE, 1, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, 00039 { SOCK_VALUE, 1, "Nabla", 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f }, 00040 { -1, 0, "" } 00041 }; 00042 00043 static bNodeSocketType outputs[]= { 00044 { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f }, 00045 { -1, 0, "" } 00046 }; 00047 00048 static void normalfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) 00049 { 00050 float new_co[3]; 00051 float *co = p->co; 00052 00053 float nabla = tex_input_value(in[1], p, thread); 00054 float val; 00055 float nor[3]; 00056 00057 TexParams np = *p; 00058 np.co = new_co; 00059 00060 val = tex_input_value(in[0], p, thread); 00061 00062 new_co[0] = co[0] + nabla; 00063 new_co[1] = co[1]; 00064 new_co[2] = co[2]; 00065 nor[0] = tex_input_value(in[0], &np, thread); 00066 00067 new_co[0] = co[0]; 00068 new_co[1] = co[1] + nabla; 00069 nor[1] = tex_input_value(in[0], &np, thread); 00070 00071 new_co[1] = co[1]; 00072 new_co[2] = co[2] + nabla; 00073 nor[2] = tex_input_value(in[0], &np, thread); 00074 00075 out[0] = val-nor[0]; 00076 out[1] = val-nor[1]; 00077 out[2] = val-nor[2]; 00078 } 00079 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00080 { 00081 tex_output(node, in, out[0], &normalfn, data); 00082 } 00083 00084 void register_node_type_tex_valtonor(ListBase *lb) 00085 { 00086 static bNodeType ntype; 00087 00088 node_type_base(&ntype, TEX_NODE_VALTONOR, "Value to Normal", NODE_CLASS_CONVERTOR, NODE_OPTIONS, 00089 inputs, outputs); 00090 node_type_size(&ntype, 90, 80, 100); 00091 node_type_exec(&ntype, exec); 00092 00093 nodeRegisterType(lb, &ntype); 00094 }