Blender  V2.59
DNA_key_types.h
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00001 /*
00002  * $Id: DNA_key_types.h 34941 2011-02-17 20:48:12Z jesterking $ 
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 #ifndef DNA_KEY_TYPES_H
00030 #define DNA_KEY_TYPES_H
00031 
00036 #include "DNA_listBase.h"
00037 #include "DNA_ID.h"
00038 
00039 struct AnimData;
00040 struct Ipo;
00041 
00042 typedef struct KeyBlock {
00043         struct KeyBlock *next, *prev;
00044         
00045         float pos;
00046         float curval;
00047         short type, adrcode, relative, flag;    /* relative == 0 means first key is reference */
00048         int totelem, pad2;
00049         
00050         void *data;
00051         float *weights;
00052         char  name[32];
00053         char vgroup[32];
00054 
00055         float slidermin;
00056         float slidermax;
00057 } KeyBlock;
00058 
00059 
00060 typedef struct Key {
00061         ID id;
00062         struct AnimData *adt;   /* animation data (must be immediately after id for utilities to use it) */ 
00063         
00064         KeyBlock *refkey;
00065         char elemstr[32];
00066         int elemsize;
00067         float curval;
00068         
00069         ListBase block;
00070         struct Ipo *ipo;                // XXX depreceated... old animation system
00071         
00072         ID *from;
00073 
00074         short type, totkey;
00075         short slurph, flag;
00076 } Key;
00077 
00078 /* **************** KEY ********************* */
00079 
00080 /* key->type */
00081 #define KEY_NORMAL      0
00082 #define KEY_RELATIVE    1
00083 
00084 /* key->flag */
00085 #define KEY_DS_EXPAND   1
00086 
00087 /* keyblock->type */
00088 #define KEY_LINEAR      0
00089 #define KEY_CARDINAL    1
00090 #define KEY_BSPLINE     2
00091 
00092 /* keyblock->flag */
00093 #define KEYBLOCK_MUTE                   (1<<0)
00094 #define KEYBLOCK_SEL                    (1<<1)
00095 #define KEYBLOCK_LOCKED                 (1<<2)
00096 
00097 #endif
00098