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Blender
V2.59
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00001 /* 00002 * $Id: KX_MotionState.h 35063 2011-02-22 10:33:14Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00034 #ifndef __KX_MOTIONSTATE 00035 #define __KX_MOTIONSTATE 00036 00037 #include "PHY_IMotionState.h" 00038 00039 #ifdef WITH_CXX_GUARDEDALLOC 00040 #include "MEM_guardedalloc.h" 00041 #endif 00042 00043 class KX_MotionState : public PHY_IMotionState 00044 { 00045 class SG_Spatial* m_node; 00046 00047 public: 00048 KX_MotionState(class SG_Spatial* spatial); 00049 virtual ~KX_MotionState(); 00050 00051 virtual void getWorldPosition(float& posX,float& posY,float& posZ); 00052 virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ); 00053 virtual void getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal); 00054 virtual void setWorldPosition(float posX,float posY,float posZ); 00055 virtual void setWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal); 00056 virtual void getWorldOrientation(float* ori); 00057 virtual void setWorldOrientation(const float* ori); 00058 00059 virtual void calculateWorldTransformations(); 00060 00061 00062 #ifdef WITH_CXX_GUARDEDALLOC 00063 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MotionState"); } 00064 void operator delete( void *mem ) { MEM_freeN(mem); } 00065 #endif 00066 }; 00067 00068 #endif //__KX_MOTIONSTATE 00069