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Blender
V2.59
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00001 /* 00002 * $Id: RAS_IPolygonMaterial.h 35072 2011-02-22 12:42:55Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00034 #ifndef __RAS_IPOLYGONMATERIAL 00035 #define __RAS_IPOLYGONMATERIAL 00036 00037 #include "STR_HashedString.h" 00038 00039 #include "MT_Vector3.h" 00040 #include "STR_HashedString.h" 00041 00042 #ifdef WITH_CXX_GUARDEDALLOC 00043 #include "MEM_guardedalloc.h" 00044 #endif 00045 00046 class RAS_IRasterizer; 00047 struct MTFace; 00048 struct Material; 00049 struct Image; 00050 struct Scene; 00051 class SCA_IScene; 00052 00053 enum MaterialProps 00054 { 00055 RAS_ZSORT =1, 00056 RAS_TRANSPARENT =2, 00057 RAS_TRIANGLE =4, 00058 RAS_MULTITEX =8, 00059 RAS_MULTILIGHT =16, 00060 RAS_BLENDERMAT =32, 00061 RAS_GLSHADER =64, 00062 RAS_AUTOGEN =128, 00063 RAS_NORMAL =256, 00064 RAS_DEFMULTI =512, 00065 RAS_BLENDERGLSL =1024 00066 }; 00067 00072 class RAS_IPolyMaterial 00073 { 00074 //todo: remove these variables from this interface/protocol class 00075 protected: 00076 STR_HashedString m_texturename; 00077 STR_HashedString m_materialname; //also needed for touchsensor 00078 int m_tile; 00079 int m_tilexrep,m_tileyrep; 00080 int m_drawingmode; // tface->mode 00081 int m_transp; 00082 bool m_alpha; 00083 bool m_zsort; 00084 int m_materialindex; 00085 00086 unsigned int m_polymatid; 00087 static unsigned int m_newpolymatid; 00088 00089 // will move... 00090 unsigned int m_flag;//MaterialProps 00091 int m_multimode; // sum of values 00092 public: 00093 MT_Vector3 m_diffuse; 00094 float m_shininess; 00095 MT_Vector3 m_specular; 00096 float m_specularity; 00097 00099 typedef void* TCachingInfo; 00100 00101 // care! these are taken from blender polygonflags, see file DNA_mesh_types.h for #define TF_BILLBOARD etc. 00102 enum MaterialFlags 00103 { 00104 BILLBOARD_SCREENALIGNED = 256, 00105 BILLBOARD_AXISALIGNED = 4096, 00106 SHADOW =8192 00107 }; 00108 00109 RAS_IPolyMaterial(); 00110 RAS_IPolyMaterial(const STR_String& texname, 00111 const STR_String& matname, 00112 int materialindex, 00113 int tile, 00114 int tilexrep, 00115 int tileyrep, 00116 int mode, 00117 int transp, 00118 bool alpha, 00119 bool zsort); 00120 void Initialize(const STR_String& texname, 00121 const STR_String& matname, 00122 int materialindex, 00123 int tile, 00124 int tilexrep, 00125 int tileyrep, 00126 int mode, 00127 int transp, 00128 bool alpha, 00129 bool zsort); 00130 virtual ~RAS_IPolyMaterial() {}; 00131 00137 virtual TCachingInfo GetCachingInfo(void) const { return 0; } 00138 00146 virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const 00147 { 00148 return false; 00149 } 00150 virtual void ActivateMeshSlot(const class RAS_MeshSlot & ms, RAS_IRasterizer* rasty) const {} 00151 00152 virtual bool Equals(const RAS_IPolyMaterial& lhs) const; 00153 bool Less(const RAS_IPolyMaterial& rhs) const; 00154 //int GetLightLayer() const; 00155 bool IsAlpha() const; 00156 bool IsZSort() const; 00157 unsigned int hash() const; 00158 int GetDrawingMode() const; 00159 const STR_String& GetMaterialName() const; 00160 dword GetMaterialNameHash() const; 00161 const STR_String& GetTextureName() const; 00162 unsigned int GetFlag() const; 00163 int GetMaterialIndex() const; 00164 00165 virtual Material* GetBlenderMaterial() const; 00166 virtual Image* GetBlenderImage() const; 00167 virtual Scene* GetBlenderScene() const; 00168 virtual void ReleaseMaterial(); 00169 virtual void GetMaterialRGBAColor(unsigned char *rgba) const; 00170 virtual bool UsesLighting(RAS_IRasterizer *rasty) const; 00171 virtual bool UsesObjectColor() const; 00172 00173 virtual void Replace_IScene(SCA_IScene *val) {}; /* overridden by KX_BlenderMaterial */ 00174 00175 /* 00176 * PreCalculate texture gen 00177 */ 00178 virtual void OnConstruction(int layer){} 00179 00180 00181 #ifdef WITH_CXX_GUARDEDALLOC 00182 public: 00183 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_IPolyMaterial"); } 00184 void operator delete( void *mem ) { MEM_freeN(mem); } 00185 #endif 00186 }; 00187 00188 inline bool operator ==( const RAS_IPolyMaterial & rhs,const RAS_IPolyMaterial & lhs) 00189 { 00190 return ( rhs.Equals(lhs)); 00191 } 00192 00193 inline bool operator < ( const RAS_IPolyMaterial & lhs, const RAS_IPolyMaterial & rhs) 00194 { 00195 return lhs.Less(rhs); 00196 } 00197 00198 #endif //__RAS_IPOLYGONMATERIAL 00199