Blender  V2.59
TEX_decompose.c
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00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version. 
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2005 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Robin Allen
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include "../TEX_util.h"        
00035 #include "TEX_node.h"
00036 #include <math.h>
00037 
00038 static bNodeSocketType inputs[]= {
00039         { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
00040         { -1, 0, "" }
00041 };
00042 static bNodeSocketType outputs[]= {
00043         { SOCK_VALUE, 0, "Red",   0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f },
00044         { SOCK_VALUE, 0, "Green", 0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f },
00045         { SOCK_VALUE, 0, "Blue",  0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f },
00046         { SOCK_VALUE, 0, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f },
00047         { -1, 0, "" }
00048 };
00049 
00050 static void valuefn_r(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00051 {
00052         tex_input_rgba(out, in[0], p, thread);
00053         *out = out[0];
00054 }
00055 
00056 static void valuefn_g(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00057 {
00058         tex_input_rgba(out, in[0], p, thread);
00059         *out = out[1];
00060 }
00061 
00062 static void valuefn_b(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00063 {
00064         tex_input_rgba(out, in[0], p, thread);
00065         *out = out[2];
00066 }
00067 
00068 static void valuefn_a(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00069 {
00070         tex_input_rgba(out, in[0], p, thread);
00071         *out = out[3];
00072 }
00073 
00074 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00075 {
00076         tex_output(node, in, out[0], &valuefn_r, data);
00077         tex_output(node, in, out[1], &valuefn_g, data);
00078         tex_output(node, in, out[2], &valuefn_b, data);
00079         tex_output(node, in, out[3], &valuefn_a, data);
00080 }
00081 
00082 void register_node_type_tex_decompose(ListBase *lb)
00083 {
00084         static bNodeType ntype;
00085         
00086         node_type_base(&ntype, TEX_NODE_DECOMPOSE, "Decompose RGBA", NODE_CLASS_OP_COLOR, 0,
00087                                    inputs, outputs);
00088         node_type_size(&ntype, 100, 60, 150);
00089         node_type_exec(&ntype, exec);
00090         
00091         nodeRegisterType(lb, &ntype);
00092 }