Blender  V2.59
wm_files.c
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00001 /*
00002  * $Id: wm_files.c 39084 2011-08-05 20:45:26Z blendix $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * Contributor(s): Blender Foundation 2007
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033         /* placed up here because of crappy
00034          * winsock stuff.
00035          */
00036 #include <stddef.h>
00037 #include <string.h>
00038 #include <errno.h>
00039 
00040 #include "zlib.h" /* wm_read_exotic() */
00041 
00042 #ifdef WIN32
00043 #include <windows.h> /* need to include windows.h so _WIN32_IE is defined  */
00044 #ifndef _WIN32_IE
00045 #define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
00046 #endif
00047 #include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
00048 #include <process.h> /* getpid */
00049 #include "BLI_winstuff.h"
00050 #else
00051 #include <unistd.h> /* getpid */
00052 #endif
00053 
00054 #include "MEM_guardedalloc.h"
00055 #include "MEM_CacheLimiterC-Api.h"
00056 
00057 #include "BLI_blenlib.h"
00058 #include "BLI_linklist.h"
00059 #include "BLI_utildefines.h"
00060 #include "BLI_callbacks.h"
00061 
00062 #include "DNA_anim_types.h"
00063 #include "DNA_ipo_types.h" // XXX old animation system
00064 #include "DNA_object_types.h"
00065 #include "DNA_space_types.h"
00066 #include "DNA_userdef_types.h"
00067 #include "DNA_scene_types.h"
00068 #include "DNA_screen_types.h"
00069 #include "DNA_windowmanager_types.h"
00070 
00071 #include "BKE_blender.h"
00072 #include "BKE_context.h"
00073 #include "BKE_depsgraph.h"
00074 #include "BKE_DerivedMesh.h"
00075 #include "BKE_font.h"
00076 #include "BKE_global.h"
00077 #include "BKE_library.h"
00078 #include "BKE_main.h"
00079 #include "BKE_packedFile.h"
00080 #include "BKE_report.h"
00081 #include "BKE_sound.h"
00082 #include "BKE_texture.h"
00083 
00084 
00085 #include "BLO_readfile.h"
00086 #include "BLO_writefile.h"
00087 
00088 #include "RNA_access.h"
00089 
00090 #include "IMB_imbuf.h"
00091 #include "IMB_imbuf_types.h"
00092 #include "IMB_thumbs.h"
00093 
00094 #include "ED_datafiles.h"
00095 #include "ED_object.h"
00096 #include "ED_screen.h"
00097 #include "ED_sculpt.h"
00098 #include "ED_view3d.h"
00099 #include "ED_util.h"
00100 
00101 #include "RE_pipeline.h" /* only to report missing engine */
00102 
00103 #include "GHOST_C-api.h"
00104 #include "GHOST_Path-api.h"
00105 
00106 #include "UI_interface.h"
00107 
00108 #include "GPU_draw.h"
00109 
00110 #ifdef WITH_PYTHON
00111 #include "BPY_extern.h"
00112 #endif
00113 
00114 #include "WM_api.h"
00115 #include "WM_types.h"
00116 #include "wm.h"
00117 #include "wm_files.h"
00118 #include "wm_window.h"
00119 #include "wm_event_system.h"
00120 
00121 static void write_history(void);
00122 
00123 /* To be able to read files without windows closing, opening, moving 
00124    we try to prepare for worst case:
00125    - active window gets active screen from file 
00126    - restoring the screens from non-active windows 
00127    Best case is all screens match, in that case they get assigned to proper window  
00128 */
00129 static void wm_window_match_init(bContext *C, ListBase *wmlist)
00130 {
00131         wmWindowManager *wm;
00132         wmWindow *win, *active_win;
00133         
00134         *wmlist= G.main->wm;
00135         G.main->wm.first= G.main->wm.last= NULL;
00136         
00137         active_win = CTX_wm_window(C);
00138 
00139         /* first wrap up running stuff */
00140         /* code copied from wm_init_exit.c */
00141         for(wm= wmlist->first; wm; wm= wm->id.next) {
00142                 
00143                 WM_jobs_stop_all(wm);
00144                 
00145                 for(win= wm->windows.first; win; win= win->next) {
00146                 
00147                         CTX_wm_window_set(C, win);      /* needed by operator close callbacks */
00148                         WM_event_remove_handlers(C, &win->handlers);
00149                         WM_event_remove_handlers(C, &win->modalhandlers);
00150                         ED_screen_exit(C, win, win->screen);
00151                 }
00152         }
00153         
00154         /* reset active window */
00155         CTX_wm_window_set(C, active_win);
00156 
00157         ED_editors_exit(C);
00158         
00159 return; 
00160         if(wm==NULL) return;
00161         if(G.fileflags & G_FILE_NO_UI) return;
00162         
00163         /* we take apart the used screens from non-active window */
00164         for(win= wm->windows.first; win; win= win->next) {
00165                 BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
00166                 if(win!=wm->winactive) {
00167                         BLI_remlink(&G.main->screen, win->screen);
00168                         //BLI_addtail(screenbase, win->screen);
00169                 }
00170         }
00171 }
00172 
00173 /* match old WM with new, 4 cases:
00174   1- no current wm, no read wm: make new default
00175   2- no current wm, but read wm: that's OK, do nothing
00176   3- current wm, but not in file: try match screen names
00177   4- current wm, and wm in file: try match ghostwin 
00178 */
00179 
00180 static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
00181 {
00182         wmWindowManager *oldwm, *wm;
00183         wmWindow *oldwin, *win;
00184         
00185         /* cases 1 and 2 */
00186         if(oldwmlist->first==NULL) {
00187                 if(G.main->wm.first); /* nothing todo */
00188                 else
00189                         wm_add_default(C);
00190         }
00191         else {
00192                 /* cases 3 and 4 */
00193                 
00194                 /* we've read file without wm..., keep current one entirely alive */
00195                 if(G.main->wm.first==NULL) {
00196                         /* when loading without UI, no matching needed */
00197                         if(!(G.fileflags & G_FILE_NO_UI)) {
00198                                 bScreen *screen= CTX_wm_screen(C);
00199 
00200                                 /* match oldwm to new dbase, only old files */
00201                                 for(wm= oldwmlist->first; wm; wm= wm->id.next) {
00202                                         
00203                                         for(win= wm->windows.first; win; win= win->next) {
00204                                                 /* all windows get active screen from file */
00205                                                 if(screen->winid==0)
00206                                                         win->screen= screen;
00207                                                 else 
00208                                                         win->screen= ED_screen_duplicate(win, screen);
00209                                                 
00210                                                 BLI_strncpy(win->screenname, win->screen->id.name+2, sizeof(win->screenname));
00211                                                 win->screen->winid= win->winid;
00212                                         }
00213                                 }
00214                         }
00215                         
00216                         G.main->wm= *oldwmlist;
00217                         
00218                         /* screens were read from file! */
00219                         ED_screens_initialize(G.main->wm.first);
00220                 }
00221                 else {
00222                         /* what if old was 3, and loaded 1? */
00223                         /* this code could move to setup_appdata */
00224                         oldwm= oldwmlist->first;
00225                         wm= G.main->wm.first;
00226 
00227                         /* move addon key configuration to new wm, to preserve their keymaps */
00228                         if(oldwm->addonconf) {
00229                                 wm->addonconf= oldwm->addonconf;
00230                                 BLI_remlink(&oldwm->keyconfigs, oldwm->addonconf);
00231                                 oldwm->addonconf= NULL;
00232                                 BLI_addtail(&wm->keyconfigs, wm->addonconf);
00233                         }
00234 
00235                         /* ensure making new keymaps and set space types */
00236                         wm->initialized= 0;
00237                         wm->winactive= NULL;
00238                         
00239                         /* only first wm in list has ghostwins */
00240                         for(win= wm->windows.first; win; win= win->next) {
00241                                 for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
00242                                         
00243                                         if(oldwin->winid == win->winid ) {
00244                                                 win->ghostwin= oldwin->ghostwin;
00245                                                 win->active= oldwin->active;
00246                                                 if(win->active)
00247                                                         wm->winactive= win;
00248 
00249                                                 if(!G.background) /* file loading in background mode still calls this */
00250                                                         GHOST_SetWindowUserData(win->ghostwin, win);    /* pointer back */
00251 
00252                                                 oldwin->ghostwin= NULL;
00253                                                 
00254                                                 win->eventstate= oldwin->eventstate;
00255                                                 oldwin->eventstate= NULL;
00256                                                 
00257                                                 /* ensure proper screen rescaling */
00258                                                 win->sizex= oldwin->sizex;
00259                                                 win->sizey= oldwin->sizey;
00260                                                 win->posx= oldwin->posx;
00261                                                 win->posy= oldwin->posy;
00262                                         }
00263                                 }
00264                         }
00265                         wm_close_and_free_all(C, oldwmlist);
00266                 }
00267         }
00268 }
00269 
00270 /* in case UserDef was read, we re-initialize all, and do versioning */
00271 static void wm_init_userdef(bContext *C)
00272 {
00273         UI_init_userdef();
00274         MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
00275         sound_init(CTX_data_main(C));
00276 
00277         /* needed so loading a file from the command line respects user-pref [#26156] */
00278         if(U.flag & USER_FILENOUI)      G.fileflags |= G_FILE_NO_UI;
00279         else                                            G.fileflags &= ~G_FILE_NO_UI;
00280 
00281         /* set the python auto-execute setting from user prefs */
00282         /* enabled by default, unless explicitly enabled in the command line which overrides */
00283         if((G.f & G_SCRIPT_OVERRIDE_PREF) == 0) {
00284                 if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |=  G_SCRIPT_AUTOEXEC;
00285                 else                                                                                      G.f &= ~G_SCRIPT_AUTOEXEC;
00286         }
00287         if(U.tempdir[0]) BLI_where_is_temp(btempdir, FILE_MAX, 1);
00288 }
00289 
00290 
00291 
00292 /* return codes */
00293 #define BKE_READ_EXOTIC_FAIL_PATH               -3 /* file format is not supported */
00294 #define BKE_READ_EXOTIC_FAIL_FORMAT             -2 /* file format is not supported */
00295 #define BKE_READ_EXOTIC_FAIL_OPEN               -1 /* Can't open the file */
00296 #define BKE_READ_EXOTIC_OK_BLEND                 0 /* .blend file */
00297 #define BKE_READ_EXOTIC_OK_OTHER                 1 /* other supported formats */
00298 
00299 /* intended to check for non-blender formats but for now it only reads blends */
00300 static int wm_read_exotic(Scene *UNUSED(scene), const char *name)
00301 {
00302         int len;
00303         gzFile gzfile;
00304         char header[7];
00305         int retval;
00306 
00307         // make sure we're not trying to read a directory....
00308 
00309         len= strlen(name);
00310         if (ELEM(name[len-1], '/', '\\')) {
00311                 retval= BKE_READ_EXOTIC_FAIL_PATH;
00312         }
00313         else {
00314                 gzfile = gzopen(name,"rb");
00315 
00316                 if (gzfile == NULL) {
00317                         retval= BKE_READ_EXOTIC_FAIL_OPEN;
00318                 }
00319                 else {
00320                         len= gzread(gzfile, header, sizeof(header));
00321                         gzclose(gzfile);
00322                         if (len == sizeof(header) && strncmp(header, "BLENDER", 7) == 0) {
00323                                 retval= BKE_READ_EXOTIC_OK_BLEND;
00324                         }
00325                         else {
00326                                 //XXX waitcursor(1);
00327                                 /*
00328                                 if(is_foo_format(name)) {
00329                                         read_foo(name);
00330                                         retval= BKE_READ_EXOTIC_OK_OTHER;
00331                                 }
00332                                 else
00333                                  */
00334                                 {
00335                                         retval= BKE_READ_EXOTIC_FAIL_FORMAT;
00336                                 }
00337                                 //XXX waitcursor(0);
00338                         }
00339                 }
00340         }
00341 
00342         return retval;
00343 }
00344 
00345 void WM_read_file(bContext *C, const char *filepath, ReportList *reports)
00346 {
00347         int retval;
00348 
00349         /* so we can get the error message */
00350         errno = 0;
00351 
00352         WM_cursor_wait(1);
00353 
00354         BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
00355 
00356         /* first try to append data from exotic file formats... */
00357         /* it throws error box when file doesnt exist and returns -1 */
00358         /* note; it should set some error message somewhere... (ton) */
00359         retval= wm_read_exotic(CTX_data_scene(C), filepath);
00360         
00361         /* we didn't succeed, now try to read Blender file */
00362         if (retval == BKE_READ_EXOTIC_OK_BLEND) {
00363                 int G_f= G.f;
00364                 ListBase wmbase;
00365 
00366                 /* put aside screens to match with persistant windows later */
00367                 /* also exit screens and editors */
00368                 wm_window_match_init(C, &wmbase); 
00369                 
00370                 retval= BKE_read_file(C, filepath, reports);
00371                 G.save_over = 1;
00372 
00373                 /* this flag is initialized by the operator but overwritten on read.
00374                  * need to re-enable it here else drivers + registered scripts wont work. */
00375                 if(G.f != G_f) {
00376                         const int flags_keep= (G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
00377                         G.f= (G.f & ~flags_keep) | (G_f & flags_keep);
00378                 }
00379 
00380                 /* match the read WM with current WM */
00381                 wm_window_match_do(C, &wmbase);
00382                 WM_check(C); /* opens window(s), checks keymaps */
00383                 
00384 // XXX          mainwindow_set_filename_to_title(G.main->name);
00385 
00386                 if(retval == BKE_READ_FILE_OK_USERPREFS) wm_init_userdef(C);    // in case a userdef is read from regular .blend
00387                 
00388                 if (retval != BKE_READ_FILE_FAIL) {
00389                         G.relbase_valid = 1;
00390                         if(!G.background) /* assume automated tasks with background, dont write recent file list */
00391                                 write_history();
00392                 }
00393 
00394 
00395                 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
00396 //              refresh_interface_font();
00397 
00398                 CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
00399 
00400                 ED_editors_init(C);
00401                 DAG_on_visible_update(CTX_data_main(C), TRUE);
00402 
00403 #ifdef WITH_PYTHON
00404                 /* run any texts that were loaded in and flagged as modules */
00405                 BPY_driver_reset();
00406                 BPY_app_handlers_reset();
00407                 BPY_modules_load_user(C);
00408 #endif
00409                 CTX_wm_window_set(C, NULL); /* exits queues */
00410 
00411 #if 0   /* gives popups on windows but not linux, bug in report API but disable for now to stop users getting annoyed  */
00412                 /* TODO, make this show in header info window */
00413                 {
00414                         Scene *sce;
00415                         for(sce= G.main->scene.first; sce; sce= sce->id.next) {
00416                                 if(sce->r.engine[0] && BLI_findstring(&R_engines, sce->r.engine, offsetof(RenderEngineType, idname)) == NULL) {
00417                                         BKE_reportf(reports, RPT_WARNING, "Engine not available: '%s' for scene: %s, an addon may need to be installed or enabled", sce->r.engine, sce->id.name+2);
00418                                 }
00419                         }
00420                 }
00421 #endif
00422 
00423                 // XXX          undo_editmode_clear();
00424                 BKE_reset_undo();
00425                 BKE_write_undo(C, "original");  /* save current state */
00426 
00427                 BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
00428         }
00429         else if(retval == BKE_READ_EXOTIC_OK_OTHER)
00430                 BKE_write_undo(C, "Import file");
00431         else if(retval == BKE_READ_EXOTIC_FAIL_OPEN) {
00432                 BKE_reportf(reports, RPT_ERROR, "Can't read file: \"%s\", %s.", filepath, errno ? strerror(errno) : "Unable to open the file");
00433         }
00434         else if(retval == BKE_READ_EXOTIC_FAIL_FORMAT) {
00435                 BKE_reportf(reports, RPT_ERROR, "File format is not supported in file: \"%s\".", filepath);
00436         }
00437         else if(retval == BKE_READ_EXOTIC_FAIL_PATH) {
00438                 BKE_reportf(reports, RPT_ERROR, "File path invalid: \"%s\".", filepath);
00439         }
00440         else {
00441                 BKE_reportf(reports, RPT_ERROR, "Unknown error loading: \"%s\".", filepath);
00442                 BLI_assert(!"invalid 'retval'");
00443         }
00444 
00445         WM_cursor_wait(0);
00446 
00447 }
00448 
00449 
00450 /* called on startup,  (context entirely filled with NULLs) */
00451 /* or called for 'New File' */
00452 /* op can be NULL */
00453 int WM_read_homefile(bContext *C, ReportList *reports, short from_memory)
00454 {
00455         ListBase wmbase;
00456         char tstr[FILE_MAXDIR+FILE_MAXFILE];
00457         int success= 0;
00458         
00459         free_ttfont(); /* still weird... what does it here? */
00460                 
00461         G.relbase_valid = 0;
00462         if (!from_memory) {
00463                 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
00464                 if (cfgdir) {
00465                         BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE);
00466                 } else {
00467                         tstr[0] = '\0';
00468                         from_memory = 1;
00469                         BKE_report(reports, RPT_INFO, "Config directory with "STRINGIFY(BLENDER_STARTUP_FILE)" file not found.");
00470                 }
00471         }
00472         
00473         /* prevent loading no UI */
00474         G.fileflags &= ~G_FILE_NO_UI;
00475         
00476         /* put aside screens to match with persistant windows later */
00477         wm_window_match_init(C, &wmbase); 
00478         
00479         if (!from_memory && BLI_exists(tstr)) {
00480                 success = (BKE_read_file(C, tstr, NULL) != BKE_READ_FILE_FAIL);
00481                 
00482                 if(U.themes.first==NULL) {
00483                         printf("\nError: No valid "STRINGIFY(BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n");
00484                         success = 0;
00485                 }
00486         }
00487         if(success==0) {
00488                 success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
00489                 if (wmbase.first == NULL) wm_clear_default_size(C);
00490 
00491 #ifdef WITH_PYTHON_SECURITY /* not default */
00492                 /* use alternative setting for security nuts
00493                  * otherwise we'd need to patch the binary blob - startup.blend.c */
00494                 U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
00495 #endif
00496         }
00497         
00498         /* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
00499          * can remove this eventually, only in a 2.53 and older, now its not written */
00500         G.fileflags &= ~G_FILE_RELATIVE_REMAP;
00501         
00502         /* check userdef before open window, keymaps etc */
00503         wm_init_userdef(C);
00504         
00505         /* match the read WM with current WM */
00506         wm_window_match_do(C, &wmbase); 
00507         WM_check(C); /* opens window(s), checks keymaps */
00508 
00509         G.main->name[0]= '\0';
00510 
00511         /* When loading factory settings, the reset solid OpenGL lights need to be applied. */
00512         if (!G.background) GPU_default_lights();
00513         
00514         /* XXX */
00515         G.save_over = 0;        // start with save preference untitled.blend
00516         G.fileflags &= ~G_FILE_AUTOPLAY;        /*  disable autoplay in startup.blend... */
00517 //      mainwindow_set_filename_to_title("");   // empty string re-initializes title to "Blender"
00518         
00519 //      refresh_interface_font();
00520         
00521 //      undo_editmode_clear();
00522         BKE_reset_undo();
00523         BKE_write_undo(C, "original");  /* save current state */
00524 
00525         ED_editors_init(C);
00526         DAG_on_visible_update(CTX_data_main(C), TRUE);
00527 
00528 #ifdef WITH_PYTHON
00529         if(CTX_py_init_get(C)) {
00530                 /* sync addons, these may have changed from the defaults */
00531                 BPY_string_exec(C, "__import__('addon_utils').reset_all()");
00532 
00533                 BPY_driver_reset();
00534                 BPY_app_handlers_reset();
00535                 BPY_modules_load_user(C);
00536         }
00537 #endif
00538 
00539         WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
00540 
00541         /* in background mode the scene will stay NULL */
00542         if(!G.background) {
00543                 CTX_wm_window_set(C, NULL); /* exits queues */
00544         }
00545 
00546         return TRUE;
00547 }
00548 
00549 int WM_read_homefile_exec(bContext *C, wmOperator *op)
00550 {
00551         int from_memory= strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0;
00552         return WM_read_homefile(C, op->reports, from_memory) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
00553 }
00554 
00555 void WM_read_history(void)
00556 {
00557         char name[FILE_MAX];
00558         LinkNode *l, *lines;
00559         struct RecentFile *recent;
00560         char *line;
00561         int num;
00562         char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
00563 
00564         if (!cfgdir) return;
00565 
00566         BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
00567 
00568         lines= BLI_read_file_as_lines(name);
00569 
00570         G.recent_files.first = G.recent_files.last = NULL;
00571 
00572         /* read list of recent opend files from recent-files.txt to memory */
00573         for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) {
00574                 line = l->link;
00575                 if (line[0] && BLI_exists(line)) {
00576                         recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
00577                         BLI_addtail(&(G.recent_files), recent);
00578                         recent->filepath = BLI_strdup(line);
00579                         num++;
00580                 }
00581         }
00582         
00583         BLI_free_file_lines(lines);
00584 
00585 }
00586 
00587 static void write_history(void)
00588 {
00589         struct RecentFile *recent, *next_recent;
00590         char name[FILE_MAXDIR+FILE_MAXFILE];
00591         char *user_config_dir;
00592         FILE *fp;
00593         int i;
00594 
00595         /* will be NULL in background mode */
00596         user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL);
00597         if(!user_config_dir)
00598                 return;
00599 
00600         BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE);
00601 
00602         recent = G.recent_files.first;
00603         /* refresh recent-files.txt of recent opened files, when current file was changed */
00604         if(!(recent) || (BLI_path_cmp(recent->filepath, G.main->name)!=0)) {
00605                 fp= fopen(name, "w");
00606                 if (fp) {
00607                         /* add current file to the beginning of list */
00608                         recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
00609                         recent->filepath = BLI_strdup(G.main->name);
00610                         BLI_addhead(&(G.recent_files), recent);
00611                         /* write current file to recent-files.txt */
00612                         fprintf(fp, "%s\n", recent->filepath);
00613                         recent = recent->next;
00614                         i=1;
00615                         /* write rest of recent opened files to recent-files.txt */
00616                         while((i<U.recent_files) && (recent)){
00617                                 /* this prevents to have duplicities in list */
00618                                 if (BLI_path_cmp(recent->filepath, G.main->name)!=0) {
00619                                         fprintf(fp, "%s\n", recent->filepath);
00620                                         recent = recent->next;
00621                                 }
00622                                 else {
00623                                         next_recent = recent->next;
00624                                         MEM_freeN(recent->filepath);
00625                                         BLI_freelinkN(&(G.recent_files), recent);
00626                                         recent = next_recent;
00627                                 }
00628                                 i++;
00629                         }
00630                         fclose(fp);
00631                 }
00632 
00633                 /* also update most recent files on System */
00634                 GHOST_addToSystemRecentFiles(G.main->name);
00635         }
00636 }
00637 
00638 static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
00639 {
00640         /* will be scaled down, but gives some nice oversampling */
00641         ImBuf *ibuf;
00642         int *thumb;
00643         char err_out[256]= "unknown";
00644 
00645         *thumb_pt= NULL;
00646 
00647         /* scene can be NULL if running a script at startup and calling the save operator */
00648         if(G.background || scene==NULL || scene->camera==NULL)
00649                 return NULL;
00650 
00651         /* gets scaled to BLEN_THUMB_SIZE */
00652         ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out);
00653         
00654         if(ibuf) {              
00655                 float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
00656 
00657                 /* dirty oversampling */
00658                 IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
00659 
00660                 /* add pretty overlay */
00661                 IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
00662                 
00663                 /* first write into thumb buffer */
00664                 thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
00665 
00666                 thumb[0] = BLEN_THUMB_SIZE;
00667                 thumb[1] = BLEN_THUMB_SIZE;
00668 
00669                 memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
00670         }
00671         else {
00672                 /* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
00673                 fprintf(stderr, "blend_file_thumb failed to create thumbnail: %s\n", err_out);
00674                 thumb= NULL;
00675         }
00676         
00677         /* must be freed by caller */
00678         *thumb_pt= thumb;
00679         
00680         return ibuf;
00681 }
00682 
00683 /* easy access from gdb */
00684 int write_crash_blend(void)
00685 {
00686         char path[FILE_MAX];
00687         int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on crash file */
00688 
00689         BLI_strncpy(path, G.main->name, sizeof(path));
00690         BLI_replace_extension(path, sizeof(path), "_crash.blend");
00691         if(BLO_write_file(G.main, path, fileflags, NULL, NULL)) {
00692                 printf("written: %s\n", path);
00693                 return 1;
00694         }
00695         else {
00696                 printf("failed: %s\n", path);
00697                 return 0;
00698         }
00699 }
00700 
00701 int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy)
00702 {
00703         Library *li;
00704         int len;
00705         char filepath[FILE_MAX];
00706 
00707         int *thumb= NULL;
00708         ImBuf *ibuf_thumb= NULL;
00709 
00710         len = strlen(target);
00711         
00712         if (len == 0) {
00713                 BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
00714                 return -1;
00715         }
00716 
00717         if (len >= FILE_MAX) {
00718                 BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
00719                 return -1;
00720         }
00721  
00722         BLI_strncpy(filepath, target, FILE_MAX);
00723         BLI_replace_extension(filepath, FILE_MAX, ".blend");
00724         /* dont use 'target' anymore */
00725         
00726         /* send the OnSave event */
00727         for (li= G.main->library.first; li; li= li->id.next) {
00728                 if (BLI_path_cmp(li->filepath, filepath) == 0) {
00729                         BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%.200s'", filepath);
00730                         return -1;
00731                 }
00732         }
00733 
00734         /* blend file thumbnail */
00735         /* save before exit_editmode, otherwise derivedmeshes for shared data corrupt #27765) */
00736         if(U.flag & USER_SAVE_PREVIEWS) {
00737                 ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb);
00738         }
00739 
00740         BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
00741 
00742         /* operator now handles overwrite checks */
00743 
00744         if (G.fileflags & G_AUTOPACK) {
00745                 packAll(G.main, reports);
00746         }
00747         
00748         ED_object_exit_editmode(C, EM_DO_UNDO);
00749         ED_sculpt_force_update(C);
00750 
00751         /* don't forget not to return without! */
00752         WM_cursor_wait(1);
00753         
00754         fileflags |= G_FILE_HISTORY; /* write file history */
00755 
00756         if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) {
00757                 if(!copy) {
00758                         G.relbase_valid = 1;
00759                         BLI_strncpy(G.main->name, filepath, sizeof(G.main->name));      /* is guaranteed current file */
00760         
00761                         G.save_over = 1; /* disable untitled.blend convention */
00762                 }
00763 
00764                 if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS;
00765                 else G.fileflags &= ~G_FILE_COMPRESS;
00766                 
00767                 if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY;
00768                 else G.fileflags &= ~G_FILE_AUTOPLAY;
00769 
00770                 /* prevent background mode scripts from clobbering history */
00771                 if(!G.background) {
00772                         write_history();
00773                 }
00774 
00775                 BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_POST);
00776 
00777                 /* run this function after because the file cant be written before the blend is */
00778                 if (ibuf_thumb) {
00779                         ibuf_thumb= IMB_thumb_create(filepath, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
00780                         IMB_freeImBuf(ibuf_thumb);
00781                 }
00782 
00783                 if(thumb) MEM_freeN(thumb);
00784         }
00785         else {
00786                 if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
00787                 if(thumb) MEM_freeN(thumb);
00788                 
00789                 WM_cursor_wait(0);
00790                 return -1;
00791         }
00792 
00793         WM_cursor_wait(0);
00794         
00795         return 0;
00796 }
00797 
00798 /* operator entry */
00799 int WM_write_homefile(bContext *C, wmOperator *op)
00800 {
00801         wmWindowManager *wm= CTX_wm_manager(C);
00802         wmWindow *win= CTX_wm_window(C);
00803         char filepath[FILE_MAXDIR+FILE_MAXFILE];
00804         int fileflags;
00805 
00806         /* check current window and close it if temp */
00807         if(win->screen->temp)
00808                 wm_window_close(C, wm, win);
00809         
00810         /* update keymaps in user preferences */
00811         WM_keyconfig_update(wm);
00812         
00813         BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
00814         printf("trying to save homefile at %s ", filepath);
00815         
00816         /*  force save as regular blend file */
00817         fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY);
00818 
00819         if(BLO_write_file(CTX_data_main(C), filepath, fileflags, op->reports, NULL) == 0) {
00820                 printf("fail\n");
00821                 return OPERATOR_CANCELLED;
00822         }
00823         
00824         printf("ok\n");
00825 
00826         G.save_over= 0;
00827 
00828         return OPERATOR_FINISHED;
00829 }
00830 
00831 /************************ autosave ****************************/
00832 
00833 void wm_autosave_location(char *filepath)
00834 {
00835         char pidstr[32];
00836 #ifdef WIN32
00837         char *savedir;
00838 #endif
00839 
00840         BLI_snprintf(pidstr, sizeof(pidstr), "%d.blend", abs(getpid()));
00841 
00842 #ifdef WIN32
00843         /* XXX Need to investigate how to handle default location of '/tmp/'
00844          * This is a relative directory on Windows, and it may be
00845          * found. Example:
00846          * Blender installed on D:\ drive, D:\ drive has D:\tmp\
00847          * Now, BLI_exists() will find '/tmp/' exists, but
00848          * BLI_make_file_string will create string that has it most likely on C:\
00849          * through get_default_root().
00850          * If there is no C:\tmp autosave fails. */
00851         if (!BLI_exists(U.tempdir)) {
00852                 savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
00853                 BLI_make_file_string("/", filepath, savedir, pidstr);
00854                 return;
00855         }
00856 #endif
00857         
00858         BLI_make_file_string("/", filepath, U.tempdir, pidstr);
00859 }
00860 
00861 void WM_autosave_init(wmWindowManager *wm)
00862 {
00863         wm_autosave_timer_ended(wm);
00864 
00865         if(U.flag & USER_AUTOSAVE)
00866                 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
00867 }
00868 
00869 void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
00870 {
00871         wmWindow *win;
00872         wmEventHandler *handler;
00873         char filepath[FILE_MAX];
00874         int fileflags;
00875 
00876         WM_event_remove_timer(wm, NULL, wm->autosavetimer);
00877 
00878         /* if a modal operator is running, don't autosave, but try again in 10 seconds */
00879         for(win=wm->windows.first; win; win=win->next) {
00880                 for(handler=win->modalhandlers.first; handler; handler=handler->next) {
00881                         if(handler->op) {
00882                                 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
00883                                 return;
00884                         }
00885                 }
00886         }
00887         
00888         wm_autosave_location(filepath);
00889 
00890         /*  force save as regular blend file */
00891         fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN|G_FILE_HISTORY);
00892 
00893         /* no error reporting to console */
00894         BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
00895 
00896         /* do timer after file write, just in case file write takes a long time */
00897         wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
00898 }
00899 
00900 void wm_autosave_timer_ended(wmWindowManager *wm)
00901 {
00902         if(wm->autosavetimer) {
00903                 WM_event_remove_timer(wm, NULL, wm->autosavetimer);
00904                 wm->autosavetimer= NULL;
00905         }
00906 }
00907 
00908 void wm_autosave_delete(void)
00909 {
00910         char filename[FILE_MAX];
00911         
00912         wm_autosave_location(filename);
00913 
00914         if(BLI_exists(filename)) {
00915                 char str[FILE_MAXDIR+FILE_MAXFILE];
00916                 BLI_make_file_string("/", str, U.tempdir, "quit.blend");
00917 
00918                 /* if global undo; remove tempsave, otherwise rename */
00919                 if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0);
00920                 else BLI_rename(filename, str);
00921         }
00922 }
00923 
00924 void wm_autosave_read(bContext *C, ReportList *reports)
00925 {
00926         char filename[FILE_MAX];
00927 
00928         wm_autosave_location(filename);
00929         WM_read_file(C, filename, reports);
00930 }
00931