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Blender
V2.59
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#include <SG_IObject.h>
Public Member Functions | |
| SG_Callbacks () | |
| SG_Callbacks (SG_ReplicationNewCallback repfunc, SG_DestructionNewCallback destructfunc, SG_UpdateTransformCallback updatefunc, SG_ScheduleUpdateCallback schedulefunc, SG_RescheduleUpdateCallback reschedulefunc) | |
Public Attributes | |
| SG_ReplicationNewCallback | m_replicafunc |
| SG_DestructionNewCallback | m_destructionfunc |
| SG_UpdateTransformCallback | m_updatefunc |
| SG_ScheduleUpdateCallback | m_schedulefunc |
| SG_RescheduleUpdateCallback | m_reschedulefunc |
SG_Callbacks hold 2 call backs to the outside world. The first is meant to be called when objects are replicated. And allows the outside world to syncronise external objects with replicated nodes and their children. The second is called when a node is detroyed and again is their for synconisation purposes These callbacks may both be NULL. The efficacy of this approach has not been proved some alternatives might be to perform all replication and destruction externally. To define a class interface rather than a simple function call back so that replication information can be transmitted from parent->child.
Definition at line 121 of file SG_IObject.h.
| SG_Callbacks::SG_Callbacks | ( | ) | [inline] |
Definition at line 123 of file SG_IObject.h.
| SG_Callbacks::SG_Callbacks | ( | SG_ReplicationNewCallback | repfunc, |
| SG_DestructionNewCallback | destructfunc, | ||
| SG_UpdateTransformCallback | updatefunc, | ||
| SG_ScheduleUpdateCallback | schedulefunc, | ||
| SG_RescheduleUpdateCallback | reschedulefunc | ||
| ) | [inline] |
Definition at line 133 of file SG_IObject.h.
Definition at line 149 of file SG_IObject.h.
Referenced by SG_IObject::ActivateDestructionCallback().
Definition at line 146 of file SG_IObject.h.
Referenced by SG_IObject::ActivateReplicationCallback().
Definition at line 152 of file SG_IObject.h.
Referenced by SG_IObject::ActivateRecheduleUpdateCallback().
Definition at line 151 of file SG_IObject.h.
Referenced by SG_IObject::ActivateScheduleUpdateCallback().
Definition at line 150 of file SG_IObject.h.
Referenced by SG_IObject::ActivateUpdateTransformCallback().