Blender  V2.59
SCA_AlwaysSensor.h
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00001 /*
00002  * SCA_AlwaysSensor.h
00003  *
00004  * $Id: SCA_AlwaysSensor.h 35063 2011-02-22 10:33:14Z jesterking $
00005  *
00006  * ***** BEGIN GPL LICENSE BLOCK *****
00007  *
00008  * This program is free software; you can redistribute it and/or
00009  * modify it under the terms of the GNU General Public License
00010  * as published by the Free Software Foundation; either version 2
00011  * of the License, or (at your option) any later version.
00012  *
00013  * This program is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with this program; if not, write to the Free Software Foundation,
00020  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00021  *
00022  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00023  * All rights reserved.
00024  *
00025  * The Original Code is: all of this file.
00026  *
00027  * Contributor(s): none yet.
00028  *
00029  * ***** END GPL LICENSE BLOCK *****
00030  */
00031 
00036 #ifndef __KX_ALWAYSSENSOR
00037 #define __KX_ALWAYSSENSOR
00038 #include "SCA_ISensor.h"
00039 
00040 class SCA_AlwaysSensor : public SCA_ISensor
00041 {
00042         Py_Header;
00043         bool                    m_alwaysresult;
00044 public:
00045         SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
00046                                         SCA_IObject* gameobj);
00047         virtual ~SCA_AlwaysSensor();
00048         virtual CValue* GetReplica();
00049         virtual bool Evaluate();
00050         virtual bool IsPositiveTrigger();
00051         virtual void Init();
00052 };
00053 
00054 #endif //__KX_ALWAYSSENSOR
00055