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Blender
V2.59
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00001 /* 00002 * $Id: RAS_BucketManager.h 36523 2011-05-06 20:18:42Z blendix $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00034 #ifndef __RAS_BUCKETMANAGER 00035 #define __RAS_BUCKETMANAGER 00036 00037 #include "MT_Transform.h" 00038 #include "RAS_MaterialBucket.h" 00039 #include "CTR_Map.h" 00040 00041 #include <vector> 00042 00043 class RAS_BucketManager 00044 { 00045 typedef std::vector<class RAS_MaterialBucket*> BucketList; 00046 BucketList m_SolidBuckets; 00047 BucketList m_AlphaBuckets; 00048 00049 struct sortedmeshslot; 00050 struct backtofront; 00051 struct fronttoback; 00052 00053 public: 00054 RAS_BucketManager(); 00055 virtual ~RAS_BucketManager(); 00056 00057 void Renderbuckets(const MT_Transform & cameratrans, 00058 RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools); 00059 00060 RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial * material, bool &bucketCreated); 00061 void OptimizeBuckets(MT_Scalar distance); 00062 00063 void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL); 00064 void ReleaseMaterials(RAS_IPolyMaterial * material = NULL); 00065 00066 void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only 00067 00068 /* for merging */ 00069 void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene); 00070 BucketList & GetSolidBuckets() {return m_SolidBuckets;}; 00071 BucketList & GetAlphaBuckets() {return m_AlphaBuckets;}; 00072 00073 /*void PrintStats(int verbose_level) { 00074 printf("\nMappings...\n"); 00075 printf("\t m_SolidBuckets: %d\n", m_SolidBuckets.size()); 00076 printf("\t\t m_SolidBuckets: %d\n", m_SolidBuckets.size()); 00077 printf("\t m_AlphaBuckets: %d\n", m_AlphaBuckets.size()); 00078 }*/ 00079 00080 00081 private: 00082 void OrderBuckets(const MT_Transform& cameratrans, BucketList& buckets, vector<sortedmeshslot>& slots, bool alpha); 00083 00084 void RenderSolidBuckets(const MT_Transform& cameratrans, 00085 RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools); 00086 void RenderAlphaBuckets(const MT_Transform& cameratrans, 00087 RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools); 00088 00089 #ifdef WITH_CXX_GUARDEDALLOC 00090 public: 00091 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_BucketManager"); } 00092 void operator delete( void *mem ) { MEM_freeN(mem); } 00093 #endif 00094 }; 00095 00096 #endif //__RAS_BUCKETMANAGER 00097