Blender  V2.59
rayobject_rtbuild.h
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00001 /*
00002  * $Id: rayobject_rtbuild.h 35233 2011-02-27 19:31:27Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2009 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): André Pinto.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00034 #ifndef RE_RAYOBJECT_RTBUILD_H
00035 #define RE_RAYOBJECT_RTBUILD_H
00036 
00037 #ifdef __cplusplus
00038 extern "C" {
00039 #endif
00040 
00041 #include "rayobject.h"
00042 
00043 
00044 /*
00045  * Ray Tree Builder
00046  *      this structs helps building any type of tree
00047  *      it contains several methods to organiza/split nodes
00048  *      allowing to create a given tree on the fly.
00049  *
00050  * Idea is that other trees BVH, BIH can use this code to
00051  * generate with simple calls, and then convert to the theirs
00052  * specific structure on the fly.
00053  */
00054 #define RTBUILD_MAX_CHILDS 32
00055 
00056 
00057 typedef struct RTBuilder
00058 {
00059         struct Object
00060         {
00061                 RayObject *obj;
00062                 float cost;
00063                 float bb[6];
00064                 int selected;
00065         };
00066         
00067         /* list to all primitives added in this tree */
00068         struct
00069         {
00070                 Object *begin, *end;
00071                 int maxsize;
00072         } primitives;
00073         
00074         /* sorted list of rayobjects */
00075         struct Object **sorted_begin[3], **sorted_end[3];
00076 
00077         /* axis used (if any) on the split method */
00078         int split_axis;
00079         
00080         /* child partitions calculated during splitting */
00081         int child_offset[RTBUILD_MAX_CHILDS+1];
00082         
00083 //      int child_sorted_axis; /* -1 if not sorted */
00084         
00085         float bb[6];
00086 
00087 } RTBuilder;
00088 
00089 /* used during creation */
00090 RTBuilder* rtbuild_create(int size);
00091 void rtbuild_free(RTBuilder *b);
00092 void rtbuild_add(RTBuilder *b, RayObject *o);
00093 void rtbuild_done(RTBuilder *b, RayObjectControl *c);
00094 void rtbuild_merge_bb(RTBuilder *b, float *min, float *max);
00095 int rtbuild_size(RTBuilder *b);
00096 
00097 RayObject* rtbuild_get_primitive(RTBuilder *b, int offset);
00098 
00099 /* used during tree reorganization */
00100 RTBuilder* rtbuild_get_child(RTBuilder *b, int child, RTBuilder *tmp);
00101 
00102 /* Calculates child partitions and returns number of efectively needed partitions */
00103 int rtbuild_get_largest_axis(RTBuilder *b);
00104 
00105 //Object partition
00106 int rtbuild_mean_split(RTBuilder *b, int nchilds, int axis);
00107 int rtbuild_mean_split_largest_axis(RTBuilder *b, int nchilds);
00108 
00109 int rtbuild_heuristic_object_split(RTBuilder *b, int nchilds);
00110 
00111 //Space partition
00112 int rtbuild_median_split(RTBuilder *b, float *separators, int nchilds, int axis);
00113 int rtbuild_median_split_largest_axis(RTBuilder *b, int nchilds);
00114 
00115 
00116 /* bb utils */
00117 float bb_area(float *min, float *max);
00118 float bb_volume(float *min, float *max);
00119 int bb_largest_axis(float *min, float *max);
00120 int bb_fits_inside(float *outer_min, float *outer_max, float *inner_min, float *inner_max); /* only returns 0 if merging inner and outerbox would create a box larger than outer box */
00121 
00122 #ifdef __cplusplus
00123 }
00124 #endif
00125 
00126 #endif