Blender  V2.59
EXP_C-Api.cpp
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00001 /*
00002  * $Id: EXP_C-Api.cpp 35168 2011-02-25 13:31:23Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00034 #include "EXP_C-Api.h"
00035 #include "IntValue.h"
00036 #include "BoolValue.h"
00037 #include "StringValue.h"
00038 #include "ErrorValue.h"
00039 #include "InputParser.h"
00040 
00041 EXP_ValueHandle EXP_CreateInt(int innie)
00042 {
00043         return (EXP_ValueHandle) new CIntValue(innie);
00044 }
00045 
00046 
00047 
00048 EXP_ValueHandle EXP_CreateBool(int innie)
00049 {
00050         return (EXP_ValueHandle) new CBoolValue(innie!=0);
00051 }
00052 
00053 
00054 
00055 EXP_ValueHandle EXP_CreateString(const char* str)
00056 {
00057         
00058         return (EXP_ValueHandle) new CStringValue(str,"");
00059 }
00060 
00061 
00062 
00063 void EXP_SetName(EXP_ValueHandle inval,const char* newname)
00064 {
00065         ((CValue*) inval)->SetName(newname);
00066 }
00067 
00068 
00069 
00070 /* calculate expression from inputtext */
00071 EXP_ValueHandle EXP_ParseInput(const char* inputtext)
00072 {
00073         CValue* resultval=NULL;
00074         CParser parser;
00075         CExpression* expr = parser.ProcessText(inputtext);
00076         if (expr)
00077         {
00078                 resultval = expr->Calculate();
00079                 expr->Release();
00080         }
00081         else
00082         {
00083                 resultval = new CErrorValue("couldn't parsetext");
00084         }
00085 
00086         return (EXP_ValueHandle) resultval;
00087 }
00088 
00089 
00090 
00091 void EXP_ReleaseValue(EXP_ValueHandle inval)
00092 {
00093         ((CValue*) inval)->Release();
00094 }
00095 
00096 
00097 
00098 int EXP_IsValid(EXP_ValueHandle inval)
00099 {
00100         return !((CValue*) inval)->IsError();
00101 }
00102 
00103 
00104 
00105 /* assign property 'propval' to 'destinationval' */
00106 void EXP_SetProperty(EXP_ValueHandle destinationval,
00107                                          const char* propname,
00108                                          EXP_ValueHandle propval)
00109 {
00110         ((CValue*) destinationval)->SetProperty(propname,(CValue*)propval);
00111 }
00112 
00113 
00114 
00115 const char* EXP_GetText(EXP_ValueHandle inval)
00116 {
00117         return ((CValue*) inval)->GetText();
00118 }
00119 
00120 
00121 
00122 EXP_ValueHandle EXP_GetProperty(EXP_ValueHandle inval,const char* propname)
00123 {
00124         return (EXP_ValueHandle) ((CValue*)inval)->GetProperty(propname);
00125 }