Blender  V2.59
DNA_nla_types.h
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00001 /*
00002  * $Id: DNA_nla_types.h 34941 2011-02-17 20:48:12Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00030 #ifndef DNA_NLA_TYPES_H
00031 #define DNA_NLA_TYPES_H
00032 
00037 #include "DNA_listBase.h"
00038 
00039 struct bAction;
00040 struct Ipo;
00041 struct Object;
00042 
00043 /* simple uniform modifier structure, assumed it can hold all type info */
00044 typedef struct bActionModifier {
00045         struct bActionModifier *next, *prev;
00046         short type, flag;
00047         char channel[32];
00048         
00049         /* noise modifier */
00050         float noisesize, turbul;
00051         short channels;
00052         
00053         /* path deform modifier */
00054         short no_rot_axis;
00055         struct Object *ob;      
00056 } bActionModifier;
00057 
00058 /* NLA-Modifier Types */
00059 #define ACTSTRIP_MOD_DEFORM             0
00060 #define ACTSTRIP_MOD_NOISE              1
00061 #define ACTSTRIP_MOD_OOMPH              2
00062 
00063 typedef struct bActionStrip {
00064         struct bActionStrip *next, *prev;
00065         short   flag, mode;
00066         short   stride_axis;            /* axis 0=x, 1=y, 2=z */
00067         short   curmod;                         /* current modifier for buttons */
00068 
00069         struct  Ipo *ipo;                       /* Blending ipo - was used for some old NAN era experiments. Non-functional currently. */
00070         struct  bAction *act;           /* The action referenced by this strip */
00071         struct  Object *object;         /* For groups, the actual object being nla'ed */
00072         float   start, end;                     /* The range of frames covered by this strip */
00073         float   actstart, actend;       /* The range of frames taken from the action */
00074         float   actoffs;                        /* Offset within action, for cycles and striding */
00075         float   stridelen;                      /* The stridelength (considered when flag & ACT_USESTRIDE) */
00076         float   repeat;                         /* The number of times to repeat the action range */
00077         float   scale;                          /* The amount the action range is scaled by */
00078 
00079         float   blendin, blendout;      /* The number of frames on either end of the strip's length to fade in/out */
00080         
00081         char    stridechannel[32];      /* Instead of stridelen, it uses an action channel */
00082         char    offs_bone[32];          /* if repeat, use this bone/channel for defining offset */
00083         
00084         ListBase modifiers;                     /* modifier stack */
00085 } bActionStrip;
00086 
00087 /* strip->mode (these defines aren't really used, but are here for reference) */
00088 #define ACTSTRIPMODE_BLEND              0
00089 #define ACTSTRIPMODE_ADD                1
00090 
00091 /* strip->flag */
00092 typedef enum eActStrip_Flag {
00093         ACTSTRIP_SELECT                 = (1<<0),
00094         ACTSTRIP_USESTRIDE              = (1<<1),
00095         ACTSTRIP_BLENDTONEXT    = (1<<2),       /* Not implemented. Is not used anywhere */
00096         ACTSTRIP_HOLDLASTFRAME  = (1<<3),
00097         ACTSTRIP_ACTIVE                 = (1<<4),
00098         ACTSTRIP_LOCK_ACTION    = (1<<5),
00099         ACTSTRIP_MUTE                   = (1<<6),
00100         ACTSTRIP_REVERSE                = (1<<7),       /* This has yet to be implemented. To indicate that a strip should be played backwards */
00101         ACTSTRIP_CYCLIC_USEX    = (1<<8),
00102         ACTSTRIP_CYCLIC_USEY    = (1<<9),
00103         ACTSTRIP_CYCLIC_USEZ    = (1<<10),
00104         ACTSTRIP_AUTO_BLENDS    = (1<<11)
00105 } eActStrip_Flag;
00106 
00107 #endif
00108