|
Blender
V2.59
|
Public Attributes | |
| struct GPUPass * | next |
| struct GPUPass * | prev |
| ListBase | inputs |
| struct GPUOutput * | output |
| struct GPUShader * | shader |
Definition at line 163 of file gpu_codegen.c.
Definition at line 166 of file gpu_codegen.c.
Referenced by GPU_nodes_extract_dynamic_inputs(), GPU_pass_bind(), GPU_pass_free(), GPU_pass_unbind(), and GPU_pass_update_uniforms().
| struct GPUPass* GPUPass::next |
Definition at line 164 of file gpu_codegen.c.
| struct GPUOutput* GPUPass::output |
Definition at line 167 of file gpu_codegen.c.
Referenced by GPU_generate_pass().
| struct GPUPass * GPUPass::prev |
Definition at line 164 of file gpu_codegen.c.
| struct GPUShader* GPUPass::shader |
Definition at line 168 of file gpu_codegen.c.
Referenced by GPU_generate_pass(), GPU_nodes_extract_dynamic_inputs(), GPU_pass_bind(), GPU_pass_free(), GPU_pass_shader(), GPU_pass_unbind(), and GPU_pass_update_uniforms().