Blender  V2.59
texture.c
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00001 /* texture.c
00002  *
00003  *
00004  * $Id: texture.c 38285 2011-07-10 17:04:56Z jhk $
00005  *
00006  * ***** BEGIN GPL LICENSE BLOCK *****
00007  *
00008  * This program is free software; you can redistribute it and/or
00009  * modify it under the terms of the GNU General Public License
00010  * as published by the Free Software Foundation; either version 2
00011  * of the License, or (at your option) any later version.
00012  *
00013  * This program is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with this program; if not, write to the Free Software Foundation,
00020  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00021  *
00022  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00023  * All rights reserved.
00024  *
00025  * The Original Code is: all of this file.
00026  *
00027  * Contributor(s): none yet.
00028  *
00029  * ***** END GPL LICENSE BLOCK *****
00030  */
00031 
00037 #include <stdio.h>
00038 #include <stdlib.h>
00039 #include <string.h>
00040 #include <math.h>
00041 
00042 #include "MEM_guardedalloc.h"
00043 
00044 #include "BLI_blenlib.h"
00045 #include "BLI_dynlib.h"
00046 #include "BLI_math.h"
00047 #include "BLI_kdopbvh.h"
00048 #include "BLI_utildefines.h"
00049 
00050 #include "DNA_key_types.h"
00051 #include "DNA_object_types.h"
00052 #include "DNA_lamp_types.h"
00053 #include "DNA_material_types.h"
00054 #include "DNA_world_types.h"
00055 #include "DNA_brush_types.h"
00056 #include "DNA_node_types.h"
00057 #include "DNA_color_types.h"
00058 #include "DNA_particle_types.h"
00059 
00060 #include "IMB_imbuf.h"
00061 
00062 #include "BKE_plugin_types.h"
00063 #include "BKE_utildefines.h"
00064 #include "BKE_global.h"
00065 #include "BKE_main.h"
00066 
00067 #include "BKE_library.h"
00068 #include "BKE_image.h"
00069 #include "BKE_material.h"
00070 #include "BKE_texture.h"
00071 #include "BKE_key.h"
00072 #include "BKE_icons.h"
00073 #include "BKE_node.h"
00074 #include "BKE_animsys.h"
00075 #include "BKE_colortools.h"
00076 
00077 /* ------------------------------------------------------------------------- */
00078 
00079 /* All support for plugin textures: */
00080 int test_dlerr(const char *name, const char *symbol)
00081 {
00082         char *err;
00083         
00084         err= BLI_dynlib_get_error_as_string(NULL);
00085         if(err) {
00086                 printf("var1: %s, var2: %s, var3: %s\n", name, symbol, err);
00087                 return 1;
00088         }
00089         
00090         return 0;
00091 }
00092 
00093 /* ------------------------------------------------------------------------- */
00094 
00095 void open_plugin_tex(PluginTex *pit)
00096 {
00097         int (*version)(void);
00098         
00099         /* init all the happy variables */
00100         pit->doit= NULL;
00101         pit->pname= NULL;
00102         pit->stnames= NULL;
00103         pit->varstr= NULL;
00104         pit->result= NULL;
00105         pit->cfra= NULL;
00106         pit->version= 0;
00107         pit->instance_init= NULL;
00108         
00109         /* clear the error list */
00110         BLI_dynlib_get_error_as_string(NULL);
00111 
00112         /* no BLI_dynlib_close! multiple opened plugins... */
00113         /* if(pit->handle) BLI_dynlib_close(pit->handle); */
00114         /* pit->handle= 0; */
00115 
00116         /* open the needed object */
00117         pit->handle= BLI_dynlib_open(pit->name);
00118         if(test_dlerr(pit->name, pit->name)) return;
00119 
00120         if (pit->handle != NULL) {
00121                 /* find the address of the version function */
00122                 version= (int (*)(void)) BLI_dynlib_find_symbol(pit->handle, "plugin_tex_getversion");
00123                 if (test_dlerr(pit->name, "plugin_tex_getversion")) return;
00124                 
00125                 if (version != NULL) {
00126                         pit->version= version();
00127                         if( pit->version >= 2 && pit->version <=6) {
00128                                 int (*info_func)(PluginInfo *);
00129                                 PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); 
00130 
00131                                 info_func= (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pit->handle, "plugin_getinfo");
00132                                 if (!test_dlerr(pit->name, "plugin_getinfo")) {
00133                                         info->instance_init = NULL;
00134 
00135                                         info_func(info);
00136 
00137                                         pit->doit= (int(*)(void)) info->tex_doit;
00138                                         pit->callback= (void(*)(unsigned short)) info->callback;
00139                                         pit->stypes= info->stypes;
00140                                         pit->vars= info->nvars;
00141                                         pit->pname= info->name;
00142                                         pit->stnames= info->snames;
00143                                         pit->varstr= info->varstr;
00144                                         pit->result= info->result;
00145                                         pit->cfra= info->cfra;
00146                                         pit->instance_init = info->instance_init;
00147                                         if (info->init) info->init();
00148                                 }
00149                                 MEM_freeN(info);
00150                         } else {
00151                                 printf ("Plugin returned unrecognized version number\n");
00152                                 return;
00153                         }
00154                 }
00155         }
00156 }
00157 
00158 /* ------------------------------------------------------------------------- */
00159 
00160 /* very badlevel define to bypass linking with BIF_interface.h */
00161 #define INT     96
00162 #define FLO     128
00163 
00164 PluginTex *add_plugin_tex(char *str)
00165 {
00166         PluginTex *pit;
00167         VarStruct *varstr;
00168         int a;
00169         
00170         pit= MEM_callocN(sizeof(PluginTex), "plugintex");
00171         
00172         strcpy(pit->name, str);
00173         open_plugin_tex(pit);
00174         
00175         if(pit->doit==NULL) {
00176                 if(pit->handle==NULL) {;} //XXX error("no plugin: %s", str);
00177                 else {;} //XXX error("in plugin: %s", str);
00178                 MEM_freeN(pit);
00179                 return NULL;
00180         }
00181         
00182         varstr= pit->varstr;
00183         for(a=0; a<pit->vars; a++, varstr++) {
00184                 if( (varstr->type & FLO)==FLO)
00185                         pit->data[a]= varstr->def;
00186                 else if( (varstr->type & INT)==INT)
00187                         *((int *)(pit->data+a))= (int) varstr->def;
00188         }
00189 
00190         if (pit->instance_init)
00191                 pit->instance_init((void *) pit->data);
00192 
00193         return pit;
00194 }
00195 
00196 /* ------------------------------------------------------------------------- */
00197 
00198 void free_plugin_tex(PluginTex *pit)
00199 {
00200         if(pit==NULL) return;
00201                 
00202         /* no BLI_dynlib_close: same plugin can be opened multiple times, 1 handle */
00203         MEM_freeN(pit); 
00204 }
00205 
00206 /* ****************** Mapping ******************* */
00207 
00208 TexMapping *add_mapping(void)
00209 {
00210         TexMapping *texmap= MEM_callocN(sizeof(TexMapping), "Tex map");
00211         
00212         texmap->size[0]= texmap->size[1]= texmap->size[2]= 1.0f;
00213         texmap->max[0]= texmap->max[1]= texmap->max[2]= 1.0f;
00214         unit_m4(texmap->mat);
00215         
00216         return texmap;
00217 }
00218 
00219 void init_mapping(TexMapping *texmap)
00220 {
00221         float eul[3], smat[3][3], rmat[3][3], mat[3][3];
00222         
00223         size_to_mat3( smat,texmap->size);
00224         
00225         eul[0]= DEG2RADF(texmap->rot[0]);
00226         eul[1]= DEG2RADF(texmap->rot[1]);
00227         eul[2]= DEG2RADF(texmap->rot[2]);
00228         eul_to_mat3( rmat,eul);
00229         
00230         mul_m3_m3m3(mat, rmat, smat);
00231         
00232         copy_m4_m3(texmap->mat, mat);
00233         VECCOPY(texmap->mat[3], texmap->loc);
00234 
00235 }
00236 
00237 /* ****************** COLORBAND ******************* */
00238 
00239 void init_colorband(ColorBand *coba, int rangetype)
00240 {
00241         int a;
00242         
00243         coba->data[0].pos= 0.0;
00244         coba->data[1].pos= 1.0;
00245         
00246         if(rangetype==0) {
00247                 coba->data[0].r= 0.0;
00248                 coba->data[0].g= 0.0;
00249                 coba->data[0].b= 0.0;
00250                 coba->data[0].a= 0.0;
00251                 
00252                 coba->data[1].r= 1.0;
00253                 coba->data[1].g= 1.0;
00254                 coba->data[1].b= 1.0;
00255                 coba->data[1].a= 1.0;
00256         }
00257         else {
00258                 coba->data[0].r= 0.0;
00259                 coba->data[0].g= 0.0;
00260                 coba->data[0].b= 0.0;
00261                 coba->data[0].a= 1.0;
00262                 
00263                 coba->data[1].r= 1.0;
00264                 coba->data[1].g= 1.0;
00265                 coba->data[1].b= 1.0;
00266                 coba->data[1].a= 1.0;
00267         }
00268         
00269         for(a=2; a<MAXCOLORBAND; a++) {
00270                 coba->data[a].r= 0.5;
00271                 coba->data[a].g= 0.5;
00272                 coba->data[a].b= 0.5;
00273                 coba->data[a].a= 1.0;
00274                 coba->data[a].pos= 0.5;
00275         }
00276         
00277         coba->tot= 2;
00278         
00279 }
00280 
00281 ColorBand *add_colorband(int rangetype)
00282 {
00283         ColorBand *coba;
00284         
00285         coba= MEM_callocN( sizeof(ColorBand), "colorband");
00286         init_colorband(coba, rangetype);
00287         
00288         return coba;
00289 }
00290 
00291 /* ------------------------------------------------------------------------- */
00292 
00293 int do_colorband(ColorBand *coba, float in, float out[4])
00294 {
00295         CBData *cbd1, *cbd2, *cbd0, *cbd3;
00296         float fac, mfac, t[4];
00297         int a;
00298         
00299         if(coba==NULL || coba->tot==0) return 0;
00300         
00301         cbd1= coba->data;
00302         if(coba->tot==1) {
00303                 out[0]= cbd1->r;
00304                 out[1]= cbd1->g;
00305                 out[2]= cbd1->b;
00306                 out[3]= cbd1->a;
00307         }
00308         else {
00309                 if(in <= cbd1->pos && coba->ipotype<2) {
00310                         out[0]= cbd1->r;
00311                         out[1]= cbd1->g;
00312                         out[2]= cbd1->b;
00313                         out[3]= cbd1->a;
00314                 }
00315                 else {
00316                         CBData left, right;
00317                         
00318                         /* we're looking for first pos > in */
00319                         for(a=0; a<coba->tot; a++, cbd1++) if(cbd1->pos > in) break;
00320                                 
00321                         if(a==coba->tot) {
00322                                 cbd2= cbd1-1;
00323                                 right= *cbd2;
00324                                 right.pos= 1.0f;
00325                                 cbd1= &right;
00326                         }
00327                         else if(a==0) {
00328                                 left= *cbd1;
00329                                 left.pos= 0.0f;
00330                                 cbd2= &left;
00331                         }
00332                         else cbd2= cbd1-1;
00333                         
00334                         if(in >= cbd1->pos && coba->ipotype<2) {
00335                                 out[0]= cbd1->r;
00336                                 out[1]= cbd1->g;
00337                                 out[2]= cbd1->b;
00338                                 out[3]= cbd1->a;
00339                         }
00340                         else {
00341                 
00342                                 if(cbd2->pos!=cbd1->pos)
00343                                         fac= (in-cbd1->pos)/(cbd2->pos-cbd1->pos);
00344                                 else {
00345                                         /* was setting to 0.0 in 2.56 & previous, but this
00346                                          * is incorrect for the last element, see [#26732] */
00347                                         fac= (a != coba->tot) ? 0.0f : 1.0f;
00348                                 }
00349                                 
00350                                 if (coba->ipotype==4) {
00351                                         /* constant */
00352                                         out[0]= cbd2->r;
00353                                         out[1]= cbd2->g;
00354                                         out[2]= cbd2->b;
00355                                         out[3]= cbd2->a;
00356                                         return 1;
00357                                 }
00358                                 
00359                                 if(coba->ipotype>=2) {
00360                                         /* ipo from right to left: 3 2 1 0 */
00361                                         
00362                                         if(a>=coba->tot-1) cbd0= cbd1;
00363                                         else cbd0= cbd1+1;
00364                                         if(a<2) cbd3= cbd2;
00365                                         else cbd3= cbd2-1;
00366                                         
00367                                         CLAMP(fac, 0.0f, 1.0f);
00368                                         
00369                                         if(coba->ipotype==3)
00370                                                 key_curve_position_weights(fac, t, KEY_CARDINAL);
00371                                         else
00372                                                 key_curve_position_weights(fac, t, KEY_BSPLINE);
00373 
00374                                         out[0]= t[3]*cbd3->r +t[2]*cbd2->r +t[1]*cbd1->r +t[0]*cbd0->r;
00375                                         out[1]= t[3]*cbd3->g +t[2]*cbd2->g +t[1]*cbd1->g +t[0]*cbd0->g;
00376                                         out[2]= t[3]*cbd3->b +t[2]*cbd2->b +t[1]*cbd1->b +t[0]*cbd0->b;
00377                                         out[3]= t[3]*cbd3->a +t[2]*cbd2->a +t[1]*cbd1->a +t[0]*cbd0->a;
00378                                         CLAMP(out[0], 0.0f, 1.0f);
00379                                         CLAMP(out[1], 0.0f, 1.0f);
00380                                         CLAMP(out[2], 0.0f, 1.0f);
00381                                         CLAMP(out[3], 0.0f, 1.0f);
00382                                 }
00383                                 else {
00384                                 
00385                                         if(coba->ipotype==1) {  /* EASE */
00386                                                 mfac= fac*fac;
00387                                                 fac= 3.0f*mfac-2.0f*mfac*fac;
00388                                         }
00389                                         mfac= 1.0f-fac;
00390                                         
00391                                         out[0]= mfac*cbd1->r + fac*cbd2->r;
00392                                         out[1]= mfac*cbd1->g + fac*cbd2->g;
00393                                         out[2]= mfac*cbd1->b + fac*cbd2->b;
00394                                         out[3]= mfac*cbd1->a + fac*cbd2->a;
00395                                 }
00396                         }
00397                 }
00398         }
00399         return 1;       /* OK */
00400 }
00401 
00402 void colorband_table_RGBA(ColorBand *coba, float **array, int *size)
00403 {
00404         int a;
00405         
00406         *size = CM_TABLE+1;
00407         *array = MEM_callocN(sizeof(float)*(*size)*4, "ColorBand");
00408 
00409         for(a=0; a<*size; a++)
00410                 do_colorband(coba, (float)a/(float)CM_TABLE, &(*array)[a*4]);
00411 }
00412 
00413 int vergcband(const void *a1, const void *a2)
00414 {
00415         const CBData *x1=a1, *x2=a2;
00416 
00417         if( x1->pos > x2->pos ) return 1;
00418         else if( x1->pos < x2->pos) return -1;
00419         return 0;
00420 }
00421 
00422 CBData *colorband_element_add(struct ColorBand *coba, float position)
00423 {
00424         int a;
00425 
00426         if(coba->tot==MAXCOLORBAND) {
00427                 return NULL;
00428         }
00429         else if(coba->tot > 0) {
00430                 CBData *xnew;
00431                 float col[4];
00432 
00433                 do_colorband(coba, position, col);
00434 
00435                 xnew = &coba->data[coba->tot];
00436                 xnew->pos = position;
00437 
00438                 xnew->r = col[0];
00439                 xnew->g = col[1];
00440                 xnew->b = col[2];
00441                 xnew->a = col[3];
00442         }
00443 
00444         coba->tot++;
00445         coba->cur = coba->tot-1;
00446 
00447         for(a = 0; a < coba->tot; a++)
00448                 coba->data[a].cur = a;
00449 
00450         qsort(coba->data, coba->tot, sizeof(CBData), vergcband);
00451 
00452         for(a = 0; a < coba->tot; a++) {
00453                 if(coba->data[a].cur == coba->cur) {
00454                         coba->cur = a;
00455                         break;
00456                 }
00457         }
00458 
00459         return coba->data + coba->cur;
00460 }
00461 
00462 int colorband_element_remove(struct ColorBand *coba, int index)
00463 {
00464         int a;
00465 
00466         if(coba->tot < 2)
00467                 return 0;
00468 
00469         if(index < 0 || index >= coba->tot)
00470                 return 0;
00471 
00472         for(a = index; a < coba->tot; a++) {
00473                 coba->data[a] = coba->data[a + 1];
00474         }
00475         if(coba->cur) coba->cur--;
00476         coba->tot--;
00477         return 1;
00478 }
00479 
00480 /* ******************* TEX ************************ */
00481 
00482 void free_texture(Tex *tex)
00483 {
00484         free_plugin_tex(tex->plugin);
00485         
00486         if(tex->coba) MEM_freeN(tex->coba);
00487         if(tex->env) BKE_free_envmap(tex->env);
00488         if(tex->pd) BKE_free_pointdensity(tex->pd);
00489         if(tex->vd) BKE_free_voxeldata(tex->vd);
00490         BKE_free_animdata((struct ID *)tex);
00491         
00492         BKE_previewimg_free(&tex->preview);
00493         BKE_icon_delete((struct ID*)tex);
00494         tex->id.icon_id = 0;
00495         
00496         if(tex->nodetree) {
00497                 ntreeFreeTree(tex->nodetree);
00498                 MEM_freeN(tex->nodetree);
00499         }
00500 }
00501 
00502 /* ------------------------------------------------------------------------- */
00503 
00504 void default_tex(Tex *tex)
00505 {
00506         PluginTex *pit;
00507         VarStruct *varstr;
00508         int a;
00509 
00510         tex->type= TEX_CLOUDS;
00511         tex->stype= 0;
00512         tex->flag= TEX_CHECKER_ODD;
00513         tex->imaflag= TEX_INTERPOL|TEX_MIPMAP|TEX_USEALPHA;
00514         tex->extend= TEX_REPEAT;
00515         tex->cropxmin= tex->cropymin= 0.0;
00516         tex->cropxmax= tex->cropymax= 1.0;
00517         tex->texfilter = TXF_EWA;
00518         tex->afmax = 8;
00519         tex->xrepeat= tex->yrepeat= 1;
00520         tex->fie_ima= 2;
00521         tex->sfra= 1;
00522         tex->frames= 0;
00523         tex->offset= 0;
00524         tex->noisesize= 0.25;
00525         tex->noisedepth= 2;
00526         tex->turbul= 5.0;
00527         tex->nabla= 0.025;      // also in do_versions
00528         tex->bright= 1.0;
00529         tex->contrast= 1.0;
00530         tex->saturation= 1.0;
00531         tex->filtersize= 1.0;
00532         tex->rfac= 1.0;
00533         tex->gfac= 1.0;
00534         tex->bfac= 1.0;
00535         /* newnoise: init. */
00536         tex->noisebasis = 0;
00537         tex->noisebasis2 = 0;
00538         /* musgrave */
00539         tex->mg_H = 1.0;
00540         tex->mg_lacunarity = 2.0;
00541         tex->mg_octaves = 2.0;
00542         tex->mg_offset = 1.0;
00543         tex->mg_gain = 1.0;
00544         tex->ns_outscale = 1.0;
00545         /* distnoise */
00546         tex->dist_amount = 1.0;
00547         /* voronoi */
00548         tex->vn_w1 = 1.0;
00549         tex->vn_w2 = tex->vn_w3 = tex->vn_w4 = 0.0;
00550         tex->vn_mexp = 2.5;
00551         tex->vn_distm = 0;
00552         tex->vn_coltype = 0;
00553 
00554         if (tex->env) {
00555                 tex->env->stype=ENV_ANIM;
00556                 tex->env->clipsta=0.1;
00557                 tex->env->clipend=100;
00558                 tex->env->cuberes=600;
00559                 tex->env->depth=0;
00560         }
00561 
00562         if (tex->pd) {
00563                 tex->pd->radius = 0.3f;
00564                 tex->pd->falloff_type = TEX_PD_FALLOFF_STD;
00565         }
00566         
00567         if (tex->vd) {
00568                 tex->vd->resol[0] = tex->vd->resol[1] = tex->vd->resol[2] = 0;
00569                 tex->vd->interp_type=TEX_VD_LINEAR;
00570                 tex->vd->file_format=TEX_VD_SMOKE;
00571         }
00572         pit = tex->plugin;
00573         if (pit) {
00574                 varstr= pit->varstr;
00575                 if(varstr) {
00576                         for(a=0; a<pit->vars; a++, varstr++) {
00577                                 pit->data[a] = varstr->def;
00578                         }
00579                 }
00580         }
00581         
00582         tex->iuser.fie_ima= 2;
00583         tex->iuser.ok= 1;
00584         tex->iuser.frames= 100;
00585         tex->iuser.sfra= 1;
00586         
00587         tex->preview = NULL;
00588 }
00589 
00590 void tex_set_type(Tex *tex, int type)
00591 {
00592         switch(type) {
00593                         
00594                 case TEX_VOXELDATA:
00595                         if (tex->vd == NULL)
00596                                 tex->vd = BKE_add_voxeldata();
00597                         break;
00598                 case TEX_POINTDENSITY:
00599                         if (tex->pd == NULL)
00600                                 tex->pd = BKE_add_pointdensity();
00601                         break;
00602                 case TEX_ENVMAP:
00603                         if (tex->env == NULL)
00604                                 tex->env = BKE_add_envmap();
00605                         break;
00606         }
00607         
00608         tex->type = type;
00609 }
00610 
00611 /* ------------------------------------------------------------------------- */
00612 
00613 Tex *add_texture(const char *name)
00614 {
00615         Main *bmain= G.main;
00616         Tex *tex;
00617 
00618         tex= alloc_libblock(&bmain->tex, ID_TE, name);
00619         
00620         default_tex(tex);
00621         
00622         return tex;
00623 }
00624 
00625 /* ------------------------------------------------------------------------- */
00626 
00627 void default_mtex(MTex *mtex)
00628 {
00629         mtex->texco= TEXCO_ORCO;
00630         mtex->mapto= MAP_COL;
00631         mtex->object= NULL;
00632         mtex->projx= PROJ_X;
00633         mtex->projy= PROJ_Y;
00634         mtex->projz= PROJ_Z;
00635         mtex->mapping= MTEX_FLAT;
00636         mtex->ofs[0]= 0.0;
00637         mtex->ofs[1]= 0.0;
00638         mtex->ofs[2]= 0.0;
00639         mtex->size[0]= 1.0;
00640         mtex->size[1]= 1.0;
00641         mtex->size[2]= 1.0;
00642         mtex->tex= NULL;
00643         mtex->texflag= MTEX_3TAP_BUMP | MTEX_BUMP_OBJECTSPACE;
00644         mtex->colormodel= 0;
00645         mtex->r= 1.0;
00646         mtex->g= 0.0;
00647         mtex->b= 1.0;
00648         mtex->k= 1.0;
00649         mtex->def_var= 1.0;
00650         mtex->blendtype= MTEX_BLEND;
00651         mtex->colfac= 1.0;
00652         mtex->norfac= 1.0;
00653         mtex->varfac= 1.0;
00654         mtex->dispfac=0.2;
00655         mtex->colspecfac= 1.0f;
00656         mtex->mirrfac= 1.0f;
00657         mtex->alphafac= 1.0f;
00658         mtex->difffac= 1.0f;
00659         mtex->specfac= 1.0f;
00660         mtex->emitfac= 1.0f;
00661         mtex->hardfac= 1.0f;
00662         mtex->raymirrfac= 1.0f;
00663         mtex->translfac= 1.0f;
00664         mtex->ambfac= 1.0f;
00665         mtex->colemitfac= 1.0f;
00666         mtex->colreflfac= 1.0f;
00667         mtex->coltransfac= 1.0f;
00668         mtex->densfac= 1.0f;
00669         mtex->scatterfac= 1.0f;
00670         mtex->reflfac= 1.0f;
00671         mtex->shadowfac= 1.0f;
00672         mtex->zenupfac= 1.0f;
00673         mtex->zendownfac= 1.0f;
00674         mtex->blendfac= 1.0f;
00675         mtex->timefac= 1.0f;
00676         mtex->lengthfac= 1.0f;
00677         mtex->clumpfac= 1.0f;
00678         mtex->kinkfac= 1.0f;
00679         mtex->roughfac= 1.0f;
00680         mtex->padensfac= 1.0f;
00681         mtex->lifefac= 1.0f;
00682         mtex->sizefac= 1.0f;
00683         mtex->ivelfac= 1.0f;
00684         mtex->dampfac= 1.0f;
00685         mtex->gravityfac= 1.0f;
00686         mtex->fieldfac= 1.0f;
00687         mtex->normapspace= MTEX_NSPACE_TANGENT;
00688 }
00689 
00690 
00691 /* ------------------------------------------------------------------------- */
00692 
00693 MTex *add_mtex(void)
00694 {
00695         MTex *mtex;
00696         
00697         mtex= MEM_callocN(sizeof(MTex), "add_mtex");
00698         
00699         default_mtex(mtex);
00700         
00701         return mtex;
00702 }
00703 
00704 /* slot -1 for first free ID */
00705 MTex *add_mtex_id(ID *id, int slot)
00706 {
00707         MTex **mtex_ar;
00708         short act;
00709 
00710         give_active_mtex(id, &mtex_ar, &act);
00711 
00712         if(mtex_ar==NULL) {
00713                 return NULL;
00714         }
00715         
00716         if(slot==-1) {
00717                 /* find first free */
00718                 int i;          
00719                 for (i= 0; i < MAX_MTEX; i++) {
00720                         if (!mtex_ar[i]) {
00721                                 slot= i;
00722                                 break;
00723                         }
00724                 }
00725                 if(slot == -1) {
00726                         return NULL;
00727                 }
00728         }
00729         else {
00730                 /* make sure slot is valid */
00731                 if(slot < 0 || slot >= MAX_MTEX) {
00732                         return NULL;
00733                 }
00734         }
00735 
00736         if (mtex_ar[slot]) {
00737                 id_us_min((ID *)mtex_ar[slot]->tex);
00738                 MEM_freeN(mtex_ar[slot]);
00739                 mtex_ar[slot]= NULL;
00740         }
00741 
00742         mtex_ar[slot]= add_mtex();
00743 
00744         return mtex_ar[slot];
00745 }
00746 
00747 /* ------------------------------------------------------------------------- */
00748 
00749 Tex *copy_texture(Tex *tex)
00750 {
00751         Tex *texn;
00752         
00753         texn= copy_libblock(tex);
00754         if(texn->type==TEX_IMAGE) id_us_plus((ID *)texn->ima);
00755         else texn->ima= NULL;
00756         
00757         if(texn->plugin) {
00758                 texn->plugin= MEM_dupallocN(texn->plugin);
00759                 open_plugin_tex(texn->plugin);
00760         }
00761         
00762         if(texn->coba) texn->coba= MEM_dupallocN(texn->coba);
00763         if(texn->env) texn->env= BKE_copy_envmap(texn->env);
00764         if(texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd);
00765         if(texn->vd) texn->vd= MEM_dupallocN(texn->vd);
00766         if(tex->preview) texn->preview = BKE_previewimg_copy(tex->preview);
00767 
00768         if(tex->nodetree) {
00769                 ntreeEndExecTree(tex->nodetree);
00770                 texn->nodetree= ntreeCopyTree(tex->nodetree); 
00771         }
00772         
00773         return texn;
00774 }
00775 
00776 /* texture copy without adding to main dbase */
00777 Tex *localize_texture(Tex *tex)
00778 {
00779         Tex *texn;
00780         
00781         texn= copy_libblock(tex);
00782         BLI_remlink(&G.main->tex, texn);
00783         
00784         /* image texture: free_texture also doesn't decrease */
00785         
00786         if(texn->plugin) {
00787                 texn->plugin= MEM_dupallocN(texn->plugin);
00788                 open_plugin_tex(texn->plugin);
00789         }
00790         
00791         if(texn->coba) texn->coba= MEM_dupallocN(texn->coba);
00792         if(texn->env) {
00793                 texn->env= BKE_copy_envmap(texn->env);
00794                 id_us_min(&texn->env->ima->id);
00795         }
00796         if(texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd);
00797         if(texn->vd) {
00798                 texn->vd= MEM_dupallocN(texn->vd);
00799                 if(texn->vd->dataset)
00800                         texn->vd->dataset= MEM_dupallocN(texn->vd->dataset);
00801         }
00802         
00803         texn->preview = NULL;
00804         
00805         if(tex->nodetree) {
00806                 texn->nodetree= ntreeLocalize(tex->nodetree);
00807         }
00808         
00809         return texn;
00810 }
00811 
00812 
00813 /* ------------------------------------------------------------------------- */
00814 
00815 void make_local_texture(Tex *tex)
00816 {
00817         Main *bmain= G.main;
00818         Tex *texn;
00819         Material *ma;
00820         World *wrld;
00821         Lamp *la;
00822         Brush *br;
00823         ParticleSettings *pa;
00824         int a, local=0, lib=0;
00825 
00826         /* - only lib users: do nothing
00827                 * - only local users: set flag
00828                 * - mixed: make copy
00829                 */
00830         
00831         if(tex->id.lib==NULL) return;
00832 
00833         /* special case: ima always local immediately */
00834         if(tex->ima) {
00835                 tex->ima->id.lib= NULL;
00836                 tex->ima->id.flag= LIB_LOCAL;
00837                 new_id(&bmain->image, (ID *)tex->ima, NULL);
00838         }
00839 
00840         if(tex->id.us==1) {
00841                 tex->id.lib= NULL;
00842                 tex->id.flag= LIB_LOCAL;
00843                 new_id(&bmain->tex, (ID *)tex, NULL);
00844 
00845                 return;
00846         }
00847         
00848         ma= bmain->mat.first;
00849         while(ma) {
00850                 for(a=0; a<MAX_MTEX; a++) {
00851                         if(ma->mtex[a] && ma->mtex[a]->tex==tex) {
00852                                 if(ma->id.lib) lib= 1;
00853                                 else local= 1;
00854                         }
00855                 }
00856                 ma= ma->id.next;
00857         }
00858         la= bmain->lamp.first;
00859         while(la) {
00860                 for(a=0; a<MAX_MTEX; a++) {
00861                         if(la->mtex[a] && la->mtex[a]->tex==tex) {
00862                                 if(la->id.lib) lib= 1;
00863                                 else local= 1;
00864                         }
00865                 }
00866                 la= la->id.next;
00867         }
00868         wrld= bmain->world.first;
00869         while(wrld) {
00870                 for(a=0; a<MAX_MTEX; a++) {
00871                         if(wrld->mtex[a] && wrld->mtex[a]->tex==tex) {
00872                                 if(wrld->id.lib) lib= 1;
00873                                 else local= 1;
00874                         }
00875                 }
00876                 wrld= wrld->id.next;
00877         }
00878         br= bmain->brush.first;
00879         while(br) {
00880                 if(br->mtex.tex==tex) {
00881                         if(br->id.lib) lib= 1;
00882                         else local= 1;
00883                 }
00884                 br= br->id.next;
00885         }
00886         pa= bmain->particle.first;
00887         while(pa) {
00888                 for(a=0; a<MAX_MTEX; a++) {
00889                         if(pa->mtex[a] && pa->mtex[a]->tex==tex) {
00890                                 if(pa->id.lib) lib= 1;
00891                                 else local= 1;
00892                         }
00893                 }
00894                 pa= pa->id.next;
00895         }
00896         
00897         if(local && lib==0) {
00898                 tex->id.lib= NULL;
00899                 tex->id.flag= LIB_LOCAL;
00900                 new_id(&bmain->tex, (ID *)tex, NULL);
00901         }
00902         else if(local && lib) {
00903                 texn= copy_texture(tex);
00904                 texn->id.us= 0;
00905                 
00906                 ma= bmain->mat.first;
00907                 while(ma) {
00908                         for(a=0; a<MAX_MTEX; a++) {
00909                                 if(ma->mtex[a] && ma->mtex[a]->tex==tex) {
00910                                         if(ma->id.lib==NULL) {
00911                                                 ma->mtex[a]->tex= texn;
00912                                                 texn->id.us++;
00913                                                 tex->id.us--;
00914                                         }
00915                                 }
00916                         }
00917                         ma= ma->id.next;
00918                 }
00919                 la= bmain->lamp.first;
00920                 while(la) {
00921                         for(a=0; a<MAX_MTEX; a++) {
00922                                 if(la->mtex[a] && la->mtex[a]->tex==tex) {
00923                                         if(la->id.lib==NULL) {
00924                                                 la->mtex[a]->tex= texn;
00925                                                 texn->id.us++;
00926                                                 tex->id.us--;
00927                                         }
00928                                 }
00929                         }
00930                         la= la->id.next;
00931                 }
00932                 wrld= bmain->world.first;
00933                 while(wrld) {
00934                         for(a=0; a<MAX_MTEX; a++) {
00935                                 if(wrld->mtex[a] && wrld->mtex[a]->tex==tex) {
00936                                         if(wrld->id.lib==NULL) {
00937                                                 wrld->mtex[a]->tex= texn;
00938                                                 texn->id.us++;
00939                                                 tex->id.us--;
00940                                         }
00941                                 }
00942                         }
00943                         wrld= wrld->id.next;
00944                 }
00945                 br= bmain->brush.first;
00946                 while(br) {
00947                         if(br->mtex.tex==tex) {
00948                                 if(br->id.lib==NULL) {
00949                                         br->mtex.tex= texn;
00950                                         texn->id.us++;
00951                                         tex->id.us--;
00952                                 }
00953                         }
00954                         br= br->id.next;
00955                 }
00956                 pa= bmain->particle.first;
00957                 while(pa) {
00958                         for(a=0; a<MAX_MTEX; a++) {
00959                                 if(pa->mtex[a] && pa->mtex[a]->tex==tex) {
00960                                         if(pa->id.lib==NULL) {
00961                                                 pa->mtex[a]->tex= texn;
00962                                                 texn->id.us++;
00963                                                 tex->id.us--;
00964                                         }
00965                                 }
00966                         }
00967                         pa= pa->id.next;
00968                 }
00969         }
00970 }
00971 
00972 /* ------------------------------------------------------------------------- */
00973 
00974 void autotexname(Tex *tex)
00975 {
00976         Main *bmain= G.main;
00977         char texstr[20][15]= {"None"  , "Clouds" , "Wood", "Marble", "Magic"  , "Blend",
00978                 "Stucci", "Noise"  , "Image", "Plugin", "EnvMap" , "Musgrave",
00979                 "Voronoi", "DistNoise", "Point Density", "Voxel Data", "", "", "", ""};
00980         Image *ima;
00981         char di[FILE_MAXDIR], fi[FILE_MAXFILE];
00982         
00983         if(tex) {
00984                 if(tex->use_nodes) {
00985                         new_id(&bmain->tex, (ID *)tex, "Noddy");
00986                 }
00987                 else
00988                 if(tex->type==TEX_IMAGE) {
00989                         ima= tex->ima;
00990                         if(ima) {
00991                                 strcpy(di, ima->name);
00992                                 BLI_splitdirstring(di, fi);
00993                                 strcpy(di, "I.");
00994                                 strcat(di, fi);
00995                                 new_id(&bmain->tex, (ID *)tex, di);
00996                         }
00997                         else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]);
00998                 }
00999                 else if(tex->type==TEX_PLUGIN && tex->plugin) new_id(&bmain->tex, (ID *)tex, tex->plugin->pname);
01000                 else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]);
01001         }
01002 }
01003 
01004 /* ------------------------------------------------------------------------- */
01005 
01006 Tex *give_current_object_texture(Object *ob)
01007 {
01008         Material *ma;
01009         Tex *tex= NULL;
01010         
01011         if(ob==NULL) return NULL;
01012         if(ob->totcol==0 && !(ob->type==OB_LAMP)) return NULL;
01013         
01014         if(ob->type==OB_LAMP) {
01015                 tex= give_current_lamp_texture(ob->data);
01016         } else {
01017                 ma= give_current_material(ob, ob->actcol);
01018                 tex= give_current_material_texture(ma);
01019         }
01020         
01021         return tex;
01022 }
01023 
01024 Tex *give_current_lamp_texture(Lamp *la)
01025 {
01026         MTex *mtex= NULL;
01027         Tex *tex= NULL;
01028 
01029         if(la) {
01030                 mtex= la->mtex[(int)(la->texact)];
01031                 if(mtex) tex= mtex->tex;
01032         }
01033 
01034         return tex;
01035 }
01036 
01037 void set_current_lamp_texture(Lamp *la, Tex *newtex)
01038 {
01039         int act= la->texact;
01040 
01041         if(la->mtex[act] && la->mtex[act]->tex)
01042                 id_us_min(&la->mtex[act]->tex->id);
01043 
01044         if(newtex) {
01045                 if(!la->mtex[act]) {
01046                         la->mtex[act]= add_mtex();
01047                         la->mtex[act]->texco= TEXCO_GLOB;
01048                 }
01049                 
01050                 la->mtex[act]->tex= newtex;
01051                 id_us_plus(&newtex->id);
01052         }
01053         else if(la->mtex[act]) {
01054                 MEM_freeN(la->mtex[act]);
01055                 la->mtex[act]= NULL;
01056         }
01057 }
01058 
01059 bNode *give_current_material_texture_node(Material *ma)
01060 {
01061         if(ma && ma->use_nodes && ma->nodetree)
01062                 return nodeGetActiveID(ma->nodetree, ID_TE);
01063         
01064         return NULL;
01065 }
01066 
01067 Tex *give_current_material_texture(Material *ma)
01068 {
01069         MTex *mtex= NULL;
01070         Tex *tex= NULL;
01071         bNode *node;
01072         
01073         if(ma && ma->use_nodes && ma->nodetree) {
01074                 /* first check texture, then material, this works together
01075                    with a hack that clears the active ID flag for textures on
01076                    making a material node active */
01077                 node= nodeGetActiveID(ma->nodetree, ID_TE);
01078 
01079                 if(node) {
01080                         tex= (Tex *)node->id;
01081                         ma= NULL;
01082                 }
01083                 else {
01084                         node= nodeGetActiveID(ma->nodetree, ID_MA);
01085                         if(node) {
01086                                 ma= (Material*)node->id;
01087                                 if(ma) {
01088                                         mtex= ma->mtex[(int)(ma->texact)];
01089                                         if(mtex) tex= mtex->tex;
01090                                 }
01091                         }
01092                 }
01093                 return tex;
01094         }
01095 
01096         if(ma) {
01097                 mtex= ma->mtex[(int)(ma->texact)];
01098                 if(mtex) tex= mtex->tex;
01099         }
01100         
01101         return tex;
01102 }
01103 
01104 int give_active_mtex(ID *id, MTex ***mtex_ar, short *act)
01105 {
01106         switch(GS(id->name)) {
01107         case ID_MA:
01108                 *mtex_ar=               ((Material *)id)->mtex;
01109                 if(act) *act=   (((Material *)id)->texact);
01110                 break;
01111         case ID_WO:
01112                 *mtex_ar=               ((World *)id)->mtex;
01113                 if(act) *act=   (((World *)id)->texact);
01114                 break;
01115         case ID_LA:
01116                 *mtex_ar=               ((Lamp *)id)->mtex;
01117                 if(act) *act=   (((Lamp *)id)->texact);
01118                 break;
01119         case ID_PA:
01120                 *mtex_ar=               ((ParticleSettings *)id)->mtex;
01121                 if(act) *act=   (((ParticleSettings *)id)->texact);
01122                 break;
01123         default:
01124                 *mtex_ar = NULL;
01125                 if(act) *act=   0;
01126                 return FALSE;
01127         }
01128 
01129         return TRUE;
01130 }
01131 
01132 void set_active_mtex(ID *id, short act)
01133 {
01134         if(act<0)                               act= 0;
01135         else if(act>=MAX_MTEX)  act= MAX_MTEX-1;
01136 
01137         switch(GS(id->name)) {
01138         case ID_MA:
01139                 ((Material *)id)->texact= act;
01140                 break;
01141         case ID_WO:
01142                 ((World *)id)->texact= act;
01143                 break;
01144         case ID_LA:
01145                 ((Lamp *)id)->texact= act;
01146                 break;
01147         case ID_PA:
01148                 ((ParticleSettings *)id)->texact= act;
01149                 break;
01150         }
01151 }
01152 
01153 void set_current_material_texture(Material *ma, Tex *newtex)
01154 {
01155         Tex *tex= NULL;
01156         bNode *node;
01157         
01158         if(ma && ma->use_nodes && ma->nodetree) {
01159                 node= nodeGetActiveID(ma->nodetree, ID_TE);
01160 
01161                 if(node) {
01162                         tex= (Tex *)node->id;
01163                         id_us_min(&tex->id);
01164                         node->id= &newtex->id;
01165                         id_us_plus(&newtex->id);
01166                         ma= NULL;
01167                 }
01168                 else {
01169                         node= nodeGetActiveID(ma->nodetree, ID_MA);
01170                         if(node)
01171                                 ma= (Material*)node->id;
01172                 }
01173         }
01174         if(ma) {
01175                 int act= (int)ma->texact;
01176 
01177                 tex= (ma->mtex[act])? ma->mtex[act]->tex: NULL;
01178                 id_us_min(&tex->id);
01179 
01180                 if(newtex) {
01181                         if(!ma->mtex[act])
01182                                 ma->mtex[act]= add_mtex();
01183                         
01184                         ma->mtex[act]->tex= newtex;
01185                         id_us_plus(&newtex->id);
01186                 }
01187                 else if(ma->mtex[act]) {
01188                         MEM_freeN(ma->mtex[act]);
01189                         ma->mtex[act]= NULL;
01190                 }
01191         }
01192 }
01193 
01194 int has_current_material_texture(Material *ma)
01195 {
01196         bNode *node;
01197 
01198         if(ma && ma->use_nodes && ma->nodetree) {
01199                 node= nodeGetActiveID(ma->nodetree, ID_TE);
01200 
01201                 if(node) {
01202                         return 1;
01203                 }
01204                 else {
01205                         node= nodeGetActiveID(ma->nodetree, ID_MA);
01206                         if(node)
01207                                 ma= (Material*)node->id;
01208                         else
01209                                 ma= NULL;
01210                 }
01211         }
01212 
01213         return (ma != NULL);
01214 }
01215 
01216 Tex *give_current_world_texture(World *world)
01217 {
01218         MTex *mtex= NULL;
01219         Tex *tex= NULL;
01220         
01221         if(!world) return NULL;
01222         
01223         mtex= world->mtex[(int)(world->texact)];
01224         if(mtex) tex= mtex->tex;
01225         
01226         return tex;
01227 }
01228 
01229 void set_current_world_texture(World *wo, Tex *newtex)
01230 {
01231         int act= wo->texact;
01232 
01233         if(wo->mtex[act] && wo->mtex[act]->tex)
01234                 id_us_min(&wo->mtex[act]->tex->id);
01235 
01236         if(newtex) {
01237                 if(!wo->mtex[act]) {
01238                         wo->mtex[act]= add_mtex();
01239                         wo->mtex[act]->texco= TEXCO_VIEW;
01240                 }
01241                 
01242                 wo->mtex[act]->tex= newtex;
01243                 id_us_plus(&newtex->id);
01244         }
01245         else if(wo->mtex[act]) {
01246                 MEM_freeN(wo->mtex[act]);
01247                 wo->mtex[act]= NULL;
01248         }
01249 }
01250 
01251 Tex *give_current_brush_texture(Brush *br)
01252 {
01253         return br->mtex.tex;
01254 }
01255 
01256 void set_current_brush_texture(Brush *br, Tex *newtex)
01257 {
01258         if(br->mtex.tex)
01259                 id_us_min(&br->mtex.tex->id);
01260 
01261         if(newtex) {
01262                 br->mtex.tex= newtex;
01263                 id_us_plus(&newtex->id);
01264         }
01265 }
01266 
01267 Tex *give_current_particle_texture(ParticleSettings *part)
01268 {
01269         MTex *mtex= NULL;
01270         Tex *tex= NULL;
01271         
01272         if(!part) return NULL;
01273         
01274         mtex= part->mtex[(int)(part->texact)];
01275         if(mtex) tex= mtex->tex;
01276         
01277         return tex;
01278 }
01279 
01280 void set_current_particle_texture(ParticleSettings *part, Tex *newtex)
01281 {
01282         int act= part->texact;
01283 
01284         if(part->mtex[act] && part->mtex[act]->tex)
01285                 id_us_min(&part->mtex[act]->tex->id);
01286 
01287         if(newtex) {
01288                 if(!part->mtex[act]) {
01289                         part->mtex[act]= add_mtex();
01290                         part->mtex[act]->texco= TEXCO_ORCO;
01291                         part->mtex[act]->blendtype= MTEX_MUL;
01292                 }
01293                 
01294                 part->mtex[act]->tex= newtex;
01295                 id_us_plus(&newtex->id);
01296         }
01297         else if(part->mtex[act]) {
01298                 MEM_freeN(part->mtex[act]);
01299                 part->mtex[act]= NULL;
01300         }
01301 }
01302 
01303 /* ------------------------------------------------------------------------- */
01304 
01305 EnvMap *BKE_add_envmap(void)
01306 {
01307         EnvMap *env;
01308         
01309         env= MEM_callocN(sizeof(EnvMap), "envmap");
01310         env->type= ENV_CUBE;
01311         env->stype= ENV_ANIM;
01312         env->clipsta= 0.1;
01313         env->clipend= 100.0;
01314         env->cuberes= 600;
01315         env->viewscale = 0.5;
01316         
01317         return env;
01318 } 
01319 
01320 /* ------------------------------------------------------------------------- */
01321 
01322 EnvMap *BKE_copy_envmap(EnvMap *env)
01323 {
01324         EnvMap *envn;
01325         int a;
01326         
01327         envn= MEM_dupallocN(env);
01328         envn->ok= 0;
01329         for(a=0; a<6; a++) envn->cube[a]= NULL;
01330         if(envn->ima) id_us_plus((ID *)envn->ima);
01331         
01332         return envn;
01333 }
01334 
01335 /* ------------------------------------------------------------------------- */
01336 
01337 void BKE_free_envmapdata(EnvMap *env)
01338 {
01339         unsigned int part;
01340         
01341         for(part=0; part<6; part++) {
01342                 if(env->cube[part])
01343                         IMB_freeImBuf(env->cube[part]);
01344                 env->cube[part]= NULL;
01345         }
01346         env->ok= 0;
01347 }
01348 
01349 /* ------------------------------------------------------------------------- */
01350 
01351 void BKE_free_envmap(EnvMap *env)
01352 {
01353         
01354         BKE_free_envmapdata(env);
01355         MEM_freeN(env);
01356         
01357 }
01358 
01359 /* ------------------------------------------------------------------------- */
01360 
01361 PointDensity *BKE_add_pointdensity(void)
01362 {
01363         PointDensity *pd;
01364         
01365         pd= MEM_callocN(sizeof(PointDensity), "pointdensity");
01366         pd->flag = 0;
01367         pd->radius = 0.3f;
01368         pd->falloff_type = TEX_PD_FALLOFF_STD;
01369         pd->falloff_softness = 2.0;
01370         pd->source = TEX_PD_PSYS;
01371         pd->point_tree = NULL;
01372         pd->point_data = NULL;
01373         pd->noise_size = 0.5f;
01374         pd->noise_depth = 1;
01375         pd->noise_fac = 1.0f;
01376         pd->noise_influence = TEX_PD_NOISE_STATIC;
01377         pd->coba = add_colorband(1);
01378         pd->speed_scale = 1.0f;
01379         pd->totpoints = 0;
01380         pd->object = NULL;
01381         pd->psys = 0;
01382         pd->psys_cache_space= TEX_PD_WORLDSPACE;
01383         pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1);
01384 
01385         pd->falloff_curve->preset = CURVE_PRESET_LINE;
01386         pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
01387         curvemap_reset(pd->falloff_curve->cm, &pd->falloff_curve->clipr, pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE);
01388         curvemapping_changed(pd->falloff_curve, 0);
01389 
01390         return pd;
01391 } 
01392 
01393 PointDensity *BKE_copy_pointdensity(PointDensity *pd)
01394 {
01395         PointDensity *pdn;
01396 
01397         pdn= MEM_dupallocN(pd);
01398         pdn->point_tree = NULL;
01399         pdn->point_data = NULL;
01400         if(pdn->coba) pdn->coba= MEM_dupallocN(pdn->coba);
01401         pdn->falloff_curve = curvemapping_copy(pdn->falloff_curve); /* can be NULL */
01402         return pdn;
01403 }
01404 
01405 void BKE_free_pointdensitydata(PointDensity *pd)
01406 {
01407         if (pd->point_tree) {
01408                 BLI_bvhtree_free(pd->point_tree);
01409                 pd->point_tree = NULL;
01410         }
01411         if (pd->point_data) {
01412                 MEM_freeN(pd->point_data);
01413                 pd->point_data = NULL;
01414         }
01415         if(pd->coba) {
01416                 MEM_freeN(pd->coba);
01417                 pd->coba = NULL;
01418         }
01419 
01420         curvemapping_free(pd->falloff_curve); /* can be NULL */
01421 }
01422 
01423 void BKE_free_pointdensity(PointDensity *pd)
01424 {
01425         BKE_free_pointdensitydata(pd);
01426         MEM_freeN(pd);
01427 }
01428 
01429 
01430 void BKE_free_voxeldatadata(struct VoxelData *vd)
01431 {
01432         if (vd->dataset) {
01433                 MEM_freeN(vd->dataset);
01434                 vd->dataset = NULL;
01435         }
01436 
01437 }
01438  
01439 void BKE_free_voxeldata(struct VoxelData *vd)
01440 {
01441         BKE_free_voxeldatadata(vd);
01442         MEM_freeN(vd);
01443 }
01444  
01445 struct VoxelData *BKE_add_voxeldata(void)
01446 {
01447         VoxelData *vd;
01448 
01449         vd= MEM_callocN(sizeof(struct VoxelData), "voxeldata");
01450         vd->dataset = NULL;
01451         vd->resol[0] = vd->resol[1] = vd->resol[2] = 1;
01452         vd->interp_type= TEX_VD_LINEAR;
01453         vd->file_format= TEX_VD_SMOKE;
01454         vd->int_multiplier = 1.0;
01455         vd->extend = TEX_CLIP;
01456         vd->object = NULL;
01457         vd->cachedframe = -1;
01458         vd->ok = 0;
01459         
01460         return vd;
01461  }
01462  
01463 struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd)
01464 {
01465         VoxelData *vdn;
01466 
01467         vdn= MEM_dupallocN(vd); 
01468         vdn->dataset = NULL;
01469 
01470         return vdn;
01471 }
01472 
01473 
01474 /* ------------------------------------------------------------------------- */
01475 int BKE_texture_dependsOnTime(const struct Tex *texture)
01476 {
01477         if(texture->plugin) {
01478                 // assume all plugins depend on time
01479                 return 1;
01480         } 
01481         else if(        texture->ima && 
01482                         ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
01483                 return 1;
01484         }
01485         else if(texture->adt) {
01486                 // assume anything in adt means the texture is animated
01487                 return 1;
01488         }
01489         else if(texture->type == TEX_NOISE) {
01490                 // noise always varies with time
01491                 return 1;
01492         }
01493         return 0;
01494 }
01495 
01496 /* ------------------------------------------------------------------------- */