Blender  V2.59
KX_ConvertSensors.h
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00001 /*
00002  * $Id: KX_ConvertSensors.h 35063 2011-02-22 10:33:14Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00034 #ifndef __KX_CONVERTSENSOR_H
00035 #define __KX_CONVERTSENSOR_H
00036 
00037 void BL_ConvertSensors(struct Object* blenderobject,
00038            class KX_GameObject* gameobj,
00039            class SCA_LogicManager* logicmgr,
00040            class KX_Scene* kxscene,
00041            class KX_KetsjiEngine* kxengine,
00042            int activeLayerBitInfo,
00043            bool isInActiveLayer,
00044            class RAS_ICanvas* canvas, 
00045            class KX_BlenderSceneConverter* converter);
00046 
00047 #endif //__KX_CONVERTSENSOR_H
00048